Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 9054483148638205883 3 johnnybones the Digger (level 1, -2/11 HPs) Began as a Poltergeist Earth Elementalist on Nov 8, 2025. Slain by a human (3 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:19 (96 turns). johnnybones the Digger (PoEE) Turns: 96, Time: 00:00:19 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 17 God: Gold: 33 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch You collected 33 gold pieces. Inventory: Armour a - a +1 cloak (haunted) Scrolls f - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing e - a potion of haste Skills: + Level 2.3 Dodging + Level 3.1 Stealth + Level 2.3 Spellcasting + Level 0.6 Conjurations + Level 3.5 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 13% 3 Stone Arrow Conj/Erth 18% 3d8 24% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 61% 4 Petrify Alch/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! Magic courses through your body. The human barely misses you. You feel much better. The human hits you. The blast of sand hits the human but does no damage. The human is lightly wounded. The human hits you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 75% to hit) The blast of sand misses the human. The human barely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 75% to hit) The blast of sand misses the human. The human hits you but does no damage. The human hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the human. The human is lightly wounded. The human hits you. You die... ▓#'#### ▓.....#....~♣ ▓.....#...~~♣♣♣♣ . ▓.....#..~~~~..♣.. ▓####'#..~≈≈~~~.♣. ▓.....#.~~≈~~~.... ▓.†...#.~≈~~~..... ▓.....#.~~~....... ▓'#####...@p...... ▓................. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures 2 endoplasms (D) 2 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | johnnybones the Poltergeist Earth Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Earth Magic | 3 | 3.5 Dodging | | 2.3 Stealth | | 3.1 Spellcasting | | 2.3 Conjurations | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sandblast || 10 Use: Potion || 2 Armour: Skin || 7 Dodge: Dodged || 3