Dungeon Crawl Stone Soup version 0.34-a0-2058-g71c15dacbf (webtiles) character file. Game seed: 16069895552105581294 168 kaboissonneault the Magician (level 5, -3/29 HPs) Began as a Deep Elf Air Elementalist on Jan 20, 2026. Slain by a sickly merfolk siren (13 damage) ... in a sewer. The game lasted 00:05:55 (1851 turns). kaboissonneault the Magician (DEAE) Turns: 1851, Time: 00:05:56 Health: -3/29 AC: 2 Str: 5 XL: 5 Next: 23% Magic: 8/16 EV: 11 Int: 22 God: Gold: 111 SH: 0 Dex: 15 Spells: 7/17 levels left rFire . . . (100%) d - +1 whip (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 111 gold pieces. Inventory: Hand Weapons b - a +1 dagger of freezing d - a +1 whip of draining (weapon) Missiles c - 4 javelins Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} j - 3 potions of brilliance {unknown} Skills: + Level 1.4 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.9 Spellcasting - Level 1.1 Conjurations - Level 3.2 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 3% 1 b - Static Discharge Conj/Air 34% 3-5/arc 4% 2 c - Swiftness Air 22% N/A 6% 3 d - Airstrike Air 11% 2d(2-18) 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. You encounter a sickly merfolk siren. The zap hits the sickly merfolk siren. The sickly merfolk siren is lightly wounded. The sickly merfolk siren shouts! The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! You cannot move away from the sickly merfolk siren! The sickly merfolk siren chants its luring song. You are no longer mesmerised. You start resting. A sickly merfolk siren comes into view. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap misses the sickly merfolk siren. x2 Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sickly merfolk siren (lightly wounded, 64% to hit) Okay, then. You closely miss the sickly merfolk siren. The sickly merfolk siren is lightly wounded. The sickly merfolk siren hits you. You hit the sickly merfolk siren. The sickly merfolk siren is heavily wounded. The sickly merfolk siren closely misses you. The sickly merfolk siren hits you! Ouch! That really hurt! Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sickly merfolk siren (heavily wounded, 64% to hit) Okay, then. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits the sickly merfolk siren. The sickly merfolk siren is heavily wounded. The sickly merfolk siren hits you! You die... . .†# #### ~m†† ..# ~~~~† #.# #≈≈≈#@# #### #≈m~#############..# #≈≈~~~~~~~~~~~~..~.. ##########≈~≈≈≈≈≈≈≈~ ############# #∩∩~~~~..†... ###~~~.###### ##~.## #### You could see a sickly merfolk siren. Vanquished Creatures A clockroach (D:3) Natasha (thrice) (D:2) An adder (D:3) A dart slug (D:1) An orc (D:3) 6 hobgoblins 4 jackals (D:1) 3 quokkas 4 ball pythons 4 bats 2 endoplasms (D:1) 7 frilled lizards 9 goblins 5 kobolds 21 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboissonneault the Deep Elf Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 130 | D:1 | Reached skill level 4 in Spellcasting 130 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 236 | D:1 | Learned a level 2 spell: Static Discharge 477 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/11 547 | D:1 | Found a faded altar of an unknown god. 709 | D:2 | Encountered a black bear 869 | D:2 | Reached skill level 5 in Spellcasting 936 | D:2 | Learned a level 3 spell: Swiftness 1133 | D:2 | Encountered Natasha 1139 | D:2 | Killed Natasha 1316 | D:2 | Encountered Natasha 1323 | D:2 | Killed Natasha 1324 | D:2 | Reached skill level 6 in Spellcasting 1324 | D:2 | Reached XP level 4. HP: 11/24 MP: 7/14 1445 | D:2 | Learned a level 4 spell: Airstrike 1567 | D:2 | Encountered Natasha 1572 | D:2 | Killed Natasha 1626 | D:3 | Found a glowing drain. 1644 | D:3 | Reached skill level 1 in Fighting 1644 | D:3 | Reached XP level 5. HP: 6/29 MP: 6/16 1707 | Sewer | Entered a sewer 1851 | Sewer | Slain by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic, uniq_natasha D:3: layout_basic, marbit_many_paths, nemelex_spade_bored_becter, cheibrodos_sewer_entry_drain, dreamdust_princess_bridge, st_stairs_10 Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 6 | 6.9 Fighting | 1 | 1.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Air Magic | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 3 || 7 Melee: Dagger | 4 | || 4 Whip | | 3 || 3 Cast: Shock | 72 | 46 || 118 Static Discharge | 1 | 5 || 6 Swiftness | 1 | || 1 Armour: Robe | 9 | 10 || 19 Dodge: Dodged | 8 | 4 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1866 | 1694 | 172 | 149 | 1031 | 4 | 466.5 | Dungeon | 1711 | 1539 | 172 | 105 | 965 | 3 | 570.3 | Sewer | 154 | 154 | 0 | 44 | 66 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 862 daAuts D:1: 725 daAuts Sewer: 154 daAuts D:3: 124 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+