Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 12340444685546786892 3 johnnybones the Grave Robber (level 1, -7/11 HPs) Began as a Poltergeist Necromancer on Nov 8, 2025. Mangled by a human (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:53 (197 turns). johnnybones the Grave Robber (PoNe) Turns: 197, Time: 00:00:53 Health: -7/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 17 God: Gold: 6 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls g - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste h - a potion of might {unknown} Skills: + Level 2.3 Dodging + Level 3.4 Stealth + Level 2.1 Spellcasting + Level 5.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 3% 2 Vampiric Draining Necr 19% 2d7 7% 3 Animate Dead Necr 19% N/A 22% 4 Curse of Agony Necr 19% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The human is lightly wounded. The human is no longer weakened. The human completely misses you. You hit the human but do no damage. The human is lightly wounded. The human barely misses you. You closely miss the human. The human is lightly wounded. The human hits you. You hit the human but do no damage. The human is lightly wounded. The human misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, not susceptible) The human resists with some effort. The human closely misses you. You barely miss the human. The human is lightly wounded. You feel your existence waver again. The human hits you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, not susceptible) There's no room for the soul wisp to form! The human is unaffected. The human barely misses you. You closely miss the human. The human is lightly wounded. The human hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓<..#...#### ▓...#......## .# ▓..##.......# .# ▓##.##.##...# ..# ##.##.###*.# ..# ▓#.####p##..# ...+ ▓.###.@##..## #...# ▓#.....##..###5...# ###..##..5##p*...# ##..##....#......# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You could see a human. Vanquished Creatures An endoplasm (D) A rat (D) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 rats (D) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | johnnybones the Poltergeist Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 16 | D | Reached skill level 5 in Necromancy 105 | D | Noticed a crimson imp 197 | D | Mangled by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Dodging | | 2.3 Stealth | | 3.4 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 14 Cast: Soul Splinter || 11 Armour: Skin || 10 Dodge: Dodged || 10