Dungeon Sprint DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 6919768478457650895 49 johnnybones the Changeling (level 3, -1/30 HPs) Began as a Draconian Shapeshifter on Nov 14, 2025. Slain by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:55 (145 turns). johnnybones the Changeling (Draconian Shapeshifter) Turns: 145, Time: 00:00:55 Health: -1/30 AC: 5 Str: 18 XL: 3 Next: 53% Magic: 3/3 EV: 17 Int: 10 God: Gold: 21 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . (no helmet) rPois . (no cloak) rElec . (gloves unavailable) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.08/turn %: no teleportation @: flux-form, hasted, glowing, very quick A: contaminating, glow, weak attacks, AC +5, unfitting armour, cold-blooded, armoured tail 1 a: End Transformation You were in the Dungeon. You were overflowing with transmutational energy. You visited 1 branch You collected 21 gold pieces. Inventory: Scrolls j - a scroll of blinking k - a scroll of amnesia {unknown} m - a scroll of poison {unknown} n - 3 scrolls of identify p - a scroll of immolation {unknown} Potions b - a potion of lignification e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage l - 4 potions of mutation {unknown} o - 4 potions of enlightenment Baubles a - 2 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: + Level 2.9 Fighting + Level 2.6 Dodging + Level 1.0 Stealth + Level 5.1 Unarmed Combat + Level 5.2 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand and gloves are melded. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Your Stealth skill increases to level 1! Your Unarmed Combat skill increases to level 5! Your Shapeshifting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your scales feel tougher. You open the door. There is an open door here. You now have 10 gold pieces. l - a coppery potion; m - a scroll labelled WOSAIH ESMIKHEI n - a scroll of identify; l - 2 coppery potions (gained 1) o - 2 potions of enlightenment l - 3 coppery potions (gained 1); p - a scroll labelled USTRIGG KUSCH n - 3 scrolls of identify (gained 2); l - 4 coppery potions (gained 1) o - 4 potions of enlightenment (gained 2) You now have 21 gold pieces (gained 11). There is an open door here. Partly explored, unopened runed door. You open the door. A water elemental comes into view. You feel yourself speed up. You hit the water elemental. The water elemental begins to glow. The water elemental is lightly damaged. The water elemental hits you! You hit the water elemental but do no damage. The water elemental glows dangerously bright. The water elemental is lightly damaged. The water elemental closely misses you. You hit the water elemental. The water elemental shudders as magic cascades through it!! The water elemental is severely damaged. You completely miss the water elemental. The water elemental is severely damaged. The water elemental barely misses you. You hit the water elemental. The water elemental begins to glow. The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##...†...#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..pE.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##†.##....#......# # #..###..##.#.....# #[.# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (contam). Vanquished Creatures A hound (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | johnnybones the Draconian Shapeshifter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 66 | D | Reached XP level 2. HP: 17/25 MP: 2/2 94 | D | Reached skill level 1 in Stealth 94 | D | Reached skill level 5 in Unarmed Combat 94 | D | Reached skill level 5 in Shapeshifting 94 | D | Reached XP level 3. HP: 28/30 MP: 3/3 139 | D | Noticed a water elemental 145 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.6 Unarmed Combat | 4 5 | 5.1 Shapeshifting | 4 5 | 5.2 Stealth | 1 | 1.0 Fighting | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 28 Tailslap || 4 Use: Potion || 1 Stab: Sleeping || 2 Armour: Skin || 8 Dodge: Dodged || 15