Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 9728915509339633632 167 kFuZz the Conjurer (level 5, -12/28 HPs) Began as a Deep Elf Conjurer on Oct 29, 2025. Mangled by an ogre ... wielding a +0 giant club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:09:49 (3055 turns). kFuZz the Conjurer (Deep Elf Conjurer) Turns: 3055, Time: 00:09:50 Health: -12/28 AC: 3 Str: 4 XL: 5 Next: 23% Magic: 13/23 EV: 11 Int: 25 God: Gold: 203 SH: 5 Dex: 15 Spells: 6/13 levels left rFire + . . x - +2 whip (venom) rCold . . . (no offhand) rNeg . . . o - +0 robe {rF+} rPois . w - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... l - amulet of reflection Stlth ++ h - ring of Twilight {Will+ Dex+2 Slay+4} HPRegen 0.24/turn j - ring of magical power MPRegen 0.36/turn %: reflection @: lethally poisoned (-12 -> -19), very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons v - a +2 club x - a +2 whip of venom (weapon) z - a +0 sling Missiles q - 6 poisoned darts (quivered) Armour o - a +0 robe of fire resistance (worn) w - a +0 helmet (worn) Magical Staves p - a staff of alchemy Jewellery d - a ring of resist corrosion h - the ring of Twilight (worn) {Will+ Dex+2 Slay+4} (You found it on level 2 of the Dungeon) [ring of slaying] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). j - a ring of magical power (worn) l - an amulet of reflection (worn) m - a +6 ring of strength t - the amulet of Totaip {Harm rElec Regen+} (You found it on level 3 of the Dungeon) [amulet of regeneration] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Scrolls r - a scroll of identify u - a scroll of teleportation y - a scroll of acquirement Potions a - 2 potions of heal wounds {unknown} b - a potion of magic c - a potion of resistance e - a potion of lignification {unknown} f - 2 potions of curing {unknown} g - 2 potions of haste {unknown} i - a potion of cancellation {unknown} k - a potion of mutation {unknown} n - a potion of ambrosia {unknown} s - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting - Level 6.3 Conjurations * Level 0.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 46% 2d8 3% 2 Stone Arrow Conj/Erth 44% 3d9 7% 3 Poisonous Vapours Alch/Air 28% 1d1 8% 1 Sandblast Erth 12% 2d6 9% 1 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Frozen Ramparts Ice 12% 1d2 26% 3 Ozocubu's Armour Ice 6% N/A 26% 3 Passwall Erth 6% N/A 26% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 26% 3 Olgreb's Toxic Radiance Alch 8% N/A 56% 4 Vhi's Electric Charge Tloc/Air 12% N/A 63% 4 Metabolic Englaciation Hex/Ice 3% N/A 93% 5 Conjure Ball Lightning Conj/Air 11% 3x3d6 98% 6 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Discord Hex 3% N/A 100% 8 Disjunction Tloc 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magic restored. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! There is an open door here. The ogre attacks as it pursues you! The ogre closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ogre attacks as it pursues you! The ogre closely misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ogre!! The ogre is severely wounded. You hear a shout! Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Fool's gold flows from your hands. You are poisoned. You feel very sick. The ogre closely misses you. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel very sick. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You feel very sick. You feel sick. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ################ #..............############# #..............#...........# #..............'...........# #..............##'##..#...## #........######.....####### #..<.##### #.....# #....# #.....# #....# #@....######## #....# #.O†..#......# #....# ###.*...#......# ###### #.........'.....# #.........####+## #.........# #........## ..##+####.+ #. .## You could see an ogre (ally target) and a friendly fulminant prism. Vanquished Creatures Jessica (D:3) An iguana (D:3) An orc wizard (D:3) Robin (D:3) 3 adders 2 dart slugs 5 orcs (D:3) 3 ribbon worms 2 giant cockroaches (D:2) 3 hobgoblins A quokka (D:2) 2 ball pythons (D:1) 6 bats 2 endoplasms (D:2) A frilled lizard (D:2) 16 goblins 2 kobolds 6 rats 58 creatures vanquished. Vanquished Creatures (others) 5 dream sheep (D:4) 5 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kFuZz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 370 | D:1 | Found a faded altar of an unknown god. 510 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1145 | D:1 | Learned a level 2 spell: Searing Ray 1223 | D:2 | Reached skill level 5 in Conjurations 1252 | D:2 | Identified the ring of Twilight {Will+ Dex+2 Slay+4} 1545 | D:2 | Found a shadowy altar of Dithmenos. 1695 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 2111 | D:3 | Noticed Jessica 2113 | D:3 | Killed Jessica 2190 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 2560 | D:3 | Noticed Robin 2575 | D:3 | Reached skill level 6 in Conjurations 2581 | D:3 | Killed Robin 2671 | D:3 | Reached XP level 5. HP: 21/28 MP: 14/14 2727 | D:3 | Identified the amulet of Totaip {Harm rElec Regen+} 2904 | D:3 | Identified a scroll of acquirement 2952 | D:4 | Learned a level 4 spell: Fulminant Prism 2974 | D:4 | Noticed a dream sheep 2974 | D:4 | Noticed a dream sheep 2974 | D:4 | Noticed a dream sheep 2974 | D:4 | Noticed a dream sheep 2974 | D:4 | Noticed a dream sheep 2974 | D:4 | Found a shimmering altar of Xom. 2976 | D:4 | Killed a dream sheep 2977 | D:4 | Killed a dream sheep 2977 | D:4 | Killed a dream sheep 2977 | D:4 | Killed a dream sheep 2978 | D:4 | Killed a dream sheep 3045 | D:4 | Noticed an ogre 3055 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, grunt_decor_resistance, corexii_leaking_fountain D:2: layout_basic, basic_altar D:3: layout_basic, grunt_decor_mini_mirrors, uniq_jessica, uniq_robin D:4: nicolae_cairo_tiling_very_big, layout_gridville, mainiacjoe_overflow_alcove_4, kb_xom_exploding_sheep, serial_shops, nicolae_shop_tiny_waterfront, lightli_minifort, uniq_eustachio, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 2 || 2 Cast: Magic Dart | 63 | 27 || 90 Searing Ray | 3 | 8 || 11 Fulminant Prism | | 2 || 2 Use: Scroll | 4 | 1 || 5 Armour: Robe | 1 | 13 || 14 Dodge: Dodged | 3 | 5 || 8 Block: Other | | 2 || 2