Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4661370888499772231 429 kailaspen the Sneak (level 6, -1/33 (36) HPs) Began as an Octopode Conjurer on July 9, 2026. Slain by a weeping skull (7 damage) ... in an ossuary. The game lasted 00:12:44 (3355 turns). kailaspen the Sneak (Octopode Conjurer) Turns: 3355, Time: 00:12:44 HP: -1/33 (36) AC: 5 Str: 6 XL: 6 Next: 98% MP: 5/11 EV: 13 Int: 22 God: Gold: 142 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . (100%) d - +5 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +4 ring of protection rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: brilliant, lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 142 gold pieces. Inventory: Hand Weapons a - a +0 sling c - a +2 heavy trident d - a +5 sling (weapon) e - a +1 short sword of draining Missiles f - a throwing net Jewellery b - a +4 ring of protection (worn) Wands e - a wand of charming (11) Scrolls c - a scroll of butterflies {unknown} Potions d - a potion of heal wounds {unknown} b - a potion of brilliance f - 2 potions of moonshine j - 2 potions of invisibility {unknown} k - 2 potions of might {unknown} l - 2 potions of resistance {unknown} Skills: + Level 3.9 Dodging + Level 5.5 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Passwall Erth 6% N/A 34% 3 Swiftness Air 6% N/A 34% 3 Fulminant Prism Conj/Alch 11% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 36% 4 Alistair's Intoxication Alch 4% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a weeping skull (98% to hit) You focus your ray upon the weeping skull. The searing ray hits the weeping skull but does no damage. (Press . to maintain the ray.) The weeping skull releases gushing sobs. The wave of grief passes through you. The water moccasin zombie barely misses you. The searing ray hits the weeping skull. The weeping skull is lightly damaged. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The water moccasin zombie misses you. You stop channelling your searing ray. The weeping skull misses you. Okay, then. You feel clever all of a sudden. The water moccasin zombie closely misses you. The weeping skull barely misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a weeping skull (lightly damaged, 98% to hit) You feel a surge of power! You focus your ray upon the weeping skull. The searing ray hits the weeping skull but does no damage. The weeping skull is lightly damaged. The searing ray hits the water moccasin zombie. The water moccasin zombie is moderately damaged. (Press . to maintain the ray.) The weeping skull touches you but does no damage. The searing ray hits the weeping skull! The weeping skull is moderately damaged. The weeping skull touches you! You die... The weeping skull crumbles to pieces from sheer guilt. #....####..°....### ##..### ##.○...##.. #....# ##○○○##... #...## #...#.... #∩.∩#$!...ZZzß.'^... #°°.##?....#.○.#...^ #○...#!..?##...##... ##Zz###??##.....##.. #☼@..####.......### ##.....###########. ####....##..°##.○. #......Z..○z.°○.○ #..###.........## #....###########. ##............... ##.............. ############### You could see a weeping skull, a water moccasin zombie and a goblin zombie (wandering). Vanquished Creatures A bombardier beetle (D:3) 2 water moccasin zombies (Ossuary) An orc wizard (D:3) A centaur zombie (Ossuary) 3 bullfrog zombies (Ossuary) 2 scorpion zombies (Ossuary) 2 mummies (Ossuary) Robin (D:1) 6 adders 4 gnolls (D:3) A dart slug (D:1) 9 adder zombies (Ossuary) 8 gnoll zombies (Ossuary) 4 orcs (D:3) 4 endoplasms 5 hobgoblins 4 quokkas 2 ball pythons (D:1) 4 bats 3 frilled lizards (D:3) 12 goblins 8 goblin zombies (Ossuary) 2 hobgoblin zombies (Ossuary) 10 kobolds 6 orc zombies (Ossuary) 5 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kailaspen the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 212 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 429 | D:1 | You fall into a shaft and drop 1 floor! 668 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 796 | D:2 | Encountered Robin 1005 | D:1 | Found a faded altar of an unknown god. 1254 | D:1 | Learned a level 2 spell: Searing Ray 1276 | D:1 | Killed Robin 1277 | D:1 | Reached XP level 4. HP: 27/27 MP: 7/7 1657 | D:3 | Reached XP level 5. HP: 31/31 MP: 9/9 2227 | D:4 | Encountered a centaur 2473 | D:4 | Found a sand-covered staircase. 2478 | Ossuary | Entered an ossuary 2491 | Ossuary | Reached XP level 6. HP: 16/36 MP: 7/10 2498 | Ossuary | Reached skill level 5 in Conjurations 2584 | Ossuary | Reached skill level 5 in Stealth 3355 | Ossuary | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_rooms, serial_curves, eino_curves_03, eino_curves_01, eino_curves_02, eino_curves_01, uniq_robin D:3: layout_loops_cross, serial_glass, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, kennysheep_generic_room_2, kennysheep_flooded_box, minmay_misc_feat_columns, minmay_goblin_kobold_house D:4: layout_cave_pools, gammafunk_temple_overflow_elements, enter_ossuary_2 Ossuary: ossuary_hellmonk_split_paths Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.5 Dodging | 3 | 3.9 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Unarmed | 3 | || 3 Tentacles | 1 | || 1 Trident | 4 | || 4 Constrict | 2 | || 2 Fire: Sling | 62 | 260 || 322 Cast: Magic Dart | 18 | || 18 Searing Ray | | 17 || 17 Drink: Brilliance | | 1 || 1 Magic | | 1 || 1 Read: Identify | 1 | 2 || 3 Teleportation | 1 | 1 || 2 Enchant weapon | 1 | || 1 Immolation | | 1 || 1 Fog | | 1 || 1 Armour: None | 42 | 123 || 165 Dodge: Dodged | 49 | 126 || 175