Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 5033669170569518619 28 johnnybones the Poker (level 3, -1/23 HPs) Began as a Poltergeist Wanderer on Nov 7, 2025. Slain by a human (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:49 (186 turns). johnnybones the Poker (Poltergeist Wanderer) Turns: 186, Time: 00:00:49 Health: -1/23 AC: 2 Str: 13 XL: 3 Next: 14% Magic: 0/4 EV: 10 Int: 14 God: Gold: 12 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +1 trident rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of butterflies h - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 1.2 Fighting + Level 6.6 Polearms + Level 1.2 Throwing * Level 3.4 Stealth + Level 1.2 Spellcasting + Level 2.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Reach: a) +1 trident Press: ? - help, Dir - move target Aim: a human (48% to hit) You reach to attack! You closely miss the human. Reach: a) +1 trident Press: ? - help, Dir - move target Aim: a human (48% to hit) You hit the human. The human is lightly wounded. The human hits you. You closely miss the human. The human is lightly wounded. The human hits you! Casting: Kinetic Grapnel (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 56% to hit) The kinetic grapnel misses the human. The human completely misses you. Casting: Kinetic Grapnel (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 56% to hit) The kinetic grapnel misses the human. The human misses you. Casting: Kinetic Grapnel (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 56% to hit) The kinetic grapnel hits the human but does no damage. The human is lightly wounded. The human hits you. Casting: Kinetic Grapnel (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 56% to hit) The kinetic grapnel misses the human. The human hits you! You die... ▓.....# ▓.....#...~~... ▓.....#..~~~~.♣♣♣ + ▓####'#..~≈≈~~~.♣.# ▓[....#.~~≈~~~....# ▓....)#.~≈~~~.....# ▓.....#.~~~.......# ▓'#####...........# ▓..........@p.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures Jessica (D) An endoplasm (D) 2 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | johnnybones the Poltergeist Wanderer began the quest for | the Orb. 0 | D | johnnybones set off with the following items: a +1 trident, | a scroll of butterflies, a +1 cloak, a potion of curing, a | potion of heal wounds, a potion of haste, 2 potions of | magic, a scroll of blinking; and the following spell | memorised: Kinetic Grapnel; and the following spells | available to memorise: Launch Clockwork Bee. 0 | D | Reached XP level 1. HP: 13/13 MP: 2/2 7 | D | Reached skill level 5 in Polearms 116 | D | Noticed Jessica 121 | D | Killed Jessica 122 | D | Reached skill level 6 in Polearms 122 | D | Reached XP level 2. HP: 11/18 MP: 0/3 122 | D | Reached XP level 3. HP: 14/23 MP: 0/4 186 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Polearms | 6 | 6.6 Stealth | 3 | 3.4 Forgecraft | 2 | 2.0 Fighting | | 1.2 Throwing | | 1.2 Spellcasting | | 1.2 Action || total ---------------------------++------- Melee: Trident || 8 Cast: Kinetic Grapnel || 7 Armour: Skin || 7 Dodge: Dodged || 5