Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 6049817936804210017 28 johnnybones the Grave Robber (level 3, -6/21 HPs) Began as a Poltergeist Necromancer on Nov 7, 2025. Killed from afar by a crimson imp (13 damage) ... with a puff of flame ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:44 (211 turns). johnnybones the Grave Robber (PoNe) Turns: 211, Time: 00:00:44 Health: -6/21 AC: 4 Str: 4 XL: 3 Next: 14% Magic: 7/7 EV: 11 Int: 19 God: Gold: 6 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no teleportation @: flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls g - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 0.1 Fighting + Level 0.5 Short Blades + Level 2.6 Dodging + Level 3.6 Stealth + Level 2.7 Spellcasting + Level 7.1 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 58% 2d11 1% 2 Vampiric Draining Necr 29% 2d8 2% 3 Animate Dead Necr 29% N/A 9% 4 Curse of Agony Necr 29% N/A 22% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There is an open door here. A crimson imp comes into view. It is carrying a wand of flame. The crimson imp shouts! The crimson imp zaps a wand. The puff of flame hits you. A human comes into view. The crimson imp easily resists. The crimson imp zaps a wand. The puff of flame hits you! Ouch! That really hurt! You are too injured to fight recklessly! The crimson imp blinks! There is an open door here. You reach down and close the door. You see here a rat corpse. There is an open door here. You see here a +0 dagger. You reach down and close the door. You start resting. HP restored. You see here a +0 dagger. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. A crimson imp is nearby! A fragment of the crimson imp's soul is dislodged from its body. The crimson imp looks weaker. You feel bolstered by spreading misfortune. The crimson imp shouts! Your soul wisp closely misses the crimson imp. The crimson imp zaps a wand. The puff of flame hits you! Ouch! That really hurt! Your soul wisp completely misses the crimson imp. The crimson imp zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * There is an open door here. You reach down and close the door. Something unseen opens the door. The crimson imp zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ▓<.# +.....♣ ▓..# #.....♣♣ ▓#'####....♣.♣ ▓.....#....~♣♣♣♣ ▓.....#...~~♣... ▓....)#..~~~~♣.♣ ▓####'#..5≈≈~~~. ▓....†#.§*§~~~.. ▓....@#.§§§~~... ▓....)#.§~~....p ▓5#####......... ▓.....5......... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a crimson imp (weak, soul-splintered). Vanquished Creatures (collateral kills) Jessica (D) An endoplasm (D) 2 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | johnnybones the Poltergeist Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 10 | D | Reached skill level 5 in Necromancy 48 | D | Noticed Jessica 56 | D | Killed Jessica 57 | D | Reached skill level 7 in Necromancy 57 | D | Reached XP level 2. HP: 10/17 MP: 1/5 57 | D | Reached XP level 3. HP: 13/21 MP: 1/7 211 | D | Killed from afar by a crimson imp Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Necromancy | 7 | 7.1 Fighting | | 0.1 Short Blades | | 0.5 Dodging | | 2.6 Stealth | | 3.6 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Soul Splinter || 7 Armour: Skin || 14 Dodge: Dodged || 3