kailaspen Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -22, D:1) a +0 leather armour (3, 1, D:1) a rat corpse (skeletalised by now) (26, -14, D:1) a hobgoblin skeleton (28, -17, D:1) a +6 ring of strength (31, -16, D:1) a quill talisman (34, -29, D:1) a +0 club a goblin skeleton (34, -15, D:1) a +0 club (36, -30, D:1) a jackal skeleton Level 2 of the Dungeon (5, -38, D:2) a +0 mace (21, -42, D:2) a +0 club a kobold skeleton (26, -29, D:2) a +0 short sword a kobold skeleton (30, -30, D:2) a +0 flail a gnoll corpse (skeletalised by now) (34, -29, D:2) a +0 plate armour (35, 12, D:2) a rat corpse (skeletalised by now) (36, -3, D:2) a +0 robe (37, -31, D:2) a quokka skeleton (38, -7, D:2) a +0 mace (39, -28, D:2) a +0 dagger a goblin skeleton (46, -11, D:2) a +0 leather armour (51, -23, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Oniacipp's Magic Scroll Emporium a scroll of enchant weapon (97 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of teleportation (39 gold) a scroll of silence (123 gold) a scroll of immolation (52 gold) a scroll of teleportation (39 gold) (0, 0, D:3) a +0 ring mail (4, -21, D:3) a +0 spear (5, -3, D:3) a frilled lizard corpse (skeletalised by now) (9, -20, D:3) a +0 mace an orc corpse (skeletalised by now) (11, -23, D:3) a +0 dagger a +1 ring mail of willpower a +1 dagger of freezing (12, -16, D:3) a rat skeleton (13, -25, D:3) a +0 trident a +0 leather armour (13, -23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (16, 2, D:3) Sif Muna's Disquisition on Mechanisms Spells Type Level a - Kinetic Grapnel Forgecraft 1 (unseen) (16, 3, D:3) Sif Muna's Handbook of Points Spells Type Level a - Apportation Translocation 1 (unseen) (16, 4, D:3) Sif Muna's Commentary on Astrapomancy Spells Type Level a - Shock Conjuration/Air 1 (unseen) (17, -9, D:3) a +0 ring mail (21, -12, D:3) a +0 hand axe (22, -23, D:3) a jackal skeleton (23, -26, D:3) a jackal skeleton (28, -13, D:3) a +0 robe a +0 robe (29, -19, D:3) a bat skeleton (30, -12, D:3) a +2 flail of venom a gnoll skeleton (33, -9, D:3) a +0 flail a +0 halberd a +0 plate armour (39, -22, D:3) a bat skeleton (40, -16, D:3) a +0 dagger an orc skeleton (40, -15, D:3) a +0 whip (40, -14, D:3) a +0 whip an orc corpse (skeletalised by now) (41, -7, D:3) a +0 war axe a +0 ring mail (43, -21, D:3) a +0 flail a +0 chain mail (43, -6, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (43, -5, D:3) a rat corpse (skeletalised by now) (43, -3, D:3) a +0 flail (44, -3, D:3) a +0 short sword (48, -2, D:3) a +0 flail an orc corpse (skeletalised by now) (51, -25, D:3) a rat skeleton (52, -24, D:3) a +0 flail (54, -26, D:3) a +0 spear Level 4 of the Dungeon [Shop] Jecoop's Armour Emporium the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (1454 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +3 leather armour of poison resistance (294 gold) the +2 robe of Pessibbe {Regen+ Int+4} (368 gold) Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +0 leather armour of Mad Ukep {Rampage rF+} (224 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. It cannot be enchanted further. (0, 0, D:4) a +0 hammer (2, 27, D:4) a +0 quarterstaff (3, 28, D:4) a +0 club an orc skeleton (4, 20, D:4) a +0 dagger a kobold skeleton (10, 3, D:4) a +0 hammer (11, 2, D:4) a +0 hammer (17, -5, D:4) a +0 whip (20, 16, D:4) a +0 dagger a goblin skeleton a hound skeleton (40, 6, D:4) a +0 plate armour (41, 20, D:4) a scarf of harm (44, 2, D:4) a +0 robe a +1 whip of flaming the kobold skeleton of Pikel (53, 0, D:4) a +0 short sword (53, 27, D:4) a ball python skeleton Level 5 of the Dungeon (8, 5, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (9, -26, D:5) a +0 robe (11, 14, D:5) a +0 ring mail (14, 12, D:5) a +0 orcbow (19, 13, D:5) a +0 flail a gnoll skeleton (20, 20, D:5) a +0 rapier (22, 26, D:5) a +0 mace (23, -21, D:5) a +0 club (23, 16, D:5) a +0 flail (24, 0, D:5) a +0 leather armour (27, -22, D:5) a +0 ring mail (30, -5, D:5) a +0 flail (31, -20, D:5) a +0 leather armour a +0 flail an orc skeleton (32, -12, D:5) a +0 mace (33, -12, D:5) a +0 long sword (33, -11, D:5) a +0 club (36, -14, D:5) a +5 ring of evasion a +0 flail of protection (38, 21, D:5) the quill talisman "Dauroeg" {rPois rC- Str+2} [quill talisman] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Level 6 of the Dungeon (12, 16, D:6) a +1 scimitar of flaming the human corpse of Maggie (skeletalised by now) (14, 6, D:6) a +0 robe (21, 33, D:6) a steam dragon skeleton (53, 33, D:6) an orb of pyromania Level 7 of the Dungeon (0, 0, D:7) a ring of poison resistance (3, 14, D:7) a +0 dagger a +0 robe (3, 15, D:7) a +0 club a +0 robe (3, 17, D:7) a +0 battleaxe a +0 plate armour (22, 13, D:7) a +0 dagger a +0 robe (24, 14, D:7) the +0 robe "Nowyg" {Dex+3 Archmagi} Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (34, -10, D:7) a parchment of Confusing Touch Level 8 of the Dungeon (0, 7, D:8) a +0 mace (0, 9, D:8) a +0 mace a +0 chain mail (2, 6, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (4, 4, D:8) a +0 mace (8, 15, D:8) a +0 flail a +0 scale mail (17, -5, D:8) a +0 club (19, -5, D:8) a +0 club a +0 scale mail a +0 orcbow a +0 halberd a +0 plate armour (19, -4, D:8) a +0 whip a +0 club (19, -3, D:8) a +0 club (20, -7, D:8) a +0 club a +0 chain mail (20, -6, D:8) a +0 club (21, -7, D:8) a +0 club a +0 ring mail (22, -9, D:8) a +0 dagger (24, -10, D:8) a +0 dagger (30, 30, D:8) a +0 hat (31, -7, D:8) 2 flux baubles (31, 9, D:8) a +1 spear a +0 animal skin (32, 29, D:8) a +0 whip a +0 robe a +2 halberd of venom (33, 2, D:8) a +6 ring of intelligence (33, 9, D:8) a +0 giant club a +0 giant club (33, 21, D:8) a +0 ring mail (33, 28, D:8) a +0 spear (33, 29, D:8) a +0 club (35, 26, D:8) a +2 halberd of protection (36, -5, D:8) an orb of energy a +4 trident of draining (36, 15, D:8) a +0 dagger a +0 robe (39, 16, D:8) a +0 hand axe (40, 17, D:8) a +0 dagger (45, -6, D:8) a +0 whip (49, 18, D:8) an amulet of faith Level 9 of the Dungeon [Shop] Nierph's Serpentskin Sales a +1 leather armour of poison resistance (198 gold) 4 poisoned darts (43 gold) the serpent talisman of Semibo Gommo {rN+ Will+ Slay+2} (1242 gold) [serpent talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +1 robe of poison resistance (178 gold) 3 poisoned darts (32 gold) a +0 chain mail of poison resistance (180 gold) 4 poisoned darts (43 gold) (5, -6, D:9) a +0 leather armour (9, -21, D:9) an elf skeleton (15, -8, D:9) 13 gold pieces (15, -7, D:9) 14 gold pieces (16, -8, D:9) 16 gold pieces (16, -7, D:9) 17 gold pieces (16, -6, D:9) 10 gold pieces (17, -8, D:9) 5 gold pieces (17, -7, D:9) 20 gold pieces (23, -2, D:9) a quill talisman (33, -18, D:9) a +6 ring of dexterity (36, -25, D:9) a +0 scale mail (36, -5, D:9) a +0 leather armour (39, -2, D:9) a +0 halberd (39, 2, D:9) a +0 spear (40, -2, D:9) a +0 flail (42, -24, D:9) a +0 leather armour (42, -2, D:9) a +0 shortbow (43, 5, D:9) a +0 flail (44, 4, D:9) a +0 trident a +0 ring mail (46, 4, D:9) a +0 flail Level 10 of the Dungeon (7, -29, D:10) a +0 giant club a +0 dire flail (16, -2, D:10) a +0 scale mail (19, -9, D:10) a +0 pair of boots (22, -15, D:10) a +0 leather armour (23, -23, D:10) a +0 shortbow (25, -6, D:10) a +1 heavy war axe (26, -14, D:10) a +0 great sword (33, -3, D:10) a +0 hand axe a +0 plate armour (35, -8, D:10) a +0 club a +0 ring mail a +1 hand axe of electrocution (39, -41, D:10) a +0 trident (39, -14, D:10) a +0 shortbow (45, -38, D:10) a +0 flail (46, -37, D:10) a +0 whip (46, -36, D:10) a +1 whip of electrocution a +0 dagger (48, -38, D:10) a +0 hand axe a +0 robe (48, -37, D:10) a +0 falchion a +0 ring mail a +0 leather armour a +0 short sword (48, -36, D:10) a +0 short sword a +0 dagger a +0 falchion (50, -37, D:10) a +0 club (52, -37, D:10) a maw talisman Level 11 of the Dungeon [Shop] Bathien's Antique Armour Shop a +0 plate armour (396 gold) a +0 ring mail (88 gold) the +6 plate armour "Wiav" {-Tele rF- rN+++ Int+5} (1595 gold) -Tele: It prevents most forms of teleportation. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 robe (19 gold) a +1 chain mail of fire resistance (396 gold) a +0 chain mail (132 gold) +0 storm dragon scales (1430 gold) a +2 chain mail of fire resistance (506 gold) (0, 0, D:11) a +0 trident (3, -1, D:11) a +0 dagger a +0 robe (5, 0, D:11) a +0 ring mail a +0 flail a +0 ring mail a +0 dagger a +0 chain mail a +0 scimitar (5, 1, D:11) a +0 broad axe a +0 leather armour (9, 4, D:11) a +0 flail a +0 leather armour a +0 flail (9, 7, D:11) a +5 dagger (19, 16, D:11) a +0 demon whip of venom (24, -4, D:11) a ring of positive energy (29, 9, D:11) a spore talisman (34, 14, D:11) a +0 war axe (34, 15, D:11) a +0 hand axe a +0 chain mail (35, 12, D:11) 3 large rocks a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour (36, -4, D:11) a +0 whip (36, 3, D:11) an amulet of chemistry (45, 25, D:11) a +0 robe (46, 16, D:11) a +0 club (46, 18, D:11) a +0 hand axe (46, 19, D:11) a +0 dagger a +0 robe (47, 19, D:11) a +0 hand axe (48, 14, D:11) a +0 dagger a +0 dagger a +0 robe (48, 32, D:11) a +0 robe (50, 12, D:11) a +0 club a +3 chain mail (53, 30, D:11) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Yliag's Antique Weapon Shop a +1 war axe of freezing (319 gold) a +1 rapier of venom (326 gold) a +1 orcbow of freezing (340 gold) a +2 halberd of entangling (384 gold) a +3 heavy glaive (840 gold) a +5 war axe of draining (799 gold) the +4 mace of Joyful Slaughter {freeze, rN+ Will+} (1012 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +1 quarterstaff of draining (384 gold) (8, -20, Lair:1) a +0 glaive (10, -23, Lair:1) a granite talisman (27, 2, Lair:1) a ring of wizardry (27, 6, Lair:1) a ring of resist corrosion (39, 4, Lair:1) a +0 ring mail (40, 0, Lair:1) a +1 short sword of venom (47, -16, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (7, -19, Lair:2) 6 gold pieces (11, 0, Lair:2) a parchment of Alistair's Intoxication (16, -29, Lair:2) 13 gold pieces (21, -32, Lair:2) 5 gold pieces (23, -40, Lair:2) 4 gold pieces (23, -32, Lair:2) 17 gold pieces (33, -44, Lair:2) a parchment of Dispersal (39, -39, Lair:2) a scroll of poison a volcano (0, 0, Volcano) 5 gold pieces (2, 1, Volcano) 4 gold pieces (5, 8, Volcano) a +0 rapier a +0 robe