judgestillwater Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -32, D:1) a +0 whip a kobold corpse (skeletalised by now) (6, -19, D:1) a +0 dagger (6, -7, D:1) a +0 short sword 3 stones (8, -22, D:1) a +0 whip a kobold skeleton (11, -2, D:1) a bat corpse (skeletalised by now) (11, 0, D:1) a bat corpse (skeletalised by now) (17, -2, D:1) a ball python corpse (skeletalised by now) (20, -21, D:1) a +0 short sword a kobold skeleton (24, -40, D:1) a +0 dagger a rat skeleton (24, -21, D:1) a quokka skeleton (25, -19, D:1) a +0 dagger a goblin skeleton (25, -17, D:1) a +0 club a goblin skeleton (26, -19, D:1) a +0 club a goblin skeleton (33, -47, D:1) a parchment of Stone Arrow (43, -13, D:1) a +0 mace (44, -28, D:1) a +0 club (49, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, 0, D:2) a quokka skeleton (15, 35, D:2) the +0 long sword of the Moon {freeze, rPois Str+3 Int+2} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (21, 38, D:2) a +0 robe (23, 1, D:2) a frilled lizard skeleton (30, 32, D:2) a quokka corpse (skeletalised by now) (35, 0, D:2) a ball python skeleton (49, 5, D:2) a +0 hand axe (49, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, 22, D:2) a +0 club a kobold corpse (skeletalised by now) (49, 23, D:2) a rat corpse (skeletalised by now) (51, 2, D:2) a +0 animal skin (52, 1, D:2) a ball python skeleton (55, -12, D:2) a hobgoblin corpse Level 3 of the Dungeon (2, -26, D:3) a rat corpse (2, -20, D:3) a bat corpse