Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6936906377827141130 28 jubi the Grave Robber (level 3, 26/26 HPs) Began as a Revenant Necromancer on Apr 3, 2026. Quit the game on level 2 of the Dungeon on Apr 5, 2026. The game lasted 00:12:15 (1045 turns). jubi the Grave Robber (Revenant Necromancer) Turns: 1045, Time: 00:12:15 Health: 26/26 AC: 2 Str: 11 XL: 3 Next: 0% Magic: 4/5 EV: 11 Int: 16 God: Gold: 23 SH: 0 Dex: 9 Spells: 2/6 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) c - a +0 ring mail d - a +0 chain mail e - a +0 pair of gloves f - a +0 leather armour Scrolls t - 2 scrolls of teleportation i - a scroll of identify Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of moonshine Skills: + Level 0.2 Fighting + Level 2.0 Dodging + Level 3.2 Stealth + Level 0.7 Unarmed Combat + Level 2.0 Spellcasting + Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 5% 2 c - Freeze Ice 4% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 36% 4 Curse of Agony Necr 15% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History A fragment of the adder's soul is dislodged from its body. The adder looks weaker. The adder closely misses your soul wisp. Your soul wisp touches the adder. The adder barely misses your soul wisp. The adder bites your soul wisp but does no damage. Your soul wisp barely misses the adder. The adder bites your soul wisp but does no damage. Your soul wisp touches the adder. The adder misses your soul wisp. Your soul wisp touches the adder. The adder closely misses your soul wisp. The adder barely misses your soul wisp. Your soul wisp touches the adder. The adder closely misses your soul wisp. Your soul wisp completely misses the adder. The adder barely misses your soul wisp. Your soul wisp barely misses the adder. The adder bites your soul wisp but does no damage. The adder closely misses your soul wisp. Your soul wisp barely misses the adder. The adder bites your soul wisp. Your soul wisp touches the adder. The adder barely misses your soul wisp. Your soul wisp misses the adder. The adder barely misses your soul wisp. Your soul wisp touches the adder. The adder bites your soul wisp but does no damage. The adder bites your soul wisp but does no damage. Your soul wisp touches the adder. The adder dies! Your Stealth skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You remember the chill of winter seizing you. (You can now cast Freeze.) Spell assigned to 'c'. Your flames flicker hungrily. There's nothing to close nearby. Unknown command. Unknown command. Welcome back, jubi the Revenant Necromancer. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #.......# #.#####.# #.#<# #.# #.#.###.# #.#.....# #.####### #@..*.... ######### You could see a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 4 bats (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) An endoplasm (D:1) A quokka (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 5 rats (D:1) 11 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jubi the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 388 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 962 | D:1 | Learned a level 2 spell: Grave Claw 1045 | D:2 | Learned a level 1 spell: Freeze 1045 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1045 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/5 1045 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, grunt_decor_arrowhead D:2: layout_basic, ebering_ecumenical_altar_rust, hangedman_decor_peaks_small Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.2 Fighting | | 0.2 Unarmed Combat | | 0.7 Spellcasting | | 2.0 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 46 Melee: Unarmed || 40 Dagger || 6 Cast: Soul Splinter || 23 Read: Identify || 1 Teleportation || 1 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 25