Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11139649299208500628 (custom seed) 15 jubi the Chiller (level 2, 20/20 HPs) Began as a Gnoll Ice Elementalist on Apr 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:34 (785 turns). jubi the Chiller (Gnoll Ice Elementalist) Turns: 785, Time: 00:02:35 Health: 20/20 AC: 4 Str: 7 XL: 2 Next: 50% Magic: 7/7 EV: 12 Int: 14 God: Gold: 757 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) e - cold staff of Precise Incision {rC++ Will+ Ice} rCold + + . (33%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) d - +1 helmet "Pethrim" {rPois} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slow A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 757 gold pieces. Inventory: Hand Weapons b - a +1 sling of draining g - a +0 hand axe of freezing Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) d - the +1 helmet "Pethrim" (worn) {rPois} (You acquired it on level 1 of the Dungeon) rPois: It protects you from poison. It cannot be enchanted further. Magical Staves e - the cold staff of Precise Incision (weapon) {rC++ Will+ Ice} (You acquired it on level 1 of the Dungeon) [staff of cold] rC++: It greatly protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. Jewellery f - a ring of resist corrosion Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of attraction {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 7.0 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 68% 1d11 3% 3 Ozocubu's Armour Ice 34% N/A 3% 3 Summon Ice Beast Ice/Summ 20% N/A 12% 3 Magic Dart Conj 16% 1d3 16% 1 Blink Tloc 8% N/A 24% 2 Jinxbite Hex 8% 2d2 24% 2 Flame Wave Conj/Fire 4% 2d5 83% 4 Rending Blade Conj/Frge 4% 2d6 83% 4 Fire Storm Conj/Fire 2% 8d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You add the spell Magic Dart to your library. You enter the shallow water. Moving in this stuff is going to be slow. You pick up a parchment of Fire Storm and begin reading... You add the spell Fire Storm to your library. You encounter an endoplasm. The endoplasm quivers. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) You feel a surge of power! You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm completely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) You feel a surge of power! You freeze the endoplasm! You kill the endoplasm! Found a club. You see here a +0 hand axe of freezing. g - a +0 hand axe of freezing You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You pick up a parchment of Rending Blade and begin reading... You add the spell Rending Blade to your library. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##.........#### #.# #.# ......#####.##≈≈## #.# #.# #####.# #.###≈≈## ####.# #.# #.# #...##≈≈###..#.####.### #.# ###.#≈≈≈##............) #.# #.##≈≈≈#...#.####.### #.#######.~≈≈≈≈≈.....# #.# #####.#.........~≈≈~P.~..####.## ......#.###.#..~@~≈≈≈~.~....#..## ##.####.# #.....~~P~≈P~~.~....... ##.####.# ###.#....~≈≈~≈≈~.P~P... ....##..# #......~≈≈≈≈≈~~~P~~~~ ##..##.########.....~≈P≈≈≈≈≈~~~~~ ######.....#####:....~P≈P≈≈≈≈≈≈~P .#...#.....#...#.....~..≈≈≈≈≈≈≈≈~ ##.ß.#.....#.ß.#####..P.~≈PP~P≈≈≈ ##...#.....#...## ##...~.P...~≈. There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jubi the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 120 | D:1 | Identified 3 scrolls of acquirement 120 | D:1 | Acquired the +1 helmet "Pethrim" {rPois} 128 | D:1 | Acquired 737 gold pieces 129 | D:1 | Acquired the cold staff of Precise Incision {rC++ Will+ | Ice} 156 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 785 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, st_stairs_6, chequers_big_river Action || total ---------------------------++------- Attack: Normal || 2 Melee: Staff || 2 Fire: Sling || 10 Cast: Freeze || 12 Read: Acquirement || 3 Armour: Robe || 4 Dodge: Dodged || 7