kFuZz Level 1 of the Dungeon (10, 14, D:1) a +0 chain mail (12, -14, D:1) a hobgoblin corpse (skeletalised by now) (12, 16, D:1) a bat corpse (skeletalised by now) (13, 6, D:1) a frilled lizard corpse (skeletalised by now) (14, 7, D:1) a +0 spear (22, 18, D:1) 3 flux baubles (26, 1, D:1) a +0 short sword (30, 5, D:1) a frilled lizard corpse (skeletalised by now) (36, 18, D:1) a +0 dagger a goblin skeleton (36, 20, D:1) a rat skeleton (42, 21, D:1) a rat skeleton (49, -2, D:1) a rat skeleton (49, 25, D:1) a +0 robe (52, -2, D:1) a +0 short sword Level 2 of the Dungeon (13, 12, D:2) a hobgoblin skeleton (24, 39, D:2) a +0 mace (28, 24, D:2) a +0 spear (36, 10, D:2) a quokka skeleton (36, 11, D:2) a +0 ring mail (37, 4, D:2) a parchment of Foxfire (39, -2, D:2) a +0 leather armour (39, 27, D:2) a +0 short sword a kobold corpse (skeletalised by now) (40, 12, D:2) a rimehorn talisman (45, 16, D:2) a +0 club (46, 13, D:2) a +0 ring mail (47, 57, D:2) a quill talisman (49, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (57, 36, D:2) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (60, 52, D:2) a +0 leather armour (61, 57, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, 12, D:3) a +0 dagger (3, -1, D:3) a +0 club a goblin skeleton (6, -11, D:3) a +0 plate armour (10, 25, D:3) a +0 dagger 3 poisoned darts (22, 44, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, -13, D:3) a +0 scythe a +0 robe (39, 1, D:3) a +0 mace (39, 32, D:3) a +0 chain mail (45, 25, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 leather armour (0, 7, D:4) a quokka corpse (4, 15, D:4) a +0 club (12, -10, D:4) a +0 whip a +0 leather armour (25, 23, D:4) a ball python corpse (skeletalised by now) (29, -12, D:4) a bombardier beetle corpse (30, 15, D:4) a +0 club a goblin skeleton (31, 10, D:4) a +0 club (31, 29, D:4) the +0 robe of Indecent Exposure {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (40, 0, D:4) a +0 club (41, 0, D:4) a +0 robe (45, 23, D:4) a +0 giant spiked club