Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 7991815927688274879 25 johnnybones the Apothecary (level 2, -7/20 HPs) Began as a Draconian Alchemist on Oct 15, 2025. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:11 (112 turns). johnnybones the Apothecary (Draconian Alchemist) Turns: 112, Time: 00:01:12 Health: -7/20 AC: 4 Str: 10 XL: 2 Next: 82% Magic: 1/6 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . d - +1 dagger (vamp) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons d - a +1 vampiric dagger (weapon) Wands c - a wand of paralysis (10) Potions a - 2 potions of magic b - a potion of curing e - a potion of berserk rage Skills: + Level 2.6 Dodging + Level 2.2 Stealth + Level 0.3 Unarmed Combat + Level 3.1 Spellcasting + Level 1.1 Conjurations + Level 0.5 Air Magic + Level 5.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 17% N/A 26% 4 Sticky Flame Fire/Alch 9% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Magic restored. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (asleep) Poisonous fumes billow around the ogre! The ogre is poisoned. The ogre shouts! Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned) Poisonous fumes billow around the ogre! The ogre looks even sicker. Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned) Poisonous fumes billow around the ogre! The ogre looks even sicker. The ogre hits you with a +0 giant club. Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (moderately wounded, very poisoned) Poisonous fumes billow around the ogre! The ogre looks as sick as possible! Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (moderately wounded, extremely poisoned) Poisonous fumes billow around the ogre! The ogre looks as sick as possible! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (extremely poisoned). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | johnnybones the Draconian Alchemist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D | Noticed Ijyb 17 | D | Paralysed by Ijyb for 4 turns 28 | D | Paralysed by Ijyb for 3 turns 31 | D | Killed Ijyb 32 | D | Reached skill level 5 in Alchemy 32 | D | Reached XP level 2. HP: 6/20 MP: 0/6 107 | D | Noticed an ogre 112 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.6 Stealth | 2 | 2.2 Spellcasting | 3 | 3.1 Alchemy | 5 | 5.0 Unarmed Combat | | 0.3 Conjurations | | 1.1 Air Magic | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Poisonous Vapours || 10 Use: Potion || 3 Scroll || 1 Armour: Skin || 12 Dodge: Dodged || 3