Dungeon Crawl Stone Soup version 0.35-a0-1262-g034f1973d3 (webtiles) character file. Game seed: 11449101098549735450 371 kaboissonneault the Thaumaturge (level 6, -2/31 HPs) Began as a Deep Elf Mystic on Oct 8, 2026. Was an Initiate of Vehumet. Slain by an ice beast (7 damage) ... on level 6 of the Dungeon on Oct 9, 2026. The game lasted 00:12:29 (3944 turns). kaboissonneault the Thaumaturge (Deep Elf Mystic) Turns: 3944, Time: 00:12:29 Health: -2/31 AC: 2 Str: 7 XL: 6 Next: 42% Magic: 17/19 EV: 12 Int: 23 God: Vehumet [......] Gold: 291 SH: 5 Dex: 21 Spells: 15/21 levels left rFire . . . (100%) g - +2 dagger (venom) rCold . . . (100%) l - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... i - amulet of reflection Stlth ++ e - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.32/turn b - vision talisman %: reflection @: vision-form A: glimmercast, see invisible, reduced hp, magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. Your third eye was open. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 291 gold pieces. Inventory: Hand Weapons d - a +0 short sword g - a +2 dagger of venom (weapon) h - a +1 dagger of holy wrath Missiles j - 3 boomerangs Armour a - a +0 robe (worn) k - a +0 pair of boots l - an orb of attunement (worn) Jewellery e - a +6 ring of dexterity (worn) f - an amulet of faith i - an amulet of reflection (worn) Talismans b - a vision talisman (worn) c - a jade talisman Scrolls d - 2 scrolls of teleportation {unknown} S - a scroll of silence c - a scroll of enchant weapon {unknown} e - 2 scrolls of butterflies {unknown} h - a scroll of amnesia {unknown} k - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} L - 2 potions of lignification m - 2 potions of might j - a potion of heal wounds {unknown} l - 2 potions of moonshine {unknown} n - a potion of attraction {unknown} Skills: - Level 2.0 Fighting - Level 2.4 Dodging - Level 2.0 Stealth - Level 8.0 Spellcasting + Level 1.7 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.7 Earth Magic - Level 3.2 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 68% 1d7 3% 1 b - Sirocco Fire/Air 34% 2d7 4% 2 c - Dragon Veins Fire/Ice/Erth/A22% 3d(5/5/5/410% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 68% 1d8 3% 1 Poisonous Vapours Alch/Air 52% 1d2 4% 1 Shock Conj/Air 52% 1d6 4% 1 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Teleport Other Tloc 9% N/A 21% 3 Animate Dead Necr 9% N/A 56% 4 Iskenderun's Battlesphe Conj/Frge 9% 2d8 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15)* Temple (1/1) D:5 *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You regenerate magic rapidly. Message History You need to wait for the hot winds to gather around you again. Aiming: Ice Thorns (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an ice beast (heavily wounded, covering ground quickly) Thorns of ice sprout around the ice beast. The residue of your spell condenses into glimmer. The ice beast closely misses you. You condense the glimmer around your hands and fire it at the ice beast! The glimmering dart hits the ice beast but does no damage. The ice beast is heavily wounded. Your icy thorns crumble before you. The orc warrior shoots an arrow. The arrow barely misses you. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 whip. You encounter an orc priest. It is wielding a +0 whip. You hear a shout! Okay, then. You aren't carrying any items that you can evoke. Your icy thorns crumble before you. The orc warrior shoots an arrow. The arrow completely misses you. The ice beast closely misses you. The ice beast attacks as it pursues you! The ice beast barely misses you. The ice beast hits you but does no damage. The ice thorns skewer the orc warrior. The orc warrior is lightly wounded. You block the ice beast's attack. Aiming: Ice Thorns (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an ice beast (heavily wounded, covering ground quickly) Okay, then. Aiming: Ice Thorns (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an ice beast (heavily wounded, covering ground quickly) Thorns of ice sprout around the ice beast. The residue of your spell condenses into glimmer. You feel hot winds gather around you again. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ........# ..###..#oo# ....§.^...# ### #.^..# #.. ##§#o# ####.. #.#.# #..... #.#^# ###... ###Y# #... #@####### #.## #§......# #.# #######.# #.# #.# #.# #.# #.# ########.#######.## ................... ########.###.....## #.# #####.# You could see an orc warrior, an ice beast (swift), an orc priest and an orc. Vanquished Creatures 2 hounds 2 jellies (D:4) Jessica (D:2) An iguana (D:5) Terence (D:2) An orc wizard (D:4) 7 adders 6 dart slugs 12 orcs 10 endoplasms 6 hobgoblins 4 jackals (D:1) 5 quokkas 9 ball pythons 5 bats 4 frilled lizards 6 goblins A kobold (D:3) 5 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboissonneault the Deep Elf Mystic began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 7/7 103 | D:1 | Reached skill level 1 in Stealth 242 | D:1 | Reached XP level 2. HP: 14/16 MP: 7/9 245 | D:1 | Reached skill level 1 in Fighting 981 | D:1 | Reached XP level 3. HP: 18/21 MP: 10/10 1013 | D:1 | You fall into a shaft and drop 1 floor! 1112 | D:2 | Found a blossoming altar of Fedhas. 1122 | D:2 | Learned a level 2 spell: Sirocco 1385 | D:2 | Encountered Terence 1406 | D:2 | Killed Terence 1407 | D:2 | Reached skill level 5 in Spellcasting 1519 | D:2 | Encountered Jessica 1526 | D:2 | Killed Jessica 1527 | D:2 | Reached XP level 4. HP: 23/26 MP: 9/13 1545 | D:2 | Learned a level 3 spell: Dragon Veins 1912 | D:3 | Reached skill level 6 in Spellcasting 1960 | D:3 | Found a snail-covered altar of Cheibriados. 2235 | D:3 | Reached XP level 5. HP: 27/30 MP: 13/16 2594 | D:4 | Reached skill level 7 in Spellcasting 2669 | D:4 | Found an iron altar of Okawaru. 2864 | D:4 | Reached skill level 8 in Spellcasting 2864 | D:4 | Reached XP level 6. HP: 31/35 MP: 17/19 2884 | D:4 | Found a broken altar of Ashenzari. 2885 | D:4 | Upgraded the game from 0.35-a0-1258-g7c07ddeb80 to | 0.35-a0-1262-g034f1973d3 3036 | D:4 | Found a burning altar of Makhleb. 3117 | D:5 | Entered Level 5 of the Dungeon 3170 | D:5 | Found a statue of an orb of winter. 3170 | D:5 | Found a staircase to the Ecumenical Temple. 3170 | D:5 | Found a statue of an orb of winter. 3192 | Temple | Entered the Ecumenical Temple 3230 | Temple | Became a worshipper of Vehumet 3230 | Temple | Offered knowledge of Freeze by Vehumet. 3944 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_basic, basic_altar, uniq_terence, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_alcove_4 D:4: layout_basic, okawaru_trees_1, cheibrodos_ashenzari_chains, nicolae_overflow_hidden_temple D:5: layout_loops_ring, minmay_temple_entry_statues_fountains D:6: layout_basic, lemuel_crystal_altar, feat_on_display Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.0 Fighting | 1 2 | 2.0 Spellcasting | 5 6 8 | 8.0 Dodging | | 2.4 Fire Magic | | 1.7 Ice Magic | | 1.8 Air Magic | | 1.8 Earth Magic | | 1.7 Shapeshifting | | 3.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- Vision | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | 2 || 27 Melee: Unarmed | 4 | || 4 Short sword | 10 | || 10 Dagger | 11 | 2 || 13 Cast: Ice Thorns | 59 | 76 || 135 Sirocco | 2 | 7 || 9 Read: Identify | 3 | || 3 Armour: Robe | 22 | 15 || 37 Dodge: Dodged | 27 | 15 || 42 Block: Other | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3945 | 3781 | 164 | 196 | 2805 | 7 | 563.6 | Dungeon | 3900 | 3736 | 164 | 196 | 2805 | 6 | 650.0 | Temple | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1012 daAuts D:3: 831 daAuts D:2: 735 daAuts D:5: 667 daAuts D:4: 537 daAuts D:6: 116 daAuts Temple: 45 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 32300 | 15 | 3 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 3 || 3 ----------------------+-------+-------++-------