Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17404233132383308923 91 kailaspen the Conjurer (level 4, -4/27 HPs) Began as an Octopode Conjurer on July 7, 2026. Slain by a crocodile zombie (11 damage) ... in an ossuary. The game lasted 00:05:38 (2327 turns). kailaspen the Conjurer (Octopode Conjurer) Turns: 2327, Time: 00:05:38 Health: -4/27 AC: 1 Str: 6 XL: 4 Next: 59% Magic: 0/8 EV: 12 Int: 22 God: Gold: 67 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) b - +1 dagger (venom) rCold . . . (100%) d - orb {Stardust} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: on stardust cooldown A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 67 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour d - an orb of stardust (worn) e - an orb of stardust Magical Staves a - a staff of earth c - a staff of fire Wands c - a wand of warping (1) Potions g - a potion of magic d - a potion of might {unknown} f - a potion of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of mutation {unknown} l - a potion of brilliance {unknown} Skills: + Level 2.8 Dodging - Level 3.3 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations + Level 1.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 8% 2 Call Canine Familiar Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Sticky Flame Fire/Alch 3% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie barely misses you. You hit the crocodile zombie. Your squeeze misses the crocodile zombie. The crocodile zombie is severely damaged. You hit the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie barely misses you. You hit the crocodile zombie but do no damage. You squeeze the crocodile zombie, but do no damage. The crocodile zombie is severely damaged. The crocodile zombie bites you. The crocodile zombie drags you backwards! You hit the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie bites you. The crocodile zombie drags you backwards! You hit the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie bites you. You hit the crocodile zombie. The crocodile zombie is almost destroyed. You completely miss the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie bites you! You barely miss the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (almost destroyed, 87% to hit) You focus your ray upon the crocodile zombie. The searing ray misses the crocodile zombie. (Press . to maintain the ray.) The crocodile zombie bites you! You die... ######### ### #∩..#...#!!?!# #Z@.'.∩.#![$!+ #...#...#!?!?# #...##### ### #...# ##+## You could see a crocodile zombie. Vanquished Creatures Jessica (D:3) A mummy (D:4) An adder (D:2) 2 dart slugs A gnoll zombie (Ossuary) 8 endoplasms A hobgoblin (D:1) 3 quokkas 5 ball pythons 4 bats (D:1) 5 frilled lizards 4 goblins A goblin zombie (D:4) 5 kobolds 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kailaspen the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 268 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 271 | D:1 | Learned a level 2 spell: Searing Ray 1177 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 2018 | D:3 | Encountered Jessica 2021 | D:3 | Killed Jessica 2022 | D:3 | Reached skill level 1 in Evocations 2022 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/8 2215 | D:3 | You fall into a shaft and drop 1 floor! 2242 | D:4 | Found a sand-covered staircase. 2298 | Ossuary | Entered an ossuary 2327 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, minmay_hedge_maze D:2: layout_basic, kennysheep_another_room D:3: layout_basic, nicolae_elevator_lobby_asterisk, uniq_jessica D:4: layout_cave_pods, mainiacjoe_overflow_tiny_flanked, nicolae_ossuary_entry_giza, hex_tiny, uniq_grinder Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Evocations | 1 | 1.2 Dodging | | 2.8 Spellcasting | | 2.8 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 16 || 18 Melee: Dagger | 2 | 16 || 18 Tentacles | 1 | 4 || 5 Cast: Magic Dart | 72 | || 72 Searing Ray | 2 | 5 || 7 Read: Enchant weapon | 1 | || 1 Amnesia | 1 | || 1 Poison | | 1 || 1 Armour: None | 3 | 7 || 10 Dodge: Dodged | 4 | 8 || 12