Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17869517839987943663 50 justcley the Magician (level 3, -6/26 HPs) Began as a Demigod Earth Elementalist on Mar 19, 2025. Mangled by an orc ... wielding a +2 war axe of electrocution (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:22 (1712 turns). justcley the Magician (Demigod Earth Elementalist) Turns: 1712, Time: 00:06:24 Health: -6/26 AC: 4 Str: 16 XL: 3 Next: 35% Magic: 6/10 EV: 11 Int: 17 God: Gold: 52 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +1 pair of boots Will +.... (no amulet) Stlth ++ h - ring "Kuluedgh" {Will+ Str+3} HPRegen 0.24/turn m - ring of wizardry MPRegen 0.12/turn %: wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) f - a +1 pair of boots (worn) Jewellery h - the ring "Kuluedgh" (left hand) {Will+ Str+3} (You found it on level 2 of the Dungeon) [ring of willpower] Str+3: It affects your strength (+3). Will+: It increases your willpower. m - a ring of wizardry (right hand) Scrolls d - a scroll of vulnerability {unknown} e - 2 scrolls of enchant armour {unknown} g - 4 scrolls of identify {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic i - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} l - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 0.8 Conjurations - Level 2.6 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 2% 1 b - Passwall Erth 12% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 16% 3d8 10% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 17% 3 Dazzling Flash Hex/Fire 4% N/A 21% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 32% 4 Animate Armour Summ/Erth 14% N/A 34% 4 Petrify Alch/Erth 7% N/A 34% 4 Silence Hex/Air 1% N/A 86% 5 Hellfire Mortar Fire/Erth 3% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 : Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The blast of sand hits the orc. The orc is severely wounded. The orc hits you with a +0 heavy flail. The blast of sand hits the orc! You kill the orc! HP restored. Magic restored. Things that are here: a +0 heavy flail; a +0 leather armour; an orc corpse Found a buckler. You now have 52 gold pieces (gained 3). You pick up a book of the Senses and begin reading... You add the spells Dazzling Flash, Mephitic Cloud and Silence to your library. Okay, then. Found a stone staircase leading down. A goblin and an orc come into view. The orc is wielding a +2 war axe of electrocution. The goblin shouts! The blast of sand hits the goblin! You kill the goblin! The blast of sand hits the orc. The orc is severely wounded. The orc closely misses you. The blast of sand misses the orc. The orc barely misses you. The blast of sand hits the orc. The orc is almost dead. The orc barely misses you. The orc hits you with a +2 war axe of electrocution. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 war axe of electrocution and wearing a +0 leather armour (almost dead, 82% to hit) The blast of sand hits the orc but does no damage. The orc is almost dead. The orc hits you with a +2 war axe of electrocution! You die... ....#...<....... #......#..##.# .# #......[....# ##.# ###....#.#.#.# .$.# ♣##............. ...# P...###).#.#.####...# P)).....##)..#......# ..................>.#### )......##.......@....... ♣#####)........##o..###. ###.......# )....# #..........#.# ....... ..#..[...###......#... .........# ####..## ## ..#....... ..# . #.##.##.# ..# .. .. .. You could see an orc. Vanquished Creatures 2 ribbon worms (D:2) An orc (D:3) 8 bats 5 endoplasms A giant cockroach (D:1) 5 goblins A hobgoblin (D:1) 3 jackals (D:2) 4 kobolds 4 ball pythons 2 frilled lizards 8 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justcley the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 44 | D:1 | Reached skill level 2 in Spellcasting 270 | D:1 | Reached XP level 2. HP: 20/20 MP: 6/8 708 | D:2 | Identified the ring "Kuluedgh" {Will+ Str+3} 755 | D:2 | Reached skill level 3 in Spellcasting 898 | D:2 | Reached XP level 3. HP: 15/26 MP: 1/10 988 | D:2 | Found Kuonir's Book Shop. 1294 | D:2 | Learned a level 3 spell: Passwall 1711 | D:3 | HP: 1/26 [orc/+2 war axe of electrocution (19)] 1712 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_waterfront, kennysheep_generic_room_16 D:3: layout_basic, grunt_decor_mini_mirrors, chequers_serial_rivers_small_b, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 0.8 Earth Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 18 Cast: Sandblast || 65 Armour: Robe || 38 Dodge: Dodged || 45