Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11139649299208500628 (custom seed) 15 jubi the Trooper (level 2, 27/27 HPs) Began as a Minotaur Fighter on Apr 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:33 (675 turns). jubi the Trooper (Minotaur Fighter) Turns: 675, Time: 00:02:33 Health: 27/27 AC: 12 Str: 20 XL: 2 Next: 34% Magic: 1/1 EV: 5 Int: 11 God: Gold: 20 SH: 5 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) f - +3 battleaxe "Ryamp" {speed, rCorr Int+6} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) i - +0 plate armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) g - +0 pair of fencer's gloves {Riposte Dex+3} SInv . (no boots) Will ..... e - amulet of reflection Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: reflection @: very slow A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 war axe d - a +1 sling of draining f - the +3 battleaxe "Ryamp" (weapon) {speed, rCorr Int+6} (You acquired it on level 1 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. Missiles j - 3 poisoned darts (quivered) Armour b - a +0 scale mail c - a +0 buckler g - the +0 pair of fencer's gloves (worn) {Riposte Dex+3} (You acquired it on level 1 of the Dungeon) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. i - a +0 plate armour (worn) Jewellery e - an amulet of reflection (worn) h - a ring of resist corrosion Scrolls c - a scroll of blinking {unknown} Potions m - 2 potions of might d - 2 potions of enlightenment {unknown} f - a potion of attraction {unknown} Skills: - Level 3.9 Fighting * Level 3.3 Axes - Level 3.6 Armour - Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Magic Dart Conj 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Jinxbite Hex 0% 2d2 100% 2 Flame Wave Conj/Fire 0% 2d4 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You pick up a parchment of Freeze and begin reading... You add the spell Freeze to your library. You encounter an endoplasm. The endoplasm quivers. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! No target in view! Found a club. You see here a +0 hand axe of freezing. You encounter a bat. You block the bat's attack. You riposte. You slice the bat!! You kill the bat! Found a stone staircase leading down. No target in view! No target in view! There is a stone staircase leading down here. You pick up a parchment of Rending Blade and begin reading... You add the spell Rending Blade to your library. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##.........#### #.# #.# ......#####.##≈≈## #.# #.# #####.# #.###≈≈## ####.# #.# #.# #...##≈≈###..#.####.### #.# ###.#≈≈≈##............. #.# #.##≈≈≈#...#.####.### #.#######.~≈≈≈≈≈.....# #.# #####.#.........~≈≈~P.~..####.## ......#.###.#..~@~≈≈≈~.~....#..## ##.####.# #.....~~P~≈P~~.~....... ##.####.# ###.#....~≈≈~≈≈~.P~P... ....##..# #......~≈≈≈≈≈~~~P~~~~ ##..##.########.....~≈P≈≈≈≈≈~~~~~ ######.....#####.....~P≈P≈≈≈≈≈≈~P .#...#.....#...#.....~..≈≈≈≈≈≈≈≈~ ##.ß.#.....#.ß.#####..P.~≈PP~P≈≈≈ ##...#.....#...## ##...~.P...~≈. There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jubi the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 92 | D:1 | Identified 3 scrolls of acquirement 92 | D:1 | Acquired an amulet of reflection 94 | D:1 | Acquired the +3 battleaxe "Ryamp" {speed, rCorr Int+6} 104 | D:1 | Acquired the +0 pair of fencer's gloves {Riposte Dex+3} 155 | D:1 | Reached XP level 2. HP: 25/27 MP: 1/1 675 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, st_stairs_6, chequers_big_river Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.3 Fighting | | 3.9 Armour | | 3.6 Shields | | 3.6 Action || total ---------------------------++------- Attack: Normal || 23 Riposte || 3 Melee: Battleaxe || 21 War axe || 7 Headbutt || 3 Read: Acquirement || 3 Armour: Scale mail || 10 Plate armour || 1 Dodge: Dodged || 8 Block: Other || 4 Buckler || 1