Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6902286103452443141 95 justcley the Magician (level 4, -10/32 HPs) Began as a Djinni Hedge Wizard on Mar 15, 2025. Mangled by Terence ... wielding a +0 flail (12 damage) ... on level 3 of the Dungeon. The game lasted 00:16:39 (2192 turns). justcley the Magician (Djinni Hedge Wizard) Turns: 2192, Time: 00:16:40 Health: -10/32 AC: 2 Str: 9 XL: 4 Next: 97% Gold: 98 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire + + . d - +1 short sword (vamp) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-11 HP) @: on blink cooldown, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons d - a +1 vampiric short sword (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery j - a ring of ice p - a ring of willpower Scrolls a - a scroll of teleportation e - a scroll of brand weapon {unknown} g - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} i - 4 scrolls of noise {unknown} l - a scroll of enchant armour {unknown} n - 3 scrolls of blinking {unknown} Potions f - a potion of heal wounds {unknown} k - a potion of degeneration {unknown} m - 2 potions of attraction {unknown} o - a potion of haste {unknown} Skills: + Level 1.5 Fighting - Level 0.1 Short Blades - Level 2.9 Dodging - Level 2.1 Stealth - Level 4.2 Spellcasting - Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Blink Tloc 36% N/A 4% 2 c - Call Imp Summ 36% N/A 4% 2 d - Grave Claw Necr 36% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 f - Kiss of Death Conj/Necr 72% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [( Annotations: D:2 Jessica, Sigmund D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence barely misses you. You hit Terence. You feel better. Terence is moderately wounded. Terence barely misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail! You barely miss Terence. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. Terence closely misses you. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses Terence. Terence attacks as he pursues you! Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #### #.. ..# ... #######.##### #.# #..5.§......# #.# #.#####@###.# #.# #.#####@# #.#.#...<...# #### #.#....###..## ...# ##.####........ #..# #####...###..##.... #..# .....>......@##..#. ######..# ~.~.....~.P........ ........# ≈~..~.~..~P.P..~~... ...#..# ≈≈~~~~~~≈≈≈≈~~~P~.. #.#..## You could see Terence. Vanquished Creatures 4 adders 2 dart slugs (D:2) An orc (D:3) 3 ball pythons (D:2) 5 endoplasms 3 giant cockroaches 5 hobgoblins 2 jackals (D:1) 3 quokkas 5 bats 6 frilled lizards 5 goblins (D:1) 3 kobolds 9 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justcley the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | justcley set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 46 | D:1 | Found Ipoidike's Armour Shoppe. 107 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 174 | D:1 | Found Pokopaosh's Antique Weapon Shop. 426 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 426 | D:1 | Learned a level 1 spell: Kiss of Death 782 | D:2 | Noticed Sigmund 1143 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1500 | D:2 | Noticed Jessica 1692 | D:3 | Reached skill level 1 in Fighting 1795 | D:3 | Found a faded altar of an unknown god. 1956 | D:3 | Noticed Terence 2192 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, serial_shops, nicolae_square_shop, shop, minmay_domino_2 D:2: layout_rooms, uniq_sigmund, uniq_jessica D:3: layout_loops_ring, mainiacjoe_overflow_catwalk, ebering_ecumenical_altar_mist, chequers_big_river, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.1 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | 1 | 1.5 Short Blades | | 0.1 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Short sword | 63 | 51 || 114 Cast: Magic Dart | 45 | 20 || 65 Call Imp | | 5 || 5 Blink | | 2 || 2 Use: Potion | 1 | || 1 Scroll | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Distracted | | 1 || 1 Armour: Robe | 67 | 37 || 104 Dodge: Dodged | 58 | 44 || 102