Dungeon Crawl Stone Soup version 0.35-a0-142-gf4adea49af (webtiles) character file. Game seed: 15057314842316403482 8 kaboissonneault the Tinkerer (level 2, 0/22 HPs) Began as a Barachi Forgewright on Mar 2, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (239 turns). kaboissonneault the Tinkerer (Barachi Forgewright) Turns: 239, Time: 00:01:18 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 8% Magic: 3/5 EV: 11 Int: 15 God: Gold: 20 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Skills: + Level 1.8 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.1 Spellcasting - Level 4.3 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 5% 2 Launch Clockwork Bee Frge 14% N/A 11% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Leda's Liquefaction Alch/Erth 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, v - describe, . - travel Here: a jackal (heavily wounded) The floor. You barely miss the jackal. The jackal is heavily wounded. You are ready to hop once more. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (64% to hit) The kinetic grapnel hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal barely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (71% to hit) The kinetic grapnel misses the jackal. The kinetic grapnel hits the hobgoblin. The hobgoblin is almost dead. The jackal misses you. The jackal bites you but does no damage. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, grapneled, 71% to hit) The kinetic grapnel misses the jackal. The kinetic grapnel hits the hobgoblin. You kill the hobgoblin! The jackal bites you. You die... #......).#.#.........##### #. #........#.#..##>........####. #........h....######.######.#. #..............# #.######.#. #.............#### #.......... #####+##.#.#.....###.#####.... #.#...†.......# #..## #.####h##.###.#####.... #.# #@# .# #.......### #.# #.# .# #######.# .#######.############.### ......................... #####################.... #.### #.# ### You could see a jackal. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboissonneault the Barachi Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Reached skill level 1 in Fighting 224 | D:1 | Reached XP level 2. HP: 7/21 MP: 1/5 239 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.8 Stealth | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 2.1 Forgecraft | | 4.3 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 21 Mace || 2 Cast: Kinetic Grapnel || 12 Ability: Hop || 1 Drink: Magic || 1 Armour: Robe || 25 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 267 | 267 | 0 | 0 | 171 | 1 | 267.0 | Dungeon | 267 | 267 | 0 | 0 | 171 | 1 | 267.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 267 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+