kailaspen Level 1 of the Dungeon [Shop] Votunel's Distillery 2 potions of curing (60 gold) a potion of heal wounds (80 gold) a potion of brilliance (40 gold) a potion of invisibility (80 gold) a potion of enlightenment (50 gold) a potion of haste (100 gold) a potion of curing (30 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 15, D:1) a +0 club (3, 20, D:1) a frilled lizard skeleton (13, -15, D:1) a +0 club (15, -15, D:1) a hobgoblin corpse (skeletalised by now) (16, -2, D:1) a ball python skeleton (20, 20, D:1) a +0 club a goblin skeleton (24, 14, D:1) a +0 dagger (29, 15, D:1) a +0 ring mail (30, 21, D:1) a +0 ring mail (33, 9, D:1) a +0 mace (33, 20, D:1) a rat skeleton (34, 20, D:1) a +0 club a goblin skeleton (50, 9, D:1) a +0 mace (51, 13, D:1) a +0 ring mail Level 2 of the Dungeon (9, -3, D:2) a hobgoblin skeleton (14, -13, D:2) an adder corpse (skeletalised by now) (17, -14, D:2) a +0 short sword (20, 14, D:2) a +0 dagger (22, -1, D:2) a ball python corpse (skeletalised by now) (27, 10, D:2) a frilled lizard corpse (skeletalised by now) (30, -19, D:2) a +0 plate armour (31, 17, D:2) a quokka corpse (skeletalised by now) (34, 15, D:2) a +0 scale mail (38, -3, D:2) a bat corpse (skeletalised by now) (42, -3, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (42, 5, D:2) a +0 dagger a stone (43, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an orc corpse (skeletalised by now) (0, 4, D:3) a +0 club a +0 animal skin a +0 club a +0 dagger a +2 dagger of venom a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (0, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (3, 13, D:3) a bat corpse (skeletalised by now) (5, 22, D:3) a +0 short sword (11, -17, D:3) a +0 hand axe a goblin skeleton (12, -5, D:3) a +0 war axe a +0 ring mail (17, -5, D:3) a +0 club (22, 24, D:3) a +2 robe of cold resistance the human corpse of Jessica (skeletalised by now) (26, 8, D:3) a +0 falchion a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 10, D:3) a +0 whip an orc corpse (skeletalised by now) (26, 26, D:3) an amulet of guardian spirit (32, 21, D:3) a +0 spear (32, 26, D:3) a quokka corpse (skeletalised by now) (34, 7, D:3) a ball python corpse (skeletalised by now) (37, -7, D:3) a +0 club a +0 leather armour (38, -7, D:3) a +0 dagger a kobold corpse (skeletalised by now) (40, -7, D:3) a +0 short sword a +0 trident (42, -7, D:3) a +0 mace (44, 2, D:3) a +0 flail (54, -6, D:3) a ball python corpse (skeletalised by now) (54, 10, D:3) a ring of resist corrosion Level 4 of the Dungeon [Shop] Cing's Antique Scrolls a scroll of amnesia (112 gold) a scroll of blinking (266 gold) a scroll of teleportation (84 gold) a scroll of identify (56 gold) a scroll of enchant armour (210 gold) a scroll of teleportation (84 gold) a scroll of identify (56 gold) a scroll of blinking (266 gold) (9, 27, D:4) a +0 whip (13, 1, D:4) an amulet of chemistry (13, 32, D:4) a hobgoblin skeleton (16, 25, D:4) a +0 spear a gnoll corpse (skeletalised by now) (18, 24, D:4) a +0 club (26, 26, D:4) a +0 club a goblin skeleton (36, 44, D:4) a +0 dagger (47, 1, D:4) 4 stones (49, 4, D:4) 6 stones (54, 34, D:4) a +0 spear (61, 26, D:4) a hobgoblin skeleton (66, 34, D:4) a maw talisman (68, 27, D:4) a quokka skeleton (71, 46, D:4) a +0 robe Level 5 of the Dungeon (5, 36, D:5) a rat skeleton (12, 20, D:5) a hound corpse (skeletalised by now) (17, -3, D:5) a +6 ring of strength (23, 15, D:5) an iguana corpse (skeletalised by now) (24, 20, D:5) a quill talisman (36, 2, D:5) a +0 ring mail a +0 dagger an orc skeleton (36, 13, D:5) a +0 club (40, 1, D:5) a +0 dagger an orc skeleton (40, 43, D:5) a +0 flail (41, 1, D:5) a +0 robe a +0 dagger an orc skeleton (41, 42, D:5) a +0 orcbow (51, -12, D:5) a +4 ring of slaying (56, 27, D:5) a +0 club a +0 falchion a +0 leather armour (56, 28, D:5) a +0 hand axe a +0 dagger a +0 robe of cold resistance an orc skeleton an orc skeleton (56, 29, D:5) a +0 hand axe a +0 scale mail an orc skeleton Level 6 of the Dungeon (5, 22, D:6) a lupine talisman (7, -4, D:6) a +0 ring mail (9, 14, D:6) a +0 scale mail (9, 22, D:6) a +0 war axe (11, 22, D:6) a +0 short sword a +0 leather armour (14, -1, D:6) a hound skeleton (15, -3, D:6) an adder skeleton (18, 1, D:6) a +0 robe (18, 33, D:6) a +0 club (29, 26, D:6) a +0 giant club (31, 19, D:6) a +0 dagger (43, 13, D:6) a +0 shortbow (58, 16, D:6) a +0 buckler Level 7 of the Dungeon (13, 10, D:7) a +3 falchion a +0 robe (14, 7, D:7) a +0 robe (15, 7, D:7) a +0 robe a +0 robe (18, -14, D:7) a +0 chain mail a +0 hand axe (20, -16, D:7) a +0 robe a +0 vampiric dagger (22, -18, D:7) a +0 morningstar (23, -18, D:7) a +0 ring mail a +0 hand axe (23, -8, D:7) a +0 whip (24, -7, D:7) a +0 spear (25, -18, D:7) an inkwell talisman (25, -8, D:7) a +0 quarterstaff (26, -7, D:7) a +0 spear (28, -9, D:7) a +0 spear a +0 spear a +0 scale mail (34, -11, D:7) a +0 scimitar a +0 chain mail (35, 25, D:7) a +0 robe (36, -12, D:7) a +0 short sword a +0 ring mail a +0 halberd (36, -11, D:7) a +0 flail (36, 22, D:7) a +2 robe of fire resistance (38, -13, D:7) a +0 club a +0 robe (38, -12, D:7) a +0 dagger a +0 flail (39, -12, D:7) a +0 spear (41, -12, D:7) a +0 whip (47, 14, D:7) a +2 hammer of protection (unseen) (55, 10, D:7) a +0 hand axe Level 8 of the Dungeon (5, 22, D:8) a +0 leather armour (12, 6, D:8) a +0 short sword a +0 robe (13, 42, D:8) a parchment of Ozocubu's Armour (14, 12, D:8) a +0 dagger a +0 robe (14, 14, D:8) a +0 whip (15, 14, D:8) a +0 dagger a +0 leather armour of cold resistance (16, 14, D:8) a +0 flail a +0 leather armour (18, 9, D:8) a +0 flail (19, 14, D:8) a +0 whip 3 stones (19, 15, D:8) a +0 war axe (20, 16, D:8) a +0 dagger (22, 19, D:8) a +0 short sword (24, 3, D:8) a +0 robe (25, 3, D:8) a +0 flail a +0 robe (25, 4, D:8) a +0 robe (27, 5, D:8) a +0 robe (37, 31, D:8) a +0 dagger a +0 robe (42, 12, D:8) a +0 war axe (45, 15, D:8) a +0 whip Level 9 of the Dungeon (2, -25, D:9) a +1 vampiric dagger a +0 robe (8, 0, D:9) a +0 robe (9, 1, D:9) a +0 robe a +0 battleaxe (12, -1, D:9) a +0 robe a +3 dagger (13, -1, D:9) a +0 robe a +0 dagger (14, 1, D:9) a +0 robe a +5 hand axe (16, 0, D:9) a +0 robe (22, 0, D:9) a +0 scale mail (28, 3, D:9) a +0 giant club (30, 3, D:9) a +0 giant club a +0 giant club (34, -3, D:9) a +0 robe (35, -6, D:9) a +0 robe a +0 robe (35, -4, D:9) a +0 robe a +1 flail (46, 5, D:9) a ring of magical power (48, -6, D:9) a +0 robe a +0 dagger (49, -5, D:9) a +0 leather armour a +0 flail (50, -4, D:9) a +0 trident (53, -37, D:9) a +0 club a stone (53, -36, D:9) a +0 short sword a stone (54, -38, D:9) a +0 short sword (54, -37, D:9) a +0 club (54, -36, D:9) a +0 club (55, -37, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) an amulet of reflection (4, -46, D:10) a medusa talisman (7, -26, D:10) a +0 morningstar a +0 leather armour (8, -26, D:10) a +0 dagger a +0 robe (8, -25, D:10) a +0 vampiric dagger a +0 robe (9, -34, D:10) a +0 ring mail (12, -8, D:10) a +0 dagger (16, -28, D:10) a +0 falchion a +0 robe (17, -37, D:10) a +0 giant club (17, -28, D:10) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (18, -28, D:10) a +0 war axe a +0 leather armour a +1 dagger of flaming a +0 robe (20, -33, D:10) a +0 giant club (21, -34, D:10) a +2 dire flail of holy wrath (21, -33, D:10) a +0 giant club (47, 5, D:10) a +0 club (48, 7, D:10) a +0 hand axe (49, 6, D:10) a +0 plate armour a +0 war axe (51, 6, D:10) a +0 dagger (56, 10, D:10) a +0 shortbow (59, -11, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (5, -48, D:11) a +0 halberd (6, -47, D:11) a +0 club a +0 club a +0 whip a +0 whip (7, -48, D:11) a +3 heavy spear a +0 scale mail (8, -6, D:11) 6 large rocks (22, -22, D:11) a parchment of Summon Ice Beast (30, -52, D:11) a +0 robe (39, -29, D:11) a +0 ring mail (63, -9, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail a +1 short sword of venom (4, -6, D:12) a +0 scale mail (17, -30, D:12) a +0 orcbow (20, -8, D:12) a +1 glaive of entangling a +0 leather armour (20, -3, D:12) 4 large rocks (24, -15, D:12) a +0 dire flail (25, -8, D:12) a +0 ring mail of cold resistance (27, -22, D:12) a scarab talisman (28, -20, D:12) a +0 shortbow (29, -20, D:12) 5 large rocks a +0 robe a +0 dagger a +0 orcbow a +0 orcbow (35, 3, D:12) a +0 orcbow (41, -29, D:12) a +0 quarterstaff (42, -30, D:12) a ring of wizardry Level 13 of the Dungeon [Shop] Dedell's Antique Armour Shoppe a +4 ring mail of cold resistance (651 gold) a +1 leather armour of cold resistance (294 gold) a +2 plate armour of poison resistance (672 gold) a +1 pair of gloves of strength (346 gold) a +2 scale mail of command (441 gold) a +0 leather armour of cold resistance (189 gold) an orb of mayhem (231 gold) the +3 crystal plate armour of Vaiklys {-Tele Harm Str+3 Dex+4} (1883 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 leather armour of fire resistance (294 gold) (2, -31, D:13) a -3 long sword (2, -25, D:13) a -1 long sword (5, -28, D:13) the blade talisman "Gyuni" {+Inv rElec rN+ Dex+2} [blade talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (8, -31, D:13) a -2 long sword (8, -25, D:13) a -3 long sword (14, 17, D:13) a +0 leather armour a +0 broad axe (15, -8, D:13) the +0 glaive "Earthworm" {drain, +Blink rElec rF+ rC-} +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (15, 17, D:13) a +3 leather armour a +0 hand axe (17, -7, D:13) a +0 mace (18, -5, D:13) a +0 shortbow (18, -1, D:13) a +0 orcbow (18, 17, D:13) a +0 chain mail (21, 6, D:13) the +0 scale mail of Uskayaw's Anger {rC+ Str+3 Dex-4 Stlth+} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 hat of ice a +4 ring mail a +0 chain mail a +0 leather armour (22, -19, D:13) a +1 great sword of flaming (23, -9, D:13) 2 large rocks (29, -6, D:13) a +0 chain mail (30, -25, D:13) a hive talisman (30, 16, D:13) 4 large rocks (31, 3, D:13) a +0 robe a +0 long sword (32, -26, D:13) a +0 chain mail (33, -20, D:13) a +0 spear (34, -4, D:13) a +0 chain mail a +0 great sword (37, -7, D:13) a +0 robe a staff of conjuration (37, -6, D:13) a +0 dire flail a +0 dire flail (39, -6, D:13) a +0 dagger (40, -31, D:13) a human corpse (skeletalised by now) (40, -25, D:13) a human corpse (skeletalised by now) (42, -27, D:13) a human corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) a +0 robe (17, -13, D:14) 4 large rocks (18, 1, D:14) a +0 leather armour a +0 hand axe (26, -11, D:14) a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour (26, -7, D:14) a +0 shortbow (27, -6, D:14) a +0 shortbow (27, -5, D:14) a +0 heavy quarterstaff a +0 robe (29, -8, D:14) a +0 hand axe a +0 leather armour (41, -23, D:14) a +0 club (48, -9, D:14) a +0 long sword (53, -7, D:14) a +0 leather armour (54, 5, D:14) the +3 scale mail of Weirdness {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. Level 15 of the Dungeon (2, -2, D:15) a +0 ring mail a +0 battleaxe (2, 0, D:15) a +0 dire flail a +0 dire flail (4, 7, D:15) a +2 heavy great sword (6, 25, D:15) a +0 long sword (8, -6, D:15) a +0 robe a +0 dagger (8, -4, D:15) a parchment of Sigil of Binding (10, -9, D:15) a +0 plate armour (10, -8, D:15) a +0 robe a +0 dagger (10, -6, D:15) 3 large rocks (12, 20, D:15) a +0 orcbow (21, -3, D:15) 4 large rocks (23, -11, D:15) a +0 scimitar a +0 whip (24, -12, D:15) a +0 halberd (24, -11, D:15) a +0 short sword (25, -11, D:15) a +0 scimitar (25, -10, D:15) a +0 giant spiked club a +0 flail a +0 robe (27, -11, D:15) a +0 rapier an amulet of chemistry (28, -11, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (29, -11, D:15) a +0 giant club a +0 giant spiked club a +0 giant club (31, -13, D:15) a +0 short sword (31, -11, D:15) a +0 giant spiked club (32, 9, D:15) a +0 kite shield the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -1, Orc:1) a +0 whip a +0 leather armour (1, 1, Orc:1) a +0 dagger of venom a +0 robe (2, 0, Orc:1) a +0 trident a +0 chain mail (22, -20, Orc:1) a +0 giant spiked club (22, -19, Orc:1) a +0 plate armour a +0 glaive (22, -16, Orc:1) a +0 chain mail a +1 great sword of holy wrath (22, -14, Orc:1) a +0 orcbow (23, -16, Orc:1) a +0 giant club a +0 robe a +0 dagger (23, -15, Orc:1) a +0 plate armour a +0 dire flail (24, -21, Orc:1) a +0 plate armour a +0 hand axe a +0 arbalest (24, -13, Orc:1) a +0 plate armour a +0 war axe a +0 orcbow (24, -8, Orc:1) a +0 chain mail a +0 great sword (25, -24, Orc:1) a +0 dagger (25, -19, Orc:1) a +0 scale mail a +0 flail (25, -18, Orc:1) a +0 plate armour a +0 broad axe (25, -14, Orc:1) a +0 ring mail a +0 whip (25, -11, Orc:1) a +0 scale mail a +0 mace a +0 leather armour a +0 hand axe a +0 chain mail a +0 mace a +0 orcbow (25, -10, Orc:1) a +0 plate armour a +0 mace a +0 flail a +0 robe a +0 dagger of flaming a +0 hand axe a +0 plate armour a +0 long sword (25, -9, Orc:1) a +0 chain mail a +0 mace (27, -22, Orc:1) a +1 dagger of flaming (31, 7, Orc:1) a +1 vampiric battleaxe a +0 chain mail (34, 11, Orc:1) a +2 robe of fire resistance a +0 dagger (42, -26, Orc:1) a +0 trident a +0 leather armour (42, -25, Orc:1) a +0 mace a +0 whip a +0 leather armour (42, -16, Orc:1) a +0 war axe a +0 plate armour (43, -27, Orc:1) a +0 war axe (43, -25, Orc:1) a +2 short sword of flaming (44, -27, Orc:1) a +0 trident a +0 whip a +0 scale mail a +0 war axe (44, -26, Orc:1) a +0 short sword a +0 chain mail a +0 short sword (44, -18, Orc:1) a +0 short sword a +0 chain mail (45, -27, Orc:1) a +0 war axe a +0 robe a +0 hand axe a +0 chain mail (45, -25, Orc:1) a +0 club a +0 short sword a +0 chain mail (45, -17, Orc:1) a +0 long sword a +0 plate armour (46, -29, Orc:1) a +0 mace a +0 plate armour a +0 club (46, -28, Orc:1) a +0 dagger a +0 leather armour (46, -27, Orc:1) a +0 dagger a +0 robe (47, -30, Orc:1) a +0 dagger a +0 robe (49, -29, Orc:1) a +0 hand axe (50, -25, Orc:1) a +2 whip of freezing (51, -22, Orc:1) a +1 dagger of venom a +0 chain mail (52, -25, Orc:1) a +0 trident a +2 plate armour of fire resistance a +1 dagger of venom a +0 leather armour (54, -23, Orc:1) a +0 dagger a +0 leather armour a +0 falchion (54, -20, Orc:1) a +0 whip (55, -22, Orc:1) a +0 mace (56, -2, Orc:1) a +0 falchion (59, -5, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Fuvay's Jewellery Emporium an amulet of chemistry (570 gold) a maw talisman (285 gold) a +6 ring of dexterity (684 gold) a ring of resist corrosion (380 gold) a ring of resist corrosion (380 gold) a ring of see invisible (unknown) (285 gold) a ring of poison resistance (380 gold) a ring of protection from cold (475 gold) a ring of magical power (380 gold) [Shop] Safant's Antique Armour Emporium the +1 robe of Vines {NoPotionHeal Regen++++} (1920 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. It cannot be enchanted further. a +0 scale mail (96 gold) a +0 plate armour (432 gold) a +0 scale mail (96 gold) a +0 pair of gloves of stealth (276 gold) the +12 crystal plate armour of Weruit {rN+ Will+ Dex+4} (3103 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 leather armour of poison resistance (384 gold) a +0 ring mail (96 gold) a +2 plate armour of willpower (840 gold) a +0 scale mail (96 gold) a +0 plate armour (432 gold) [Shop] Zestruumu's General Store a +4 ring of protection (432 gold) a potion of heal wounds (96 gold) a +0 leather armour (24 gold) a parchment of Blink (69 gold) a lightning rod (4/4) (480 gold) a scroll of silence (114 gold) My Sojourn through Swampland (261 gold) a potion of resistance (120 gold) a Gell's gravitambourine (2/2) (480 gold) a potion of moonshine (12 gold) [Shop] Mufasodgh's Book Shop a manual of Staves (1600 gold) a parchment of Summon Small Mammal (80 gold) a parchment of Apportation (80 gold) a parchment of Static Discharge (116 gold) a parchment of Teleport Other (176 gold) a parchment of Sculpt Simulacrum (500 gold) a parchment of Irradiate (368 gold) a parchment of Fortress Blast (500 gold) a parchment of Martyr's Knell (260 gold) a parchment of Cause Fear (260 gold) a parchment of Platinum Paragon (1040 gold) a parchment of Infestation (836 gold) a parchment of Forge Monarch Bomb (500 gold) a parchment of Chain Lightning (1040 gold) a parchment of Magnavolt (656 gold) a parchment of Hellfire Mortar (656 gold) a parchment of Awaken Armour (260 gold) [Shop] Muedd's Antique Weapon Boutique a +0 vampiric whip (313 gold) a +0 falchion (99 gold) a +0 club (16 gold) a +2 morningstar of venom (633 gold) a +0 demon blade of electrocution (2128 gold) a +0 great sword (330 gold) a +1 quarterstaff of distortion (643 gold) a +3 spear of entangling (660 gold) a +2 great sword of holy wrath (990 gold) a +0 dagger (66 gold) a +0 dagger (66 gold) (10, -23, Orc:2) a +0 chain mail a +0 glaive (11, -21, Orc:2) a +0 plate armour a +0 long sword a +0 chain mail a +0 battleaxe (13, -22, Orc:2) a +0 plate armour a +0 glaive (14, -21, Orc:2) a +0 chain mail a +0 hand axe (15, -21, Orc:2) a +0 robe a +3 dagger a +0 chain mail a +0 halberd (16, -21, Orc:2) a +0 trident a +0 chain mail a +0 battleaxe of flaming a +0 arbalest (17, -22, Orc:2) a +0 club (17, -21, Orc:2) a +0 plate armour a +0 battleaxe a +0 orcbow (19, -21, Orc:2) a +0 robe a +0 dagger (19, -10, Orc:2) a +0 giant club (20, -33, Orc:2) a +0 robe a +0 dagger (20, -9, Orc:2) a +0 plate armour a +0 halberd (23, -36, Orc:2) a +0 hand axe (23, -28, Orc:2) a +0 robe a +1 hand axe of venom (25, -37, Orc:2) a +0 robe a +0 dagger (25, -25, Orc:2) a +0 chain mail a +0 war axe (26, -23, Orc:2) 6 large rocks (26, -19, Orc:2) a +0 giant spiked club (27, -25, Orc:2) a +0 ring mail a +0 long sword (27, -23, Orc:2) a +0 robe a +0 dagger (28, -25, Orc:2) a +0 leather armour a +0 mace (33, -55, Orc:2) a +0 orcbow (33, -43, Orc:2) a +0 robe a +0 dagger (34, -43, Orc:2) a +1 dagger of venom a +0 robe a +0 dagger (34, -41, Orc:2) a +0 dagger (35, -51, Orc:2) a +0 plate armour a +0 partisan (35, -43, Orc:2) a +0 mace (36, -42, Orc:2) a +0 chain mail a +0 broad axe (37, -50, Orc:2) a +0 chain mail a +0 dire flail (37, -49, Orc:2) a +0 leather armour a +0 flail a +0 giant spiked club (37, -45, Orc:2) a +0 dagger a +0 giant club (38, -51, Orc:2) a +0 plate armour a +0 hand axe a +0 chain mail a +0 mace (38, -49, Orc:2) a +0 plate armour a +0 short sword a +0 giant club a +0 plate armour a +0 long sword (38, -48, Orc:2) a +0 whip (38, -46, Orc:2) a +0 whip (38, -23, Orc:2) a +0 robe a +0 short sword (39, -51, Orc:2) a +0 morningstar (39, -50, Orc:2) a +0 dagger a +0 chain mail a +0 war axe a +0 club (39, -49, Orc:2) a +0 war axe a +0 robe a +0 dagger (40, -50, Orc:2) a +0 hand axe (40, -48, Orc:2) a +8 chain mail of ponderousness a +4 great mace of protection (41, -56, Orc:2) a +0 robe a +0 dagger (43, -34, Orc:2) a +0 ring mail a +0 glaive Level 1 of the Elven Halls [Shop] Zats's Antique Weapon Shop a +0 halberd (104 gold) a +2 glaive of venom (624 gold) a +0 long sword (91 gold) the +6 mace of Wyrd {freeze, Int+6 SInv} (1539 gold) Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. It cannot be enchanted further. a +0 short sword (78 gold) the +6 great mace of Wounding {pain, Bane *Noise rN+ Int+8} (2067 gold) Bane: It inflicts you with a random bane when you equip it. *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). It cannot be enchanted further. [Shop] Tepritt's Book Shoppe a parchment of Cigotuvi's Putrefaction (299 gold) a parchment of Volatile Blastmotes (202 gold) a parchment of Fortress Blast (575 gold) a parchment of Fireball (423 gold) a parchment of Eringya's Noxious Bog (575 gold) a parchment of Brom's Barrelling Boulder (299 gold) a parchment of Splinterfrost Shell (754 gold) a parchment of Summon Mana Viper (423 gold) a parchment of Rimeblight (754 gold) a parchment of Forge Lightning Spire (299 gold) a parchment of Sphinx Sisters (754 gold) a parchment of Vhi's Electric Charge (299 gold) a parchment of Lee's Rapid Deconstruction (423 gold) a parchment of Discord (961 gold) a parchment of Confusing Touch (202 gold) a parchment of Shatter (1196 gold) a parchment of Eringya's Surprising Crocodile (299 gold) a parchment of Freezing Cloud (423 gold) a parchment of Forge Phalanx Beetle (575 gold) (0, 0, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (2, 21, Elf:1) a +0 robe (5, 9, Elf:1) a +0 long sword of holy wrath a +0 leather armour a +0 long sword a +0 leather armour a +0 buckler (5, 18, Elf:1) a +0 short sword a +0 robe a +0 buckler (7, 8, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (8, 14, Elf:1) a parchment of Bombard (8, 21, Elf:1) the scarab talisman "Caplas" {Harm Str+3 Dex+2} [scarab talisman] Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (9, 8, Elf:1) a +0 morningstar (10, 35, Elf:1) a +0 long sword a +0 robe (12, 23, Elf:1) a +0 long sword a +0 leather armour (12, 34, Elf:1) a +0 rapier a +0 robe (13, 14, Elf:1) a +0 short sword the +0 leather armour "Ollou" {^Drain rC++ Str+5} ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. (14, 35, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (15, 30, Elf:1) a +0 long sword a +0 robe (15, 34, Elf:1) a +0 dagger a +0 robe (16, 34, Elf:1) a +0 long sword a +0 robe a +0 long sword a +0 ring mail (17, 15, Elf:1) a +0 long sword a +0 ring mail a +3 long sword a +0 robe a +0 scimitar a +0 robe a +0 buckler a +0 short sword a +0 ring mail (18, 17, Elf:1) a +0 short sword a +0 robe (18, 18, Elf:1) a +0 long sword a +0 robe (18, 19, Elf:1) a +0 shortbow a +0 rapier a +1 leather armour of poison resistance (18, 34, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (19, 13, Elf:1) a +0 long sword a +0 ring mail (23, 10, Elf:1) a +0 shortbow a +0 scimitar a +0 scale mail (26, 14, Elf:1) a +0 dagger a +0 robe (26, 16, Elf:1) a +0 ring mail (27, 41, Elf:1) a parchment of Volatile Blastmotes (40, 10, Elf:1) a +4 short sword a +0 robe (40, 13, Elf:1) a +0 leather armour (48, 35, Elf:1) a +0 long sword of holy wrath (49, 17, Elf:1) a +0 long sword of electrocution a +0 robe (50, 17, Elf:1) a +0 short sword a +0 robe (53, 25, Elf:1) a serpent talisman Level 2 of the Elven Halls [Shop] Zejeych's Jewellery Boutique a +6 ring of strength (432 gold) a ring of magical power (240 gold) the ring of Eternal Harmony {rElec MP+9} (408 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). a ring of resist corrosion (240 gold) the riddle talisman of Segereakiz {Str+2} (936 gold) [riddle talisman] Str+2: It affects your strength (+2). a talisman of death (480 gold) an amulet of chemistry (360 gold) the rimehorn talisman of Articulation {rC+ rCorr Dex+6} (812 gold) [rimehorn talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). a ring of willpower (unknown) (300 gold) a riddle talisman (360 gold) [Shop] Urotup's Jewellery Shoppe an amulet of faith (unknown) (720 gold) a +6 ring of intelligence (unknown) (648 gold) a ring of willpower (unknown) (450 gold) a ring of wizardry (540 gold) a ring of resist corrosion (360 gold) a ring of protection from fire (unknown) (450 gold) a +4 ring of slaying (648 gold) an amulet of guardian spirit (540 gold) the ring "Loadoiwn" {rF+ rC- rCorr Int+4 Dex+4} (853 gold) [ring of protection from fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). an amulet of the acrobat (unknown) (540 gold) (0, 0, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (0, 3, Elf:2) a +0 long sword a +0 ring mail (1, 29, Elf:2) a +0 chain mail (2, 4, Elf:2) a +4 rapier a +0 robe a +0 short sword a +0 robe a +0 long sword a +0 robe (3, 23, Elf:2) 7 gold pieces (6, 19, Elf:2) 6 gold pieces (8, 10, Elf:2) a +0 scimitar a +0 leather armour (10, 12, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour a +0 scimitar a +0 ring mail a +0 longbow a +0 short sword a +0 leather armour (11, 12, Elf:2) a +0 dagger a +0 leather armour of cold resistance (22, 7, Elf:2) a +0 long sword a +0 ring mail (24, 11, Elf:2) a +0 short sword Level 1 of the Lair of Beasts [Shop] Enkof's Weapon Boutique 6 boomerangs (312 gold) the +1 battleaxe "Erchor" {elec, Str+4} (1180 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +7 shortbow of Disarray {chaos, *Corrode rElec rN+} (1378 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 spectral giant club (187 gold) a +3 vampiric hand axe (676 gold) the +9 battleaxe of the Inviting Oracle {venom, Bane +Blink rElec Dex+2} (2137 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. 6 atropa-tipped darts (140 gold) a +1 glaive of protection (494 gold) a +0 heavy shortbow (192 gold) a +0 antimagic whip (247 gold) (0, 0, Lair:1) a +0 flail (16, 21, Lair:1) a +0 plate armour (22, 3, Lair:1) a +0 demon trident a +3 hand axe a +5 flail a +5 dagger of freezing a +1 whip of venom a +3 scimitar a +4 battleaxe a +5 battleaxe a +0 hand axe a +0 whip of electrocution a +2 trident of draining a +5 spear of freezing a +5 scimitar of freezing a +1 flail a +2 mace of protection a +1 long sword of holy wrath a +0 dagger of chaos a +2 dagger of protection the +5 great sword "Fyzuesoj" {reap, rF+ Will- Str+3} rF+: It protects you from fire. Will-: It decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 helmet a +4 club a +1 dagger of flaming a +0 sling {Heidi} a +0 sling (26, -14, Lair:1) a +0 trident (41, -10, Lair:1) a ring of protection from cold (49, -15, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (16, 24, Lair:2) a +0 robe (38, 23, Lair:2) a +0 trident (38, 30, Lair:2) a +0 falchion Level 3 of the Lair of Beasts [Shop] Qec Ogul's Weapon Boutique a +0 dagger of venom (96 gold) a +2 demon blade of electrocution (1639 gold) the +6 great sword of Pexow {venom, rF+ rN+ Str+3 Dex+3} (1601 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +3 battleaxe of venom (638 gold) a +2 vampiric war axe (495 gold) a +1 whip of pain (290 gold) a +2 trident of distortion (455 gold) a +5 demon blade of draining (1584 gold) a +1 war axe of electrocution (345 gold) the +0 dire flail of Ankeod {pain, rElec} (583 gold) rElec: It insulates you from electricity. It cannot be enchanted further. [Shop] Mezan's Armour Shoppe an orb of attunement (364 gold) the +0 plate armour of Fae Miracles {Str+2 Int+2} (467 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 ring mail of fire resistance (294 gold) the +0 cloak of Festooned Awe {rPois rC+++} (709 gold) rPois: It protects you from poison. rC+++: It renders you almost immune to cold. It cannot be enchanted further. the +2 leather armour "Coheh" {Harm *Silence rPois Int+5} (393 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +2 robe of the Skies Above {Rampage rF++ rCorr Dex+2} (632 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 plate armour of Zushup {rN++} (497 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +1 scale mail of fire resistance (224 gold) (0, 0, Lair:3) a +0 dagger (1, 6, Lair:3) a +0 club (10, 12, Lair:3) a +0 mace (13, 19, Lair:3) a +0 rapier (18, 23, Lair:3) a +0 glaive a +0 short sword (19, 24, Lair:3) a +0 war axe (19, 25, Lair:3) a +0 partisan a +0 partisan (20, 25, Lair:3) a +1 battleaxe of flaming a +1 glaive of protection (30, 27, Lair:3) a parchment of Construct Spike Launcher (43, 20, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a spore talisman (1, 27, Lair:4) a +0 trident (2, 8, Lair:4) a +0 arbalest (6, 46, Lair:4) a ring of wizardry (11, 11, Lair:4) a +0 pair of gloves (27, 50, Lair:4) a +0 barding (36, -1, Lair:4) a hive talisman (45, 7, Lair:4) a +0 dagger a +0 robe (46, 34, Lair:4) a ring of wizardry (49, 1, Lair:4) a +0 ring mail (50, 46, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts [Shop] Voitwokh's Antique Weapon Shoppe a +0 broad axe of freezing (382 gold) a +3 morningstar of holy wrath (583 gold) a +2 heavy hand axe (365 gold) a +2 heavy spear (365 gold) a +3 glaive of freezing (735 gold) a +4 hand axe (525 gold) a +1 heavy hand axe (260 gold) a +2 heavy trident (384 gold) the +8 war axe "Killer Klown's Foe" {heavy, *Slow +Blink rElec Dex+3} (1428 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 falchion "Qian" {flame, rElec rPois Stlth+} (1289 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, Lair:5) a +0 chain mail (14, 30, Lair:5) a medusa talisman (21, 28, Lair:5) the ring of Gechebbe {rElec rF+ Will+ Str-5 Slay+2} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Str-5: It affects your strength (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (51, 11, Lair:5) a spriggan skeleton (53, 9, Lair:5) a wolf skeleton (53, 11, Lair:5) a spriggan skeleton (54, 8, Lair:5) a polar bear skeleton (56, 9, Lair:5) a spriggan skeleton (58, 4, Lair:5) a riddle talisman (59, 6, Lair:5) a polar bear skeleton (60, 22, Lair:5) a +6 ring of dexterity (64, -9, Lair:5) a polar bear skeleton (67, 11, Lair:5) a +0 short sword (67, 12, Lair:5) a staff of necromancy (67, 13, Lair:5) a spriggan skeleton Level 1 of the Swamp (0, 0, Swamp:1) a +0 quarterstaff a +0 robe (2, 5, Swamp:1) a +0 war axe (4, 15, Swamp:1) a +0 pair of gloves (15, 0, Swamp:1) a parchment of Sigil of Binding (19, 45, Swamp:1) a scarab talisman (23, 15, Swamp:1) a +0 ring mail (29, 49, Swamp:1) a +0 chain mail (32, 26, Swamp:1) a +0 battleaxe (33, 15, Swamp:1) a +1 vampiric spear (34, 18, Swamp:1) a +0 spear (38, 21, Swamp:1) a +0 leather armour (45, 48, Swamp:1) a +0 helmet (60, 51, Swamp:1) a scroll of noise (61, 50, Swamp:1) a +0 mace Level 2 of the Swamp (10, -27, Swamp:2) a +0 chain mail (31, -2, Swamp:2) a +0 robe (38, 2, Swamp:2) a +0 quarterstaff a +0 robe a +0 robe a +0 dagger (39, -26, Swamp:2) a +0 dagger (40, -4, Swamp:2) a +0 robe a +0 quarterstaff (42, -21, Swamp:2) a +0 leather armour (49, -23, Swamp:2) a scroll of noise (53, -28, Swamp:2) a parchment of Bombard Level 3 of the Swamp (0, 0, Swamp:3) a +0 glaive (2, 5, Swamp:3) a +0 rapier a +0 robe (2, 6, Swamp:3) a +1 spectral quarterstaff a +0 robe a +0 rapier a +0 robe a +0 buckler (14, 21, Swamp:3) a +0 long sword (22, 7, Swamp:3) a +0 buckler a +0 spear (22, 31, Swamp:3) a +5 ring of evasion (25, 18, Swamp:3) a +0 buckler a +0 spear (29, 13, Swamp:3) a +0 spear (43, 40, Swamp:3) a +0 quarterstaff a +0 robe Level 4 of the Swamp (0, 0, Swamp:4) a +0 glaive (9, -2, Swamp:4) a parchment of Ozocubu's Armour (15, 26, Swamp:4) a +0 spear (15, 28, Swamp:4) a +0 arbalest (22, -12, Swamp:4) a +0 spear of flaming a +0 robe of fire resistance a +0 buckler a ring of poison resistance (24, -8, Swamp:4) a +1 spear of flaming a +1 robe of fire resistance a +0 buckler a ring of poison resistance (32, 30, Swamp:4) the +0 ring mail of Gozag {Rampage rCorr} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (40, 2, Swamp:4) a +0 plate armour (46, 10, Swamp:4) a +0 leather armour (48, 25, Swamp:4) a ring of flight the Desolation of Salt (0, 0, Desolation) a +3 ring mail of cold resistance (unseen) (1, 0, Desolation) a staff of conjuration (unseen) (14, 3, Desolation) 19 gold pieces (14, 6, Desolation) 6 gold pieces (17, -1, Desolation) a +0 double sword a +0 ring mail (19, 4, Desolation) a +2 chain mail of command (unseen) (21, -5, Desolation) 6 gold pieces a +0 mace (21, 5, Desolation) a parchment of Starburst (22, -5, Desolation) 7 gold pieces (22, 5, Desolation) the Excursus on Correspondence and Transmutation Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Vhi's Electric Charge Translocation/Air 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Dispersal Translocation 6 (unseen) (23, -6, Desolation) 8 gold pieces (24, 1, Desolation) a +2 scale mail of cold resistance (unseen) (24, 2, Desolation) a phantom mirror (24, 3, Desolation) a +0 quarterstaff (24, 4, Desolation) Daodoegoja's Almanac of Remains and Movement Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Grave Claw Necromancy 2 d - Dimensional Bullseye Hexes/Translocation 4 e - Summon Forest Summoning/Translocation 5 (unseen) (37, -12, Desolation) 6 gold pieces (38, -9, Desolation) 5 gold pieces (40, -10, Desolation) 14 gold pieces (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +0 whip of electrocution (still there?) a +0 robe (still there?)