Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 17842595752393730671 76 johnnybones the Reanimator (level 4, -8/27 HPs) Began as a Poltergeist Necromancer on Nov 7, 2025. Mangled by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:34 (382 turns). johnnybones the Reanimator (Poltergeist Necromancer) Turns: 382, Time: 00:01:35 Health: -8/27 AC: 2 Str: 6 XL: 4 Next: 32% Magic: 9/9 EV: 12 Int: 17 God: Gold: 36 SH: 0 Dex: 14 Spells: 3/9 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls g - a scroll of blinking i - 2 scrolls of immolation {unknown} j - a scroll of identify {unknown} l - a scroll of torment {unknown} m - a scroll of fear {unknown} Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste h - 4 potions of mutation {unknown} k - a potion of lignification {unknown} n - 2 potions of enlightenment Skills: + Level 0.3 Fighting + Level 3.2 Dodging * Level 5.9 Stealth + Level 3.3 Spellcasting + Level 8.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 60% 2d11 1% 2 c - Vampiric Draining Necr 30% 2d8 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 30% N/A 6% 4 Curse of Agony Necr 30% N/A 16% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History h - 3 sapphire potions (gained 1); l - a scroll labelled BIOMOCK GINE m - a scroll labelled BEHUTU DUEWEWN; h - 4 sapphire potions (gained 1) n - 2 potions of enlightenment You now have 36 gold pieces (gained 14). There is an open door here. Okay, then. As you open the door, it creaks loudly! A water elemental comes into view. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Unknown command. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The water elemental hits you. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#)..#### ##.# ...#......#####..# ..##....)..#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##..†##.....# .# ##..##....#†.....# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures (collateral kills) A hound (D) Jessica (D) A human (D) An endoplasm (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | johnnybones the Poltergeist Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 12 | D | Reached skill level 5 in Necromancy 48 | D | Noticed Jessica 53 | D | Killed Jessica 54 | D | Reached skill level 6 in Necromancy 54 | D | Reached XP level 2. HP: 17/17 MP: 2/5 54 | D | Reached XP level 3. HP: 21/21 MP: 2/7 148 | D | Reached skill level 5 in Stealth 148 | D | Reached skill level 7 in Necromancy 311 | D | Learned a level 2 spell: Grave Claw 315 | D | Learned a level 3 spell: Vampiric Draining 320 | D | Reached skill level 8 in Necromancy 320 | D | Reached XP level 4. HP: 27/27 MP: 5/9 382 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 6 8 | 8.2 Stealth | 4 5 | 5.9 Spellcasting | 3 | 3.3 Dodging | 3 | 3.2 Fighting | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 29 | 2 || 31 Cast: Soul Splinter | 8 | || 8 Grave Claw | 1 | || 1 Armour: Skin | 14 | 3 || 17 Dodge: Dodged | 15 | || 15