judgestillwater Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a bat skeleton (5, 7, D:1) a +0 whip (5, 17, D:1) a parchment of Vampiric Draining (7, 20, D:1) a +0 short sword (12, 34, D:1) a spore talisman (14, 28, D:1) a +0 sling (15, -1, D:1) a +0 short sword (16, 6, D:1) a parchment of Soul Splinter (20, 7, D:1) a frilled lizard skeleton (25, 2, D:1) a +0 club a rat skeleton (30, 8, D:1) a +0 club (31, 3, D:1) a +0 animal skin (37, -3, D:1) a hobgoblin corpse (skeletalised by now) (39, 3, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (39, 5, D:1) a hobgoblin corpse (skeletalised by now) (49, 16, D:1) 2 poisoned darts Level 2 of the Dungeon [Shop] Modidead's Antique Potions 2 potions of heal wounds (480 gold) 2 potions of brilliance (240 gold) a potion of ambrosia (240 gold) a potion of might (120 gold) a potion of magic (240 gold) a potion of berserk rage (150 gold) a potion of resistance (300 gold) a potion of attraction (90 gold) [Shop] Wohilio's Antique Weapon Boutique a +0 quarterstaff (120 gold) a +0 trident (84 gold) the +5 shortbow of Arrival {flame, rC+ rCorr Str+2 Int-3} (1149 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +5 short sword of speed (864 gold) the +10 flail "Buthramu" {venom, rN+ rCorr Str-4 Int+2} (1603 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 spear (72 gold) (1, -28, D:2) a quokka corpse (skeletalised by now) (2, -19, D:2) a +0 short sword a +0 robe a kobold corpse (skeletalised by now) (3, -19, D:2) a +0 whip (12, -42, D:2) a +0 dagger (14, -12, D:2) a +0 scale mail (16, -27, D:2) a +0 club (16, -25, D:2) a ball python skeleton (18, -38, D:2) the +0 robe "Tyeluef" {+Inv rElec Will- Str+7} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+7: It affects your strength (+7). It cannot be enchanted further. (19, -40, D:2) a ball python corpse (skeletalised by now) (20, -40, D:2) a bat corpse (skeletalised by now) (23, -38, D:2) a +0 leather armour (25, -49, D:2) a +0 short sword (27, -21, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (1, -12, D:3) a +0 club (5, 5, D:3) a parchment of Fortress Blast (8, -18, D:3) a +0 whip (13, 11, D:3) a +0 flail an orc corpse (skeletalised by now) (15, 12, D:3) a +0 club 8 poisoned darts a kobold corpse (skeletalised by now) (17, -21, D:3) a +0 mace a +0 leather armour (17, -16, D:3) a parchment of Teleport Other (19, -27, D:3) a +0 mace (24, 15, D:3) a +0 dagger a +0 sling (30, 2, D:3) a +0 helmet (38, -24, D:3) a hobgoblin corpse (skeletalised by now) (38, -3, D:3) a +0 leather armour (38, 3, D:3) a quokka skeleton (40, 9, D:3) a +0 heavy mace an orc corpse (skeletalised by now) (44, 11, D:3) a +0 scale mail (48, -5, D:3) a +0 hand axe an orc skeleton (48, -3, D:3) a +0 hand axe 2 boomerangs a +0 ring mail an orc skeleton (49, -4, D:3) a +0 hand axe an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -23, D:4) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (2, -25, D:4) a +0 dagger a goblin corpse (skeletalised by now) (3, -3, D:4) a +0 dagger (13, 0, D:4) a staff of air (15, -28, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (15, -3, D:4) a +0 dagger a +0 chain mail an orc skeleton (16, -4, D:4) a +0 hand axe a +0 chain mail (16, -3, D:4) a +0 hand axe an adder skeleton an orc skeleton (17, -26, D:4) a +0 dagger (18, -19, D:4) a +0 club (18, -6, D:4) a quokka skeleton (19, -7, D:4) a +0 club (19, -2, D:4) a +0 sling (20, 12, D:4) a +0 flail (21, 4, D:4) a +0 hand axe a +0 chain mail (24, 12, D:4) a hobgoblin corpse (skeletalised by now) (26, -23, D:4) a +0 dagger (26, -11, D:4) a parchment of Forge Blazeheart Golem (35, -39, D:4) a +0 club (37, 5, D:4) a parchment of Lehudib's Crystal Spear (39, -23, D:4) an iguana skeleton (40, 12, D:4) a +0 hand axe (41, -15, D:4) a +0 whip a stone Level 5 of the Dungeon [Shop] Vano's Jewellery Emporium a ring of wizardry (unknown) (330 gold) a sanguine talisman (330 gold) a +4 ring of slaying (unknown) (396 gold) a +4 ring of protection (unknown) (396 gold) a ring of magical power (unknown) (220 gold) a sanguine talisman (330 gold) (0, 0, D:5) a +0 whip (5, -10, D:5) an iguana corpse (skeletalised by now) (9, -12, D:5) a staff of fire (13, -10, D:5) a +0 hand cannon (21, -2, D:5) a +0 giant spiked club (21, 13, D:5) a +0 chain mail (22, 17, D:5) a +0 dagger (35, -12, D:5) a parchment of Poisonous Vapours (40, 23, D:5) a +0 dagger (43, 9, D:5) a book of Frost (44, -14, D:5) a +0 club a gnoll corpse (skeletalised by now) (44, -13, D:5) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (44, -12, D:5) a +0 giant club (45, -14, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (45, -13, D:5) a +0 spear a gnoll corpse (skeletalised by now) (45, -12, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (46, -13, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. Level 6 of the Dungeon (13, -37, D:6) a +0 club (22, -28, D:6) a +0 club (42, 8, D:6) a +0 dagger a +0 robe (43, 6, D:6) a +0 hand axe (43, 7, D:6) a +0 dagger of holy wrath a +0 robe an orc skeleton (44, -42, D:6) a parchment of Ozocubu's Armour (44, 7, D:6) a +0 war axe a +0 ring mail (48, -47, D:6) a parchment of Airstrike (50, -11, D:6) a +0 war axe (51, 3, D:6) a +0 short sword of flaming a +0 robe (52, 0, D:6) a +0 trident (52, 1, D:6) a +0 club (52, 3, D:6) a curare-tipped dart a +0 club a kobold skeleton (53, 0, D:6) a +0 leather armour a +0 whip a +0 hand axe an orc skeleton (57, -6, D:6) a parchment of Call Canine Familiar (63, -11, D:6) a +0 robe (63, -8, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (8, 2, D:7) a +0 robe a +0 flail (9, 2, D:7) a +0 robe a +0 battleaxe a +0 robe a +1 scimitar (10, 4, D:7) a +0 short sword a curare-tipped dart a +0 club a +0 devious dagger a kobold skeleton a kobold skeleton (10, 5, D:7) a +0 short sword 8 poisoned darts a +0 short sword a kobold skeleton (10, 32, D:7) +0 steam dragon scales a steam dragon skeleton (10, 45, D:7) a parchment of Summon Seismosaurus Egg (11, 3, D:7) 3 stones a +0 whip (12, 5, D:7) a +0 short sword a +0 club a +0 short sword 5 poisoned darts a +0 dagger a kobold skeleton (16, 17, D:7) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (17, 5, D:7) a parchment of Call Imp (17, 21, D:7) a +0 dagger a +0 whip 8 poisoned darts a +0 short sword 3 stones a kobold corpse (skeletalised by now) (20, 27, D:7) a black bear corpse (skeletalised by now) (26, 4, D:7) a +0 mace (27, 4, D:7) a +0 club (28, 5, D:7) a +0 whip an orc corpse (skeletalised by now) (37, 40, D:7) a +0 rapier (37, 43, D:7) an iguana corpse (skeletalised by now) (38, 32, D:7) a +0 club an orc corpse (skeletalised by now) (38, 33, D:7) a +0 club a +0 flail a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Paes's Armour Emporium a +0 robe (12 gold) the +1 cloak of Modufuf {rF++ SInv} (534 gold) rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of boots (63 gold) a +0 scale mail (56 gold) a +0 robe (12 gold) the -2 pair of gloves of Pukkee {rF- rN++ Will++} (266 gold) rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 chain mail (84 gold) a +0 robe (12 gold) a +0 ring mail (56 gold) a scarf of repulsion (168 gold) (0, 0, D:8) a parchment of Cause Fear (2, -16, D:8) a parchment of Hailstorm (15, 22, D:8) a +0 scale mail of resonance (24, 2, D:8) a +0 robe a +2 great sword (25, 1, D:8) a +0 robe a +0 trident (25, 2, D:8) a +0 orcbow a +0 robe a +0 mace (33, -2, D:8) a +0 hand axe (39, 24, D:8) a troll corpse (skeletalised by now) (42, 6, D:8) a +0 dagger a +0 robe (42, 7, D:8) a +0 hand axe a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (43, 7, D:8) a +0 dagger (51, -6, D:8) a +0 scale mail (56, 22, D:8) a staff of air (62, -16, D:8) a maw talisman Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 5, D:9) a +0 whip (1, -19, D:9) a +0 mace (1, 0, D:9) a parchment of Ozocubu's Armour (2, -19, D:9) a +0 short sword (2, -18, D:9) a +0 trident 6 darts of disjunction a +0 chain mail (2, -13, D:9) a +0 whip a +0 flail of protection a gnoll corpse (skeletalised by now) (3, -19, D:9) a +0 hand axe a +0 flail a +0 scale mail (3, -14, D:9) a +1 heavy flail (3, -13, D:9) a +0 whip a +0 whip a +0 leather armour (4, -12, D:9) a +0 spear a gnoll corpse (skeletalised by now) (8, -27, D:9) a howler monkey corpse (skeletalised by now) (8, 4, D:9) a parchment of Shock (10, -8, D:9) a +0 club (13, -28, D:9) a +0 dagger (17, -32, D:9) a staff of fire (17, -14, D:9) a parchment of Dispel Undead (21, -30, D:9) a +1 antimagic hand axe (29, -23, D:9) a +0 spear (30, -22, D:9) a +0 robe a +0 dire flail a +0 halberd (31, -33, D:9) a parchment of Confusing Touch (31, -23, D:9) a +0 halberd (31, -22, D:9) a +0 robe a +2 long sword (32, -23, D:9) a +0 robe a +5 morningstar (32, -22, D:9) a +0 robe a +0 flail a +0 robe a +0 morningstar (32, -15, D:9) a +0 ring mail (33, -19, D:9) a +0 halberd the +0 scimitar "Quts" {valour, rN++ rCorr Int+2 Dex-4} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +4 war axe of the Slime-mould {drain, ^Contam rElec rN+++ Str+6} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. (33, -4, D:9) a +0 short sword (35, -28, D:9) a +0 trident an orc skeleton (36, -28, D:9) a +0 robe a +0 dagger an orc skeleton (37, -29, D:9) a +0 flail a +0 robe a +0 dagger an orc skeleton (39, -10, D:9) the +0 robe "Metuga" {Harm Rampage Int+4} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (52, -3, D:9) a +0 whip a kobold skeleton (52, -2, D:9) 5 stones a +5 short sword of draining a +0 dagger a yak skeleton a yak skeleton (52, -1, D:9) 4 poisoned darts a +0 short sword a kobold skeleton (54, -3, D:9) a yak skeleton (54, -2, D:9) a yak skeleton (54, -1, D:9) a +0 dagger a kobold skeleton a yak skeleton a yak skeleton Level 10 of the Dungeon (0, 0, D:10) a wyvern skeleton (0, 13, D:10) a +0 leather armour (1, -28, D:10) a +0 short sword (3, -8, D:10) a +0 leather armour (7, -14, D:10) a +0 dire flail (13, -13, D:10) a +0 giant club a +0 giant club a yak skeleton (14, -14, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (16, -3, D:10) a +0 short sword (25, 4, D:10) a +0 flail (41, -34, D:10) a +0 dagger of venom (43, 2, D:10) a +0 orcbow (44, -25, D:10) a wyvern corpse (skeletalised by now) (46, 3, D:10) a staff of cold (55, -19, D:10) a +0 club a +0 leather armour (55, -18, D:10) a +0 dagger an orc corpse (skeletalised by now) (56, -22, D:10) a +0 short sword (57, -19, D:10) a +0 club a +0 scale mail (58, -12, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Estuc's Armour Boutique a +0 chain mail (78 gold) a +0 kite shield (91 gold) a +0 pair of boots of stealth (149 gold) a +2 chain mail of poison resistance (260 gold) a +0 scale mail (52 gold) a +0 chain mail (78 gold) a +2 robe of willpower (232 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (351 gold) Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. (5, 20, D:11) a hydra skeleton (5, 54, D:11) a +0 robe (6, 20, D:11) a +0 dagger a +0 robe (6, 27, D:11) a +0 pair of boots of stealth (6, 28, D:11) a yak skeleton (6, 29, D:11) a yak skeleton a yak skeleton (19, 3, D:11) a +0 plate armour (21, 20, D:11) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (22, 19, D:11) a +0 flail a +0 hand axe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 20, D:11) a +0 hand axe a +0 orcbow a +0 plate armour a +0 ring mail (24, 5, D:11) an ugly thing skeleton (24, 19, D:11) a +0 giant club a +0 giant club (27, 46, D:11) a rimehorn talisman (36, 9, D:11) a parchment of Scorch (38, -4, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (38, 15, D:11) a parchment of Static Discharge (41, 19, D:11) a wyvern corpse (skeletalised by now) (47, 38, D:11) a +0 dagger of venom a +0 orcbow (48, 34, D:11) the Volume of Outbursts Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Mercury Arrow Conjuration/Alchemy 2 d - Static Discharge Conjuration/Air 2 e - Rending Blade Conjuration/Forgecraft 4 Trog disapproves of the use of such an item. (50, 32, D:11) a staff of air (51, 33, D:11) a +0 dagger a +0 robe a human skeleton (51, 34, D:11) a +0 dagger a +0 robe (51, 44, D:11) a +0 flail (52, 1, D:11) 3 large rocks (54, 45, D:11) a +0 club 5 stones a kobold corpse (skeletalised by now) (54, 46, D:11) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (55, 48, D:11) a +0 club 4 stones (55, 49, D:11) a +0 short sword (56, 49, D:11) a +0 club 2 poisoned darts (57, 26, D:11) a staff of fire (60, 5, D:11) a staff of alchemy Level 12 of the Dungeon (8, 8, D:12) a parchment of Gloom (15, -13, D:12) a +0 hand axe (20, 13, D:12) an ugly thing skeleton (21, 12, D:12) a +0 plate armour a +3 dire flail of venom (21, 18, D:12) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (24, 9, D:12) a parchment of Lesser Beckoning (24, 12, D:12) a parchment of Ignite Poison (24, 25, D:12) an orb of guile (28, 2, D:12) a basilisk corpse (skeletalised by now) (32, 19, D:12) a parchment of Starburst (34, -16, D:12) a scarab talisman (34, -2, D:12) a parchment of Stone Arrow (35, 13, D:12) a +1 scimitar of flaming (35, 15, D:12) a +0 orcbow a +0 robe (40, -9, D:12) a +0 helmet of sniping (40, 14, D:12) a +2 mace of holy wrath (40, 23, D:12) a parchment of Maxwell's Portable Piledriver (44, -14, D:12) a +0 arbalest (44, 9, D:12) 2 atropa-tipped darts (44, 25, D:12) a +0 war axe (45, 18, D:12) a +0 short sword a +0 chain mail (46, 20, D:12) a +0 scimitar a +0 plate armour an orc skeleton (47, 20, D:12) a +0 short sword a +0 ring mail a +0 dagger a +0 scale mail a +0 dagger a +0 robe an orc skeleton (59, 18, D:12) a +0 giant spiked club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a book of Movement (0, 20, D:13) a +0 long sword a +0 robe (5, -1, D:13) a +0 orcbow (5, 0, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (5, 1, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (6, -1, D:13) an ugly thing corpse (skeletalised by now) (6, 0, D:13) a +0 shortbow (7, 0, D:13) a +0 heavy orcbow (10, -16, D:13) a polar bear corpse (skeletalised by now) (11, -18, D:13) a rime drake corpse (skeletalised by now) (12, 15, D:13) a +0 leather armour (13, -6, D:13) a +0 long sword (35, -5, D:13) a +0 leather armour (51, -5, D:13) 6 poisoned darts an ice cave (0, 0, IceCv) a +5 trident of flaming (unseen) (1, 0, IceCv) 21 gold pieces (6, 6, IceCv) an ugly thing corpse (9, 8, IceCv) the Meditations on Frost Spells Type Level a - Hoarfrost Cannonade Ice/Forgecraft 5 b - Sculpt Simulacrum Ice/Alchemy 6 Trog disapproves of the use of such an item. (19, 31, IceCv) a +0 plate armour