kaleh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (8, -9, D:1) a +0 dagger a stone (8, 7, D:1) a quokka skeleton (9, -12, D:1) a +0 club a goblin skeleton (12, -1, D:1) a hobgoblin corpse (skeletalised by now) (13, -13, D:1) a hobgoblin skeleton (14, -13, D:1) a +0 dagger (17, -13, D:1) a rat skeleton (19, -31, D:1) a +0 leather armour (25, -32, D:1) a +0 club (27, -32, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) (28, -19, D:1) a jackal corpse (skeletalised by now) (28, -17, D:1) a jackal corpse (skeletalised by now) (29, -1, D:1) a +0 rapier (31, -6, D:1) a +0 scale mail (31, -5, D:1) a +0 whip a kobold skeleton (36, -2, D:1) a hobgoblin skeleton (45, -10, D:1) a +0 leather armour (48, 4, D:1) a stone (57, -9, D:1) a +0 sling (57, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 2, D:2) a frilled lizard corpse (skeletalised by now) (2, 2, D:2) a +0 club a +3 dagger of speed (9, 0, D:2) a frilled lizard corpse (skeletalised by now) (15, 11, D:2) a +0 robe (19, 0, D:2) a +0 robe (22, -5, D:2) a ball python corpse (skeletalised by now) (25, -24, D:2) a +0 robe (28, -16, D:2) a bat skeleton (30, 4, D:2) a +0 dagger (30, 5, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (30, 13, D:2) a hobgoblin skeleton (30, 14, D:2) a +0 whip 3 stones (31, 4, D:2) a +0 dagger (32, 5, D:2) a +0 club a +0 club a goblin skeleton a goblin skeleton (33, 9, D:2) a +0 dagger a +0 animal skin the hobgoblin skeleton of Robin (34, -29, D:2) a +0 club (34, 9, D:2) a +0 dagger a +0 sling a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton (35, 9, D:2) a hobgoblin skeleton (36, 9, D:2) a +0 club (46, 9, D:2) a +4 dagger of speed a +0 sling a goblin corpse (skeletalised by now) (47, 10, D:2) an adder corpse (skeletalised by now) (59, -10, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (7, -3, D:3) a rat corpse (skeletalised by now) (7, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (12, -1, D:3) a +0 dagger a goblin skeleton (16, -16, D:3) a +0 whip a stone a kobold skeleton (23, 5, D:3) a +0 chain mail (29, -16, D:3) a +0 flail a +0 scale mail a +0 whip a +0 club an orc skeleton (30, -16, D:3) a +0 club (31, -9, D:3) a +0 dagger (32, -16, D:3) a +0 short sword a kobold corpse (skeletalised by now) (32, -11, D:3) a +0 falchion (32, -10, D:3) a +0 club (34, -5, D:3) a +0 dagger a kobold skeleton (39, 17, D:3) the +12 hammer of the Healing Gods {concuss, Bane Will+ SInv} Bane: It inflicts you with a random bane when you equip it. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (40, 14, D:3) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (43, -12, D:3) a rimehorn talisman (44, -9, D:3) a +0 short sword (45, 0, D:3) an orb of attunement (45, 3, D:3) the +1 robe "Woh Pue" {rCorr Archmagi} rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (47, -14, D:3) a quill talisman (52, -12, D:3) an inkwell talisman (52, -6, D:3) an iguana skeleton (53, -14, D:3) a +0 dagger of speed a +2 robe (57, -15, D:3) a ball python corpse (skeletalised by now) (58, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -4, D:4) an adder corpse (skeletalised by now) (4, -10, D:4) a +0 short sword (8, -4, D:4) a quokka skeleton (11, 28, D:4) a quill talisman (13, 21, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 ring mail an orc skeleton an orc skeleton an orc skeleton (16, 33, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 33, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 33, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -11, D:4) a +0 ring mail (24, 33, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 24, D:4) a quill talisman (26, 2, D:4) a +0 sling of freezing (30, 29, D:4) a +0 dagger (33, -5, D:4) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (35, 19, D:4) a +0 ring mail (36, 18, D:4) a +0 club (46, 15, D:4) a hobgoblin corpse (skeletalised by now) (46, 17, D:4) a hobgoblin corpse (skeletalised by now) (47, -8, D:4) a +0 dagger (47, 13, D:4) an adder corpse (skeletalised by now) (50, 10, D:4) a quill talisman (59, 6, D:4) a +0 trident Level 5 of the Dungeon (13, -5, D:5) a +4 short sword of speed (14, -1, D:5) a quill talisman (15, -32, D:5) a +0 dagger (15, -1, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan (15, 7, D:5) a +0 dagger (17, -27, D:5) an adder corpse (skeletalised by now) (17, -26, D:5) a quokka corpse (skeletalised by now) (18, -25, D:5) a +0 leather armour (22, -6, D:5) a +0 robe (48, -23, D:5) a +2 robe the kobold skeleton of Pikel Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (13, 12, D:6) a bullfrog corpse (skeletalised by now) (13, 13, D:6) a +0 club a +2 antimagic short sword a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -10, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (19, -22, D:6) a +0 leather armour (19, -19, D:6) a +0 scythe (21, -9, D:6) the -2 helmet "Hiklu" {Light, rPois rF+ Int+3 Dex+2} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (28, -3, D:6) a +0 club (29, 16, D:6) a +0 robe (37, 7, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (11, -10, D:7) a +0 helmet (12, -34, D:7) a +1 dagger of speed an orc skeleton (13, -35, D:7) a +2 ring mail of willpower a +0 whip (13, -34, D:7) a +0 orcbow a +0 dagger an orc skeleton a centaur skeleton (13, -13, D:7) a +0 dagger (13, -9, D:7) a +0 club (13, 4, D:7) a +0 chain mail (14, -35, D:7) a +0 robe a +0 dagger (14, -33, D:7) a +0 robe a +0 dagger (22, -24, D:7) a +0 dagger (23, -10, D:7) a +0 robe a +0 dagger (24, -28, D:7) a +0 shortbow (24, -11, D:7) a black bear skeleton (27, -33, D:7) a +0 trident (27, -16, D:7) a +2 trident of draining a +2 robe an orb of mesmerism (28, -19, D:7) a +0 trident (31, -32, D:7) a +0 mace (32, -33, D:7) a +0 war axe (33, -37, D:7) a +1 halberd of pain (34, -16, D:7) a hound skeleton (48, -11, D:7) a +0 falchion (49, -11, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (6, -27, D:8) a +0 shortbow (20, -21, D:8) a +0 dagger (21, -21, D:8) a +0 quarterstaff a +0 short sword a +0 leather armour (21, -20, D:8) a +0 hand axe (22, -21, D:8) a +0 trident a +0 chain mail (30, 0, D:8) a +0 hand axe (34, -13, D:8) a +0 dagger (36, -13, D:8) 6 poisoned darts (38, -11, D:8) a +0 dagger (38, -10, D:8) a +0 club a +0 ring mail (39, -13, D:8) a +0 dagger a +0 robe (39, -12, D:8) a +0 war axe a +0 chain mail (40, -13, D:8) a +0 short sword (40, -5, D:8) a +0 robe (41, -28, D:8) a +0 whip (44, 5, D:8) a +0 ring mail Level 9 of the Dungeon (22, -16, D:9) a +0 trident (22, -15, D:9) a +0 dagger a +0 robe (22, -14, D:9) a +0 club a +0 leather armour (22, -12, D:9) a +0 quarterstaff (22, -10, D:9) a +0 flail a +0 dagger a +0 robe (23, -15, D:9) a +0 mace (23, -14, D:9) a +0 long sword a +0 plate armour (23, -12, D:9) a +0 hand axe (29, -36, D:9) a +0 helmet (37, -41, D:9) a maw talisman (44, -15, D:9) a +0 giant club a +0 giant club (45, 0, D:9) a +0 quarterstaff (47, 3, D:9) a +0 dagger a +0 leather armour (48, -25, D:9) 5 large rocks (48, 2, D:9) a +0 morningstar (49, 2, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) the inkwell talisman of Resilience {Dex+2} [inkwell talisman] Dex+2: It affects your dexterity (+2). (1, 7, D:10) a stone a +0 short sword (1, 8, D:10) a +0 short sword (1, 9, D:10) a +0 dagger (2, 7, D:10) 5 stones a +0 dagger (2, 8, D:10) a +0 dagger 8 stones a +0 dagger (2, 9, D:10) a +0 whip (4, 9, D:10) a +0 club (30, -9, D:10) a +0 robe (33, -9, D:10) a +0 leather armour a +0 flail (34, -10, D:10) a +0 flail (34, -9, D:10) a +0 dagger (34, -8, D:10) a +0 whip (35, -11, D:10) a +0 chain mail a +0 short sword (35, -9, D:10) a +0 plate armour a +0 war axe a +0 orcbow a +0 leather armour a +4 hand axe (36, -10, D:10) a +0 scale mail a +0 club (37, -9, D:10) a +0 short sword a +0 plate armour (38, 4, D:10) a +0 club (39, 4, D:10) a +0 spear (41, 2, D:10) a +0 whip (41, 4, D:10) a +0 halberd (42, 2, D:10) a +0 flail (42, 3, D:10) a +0 ring mail a +2 heavy trident Level 11 of the Dungeon (0, 0, D:11) a +0 flail (4, 6, D:11) a +0 giant club a +0 giant club (4, 25, D:11) a +2 dagger of venom (13, -17, D:11) a +1 dagger of protection (21, 11, D:11) a +0 long sword (28, 17, D:11) a +1 dagger of venom a +0 robe (28, 19, D:11) a +0 flail (29, 18, D:11) a +0 mace (29, 19, D:11) a +0 hand axe a +0 scale mail (30, 14, D:11) a +0 club (30, 24, D:11) 3 silver javelins (31, 20, D:11) a +0 robe (31, 21, D:11) 4 large rocks (33, 9, D:11) an orb of mayhem (37, 3, D:11) a +0 flail (38, 3, D:11) a +0 hand axe a +0 chain mail (39, 1, D:11) a +2 short sword of freezing (56, -9, D:11) a +0 plate armour (58, -4, D:11) the necromancy staff of Dishonour {rN+ Str+6 Necro} [staff of necromancy] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Necro: It increases the power of your Necromancy spells. (59, 21, D:11) a +0 hand axe (59, 22, D:11) a +0 glaive the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 chain mail (0, 1, Orc:1) a +1 heavy hand axe a +0 plate armour (1, 0, Orc:1) a +0 flail (11, 14, Orc:1) a +0 hand axe (11, 15, Orc:1) a +0 giant club (12, 13, Orc:1) a +0 club (12, 14, Orc:1) a +0 hand axe a +0 leather armour (12, 15, Orc:1) a +0 mace a +1 chain mail of poison resistance (12, 16, Orc:1) a +0 flail a +0 mace a +0 ring mail (13, 13, Orc:1) a +0 whip (13, 14, Orc:1) a +0 dagger a +0 robe (13, 16, Orc:1) a +0 halberd a +2 orcbow of flaming a +0 plate armour (14, 14, Orc:1) a +0 club a +0 leather armour (14, 15, Orc:1) a +0 dagger a +0 robe (14, 17, Orc:1) a +0 falchion (16, 18, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Lifo's Book Boutique (Shop contents are unknown) [Shop] Unluor's Book Shop (Shop contents are unknown) (0, 0, Orc:2) a +0 halberd a +0 plate armour (1, -2, Orc:2) a +0 dagger (1, -1, Orc:2) a +0 dagger of venom (still there?) a +0 robe (still there?) (1, 0, Orc:2) a +0 dagger a +0 robe (1, 1, Orc:2) a +0 dagger a +0 robe (2, -2, Orc:2) a +0 halberd a +0 plate armour (2, -1, Orc:2) a +0 glaive a +0 plate armour (2, 0, Orc:2) a +0 flail (3, -3, Orc:2) a +0 whip a +0 leather armour (3, -2, Orc:2) a +0 dagger a +2 robe (4, -4, Orc:2) a +0 mace (4, -3, Orc:2) a +0 trident a +0 plate armour (4, -2, Orc:2) a +0 dagger a +0 robe (4, -1, Orc:2) a +0 dagger (4, 0, Orc:2) a +0 dagger a +0 robe (5, -1, Orc:2) a +0 dagger a +0 robe (5, 0, Orc:2) a +0 dagger a +0 robe (5, 2, Orc:2) a +1 mace of protection (still there?) a +0 chain mail (still there?) (5, 11, Orc:2) 17 gold pieces (6, -2, Orc:2) a +0 dagger a +0 robe (6, 0, Orc:2) a +1 dagger of freezing (unseen) (6, 1, Orc:2) a +0 dagger a +0 robe (6, 3, Orc:2) a +2 short sword of holy wrath (unseen) (8, 9, Orc:2) 15 gold pieces (10, 12, Orc:2) 36 gold pieces Level 1 of the Lair of Beasts (1, -22, Lair:1) a +0 long sword (37, 7, Lair:1) a scarab talisman (42, -5, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (5, -8, Lair:2) a +0 glaive (7, -25, Lair:2) a +0 hat of intelligence (35, -22, Lair:2) a +0 quarterstaff (39, 1, Lair:2) the +0 leather armour "Ytulae" {Rampage MP+9} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. (46, -7, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (13, -1, Lair:3) a +0 robe (21, 39, Lair:3) a +0 ring mail (27, 25, Lair:3) a human skeleton (30, 49, Lair:3) a +0 leather armour (46, 12, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (20, 0, Lair:4) a +0 club (22, 32, Lair:4) a scarab talisman (23, 30, Lair:4) a +0 leather armour (24, -1, Lair:4) a human skeleton (25, -1, Lair:4) a spore talisman a human skeleton (46, -8, Lair:4) a serpent talisman (47, -18, Lair:4) a +0 long sword (47, 8, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (0, 14, Lair:5) a +0 pair of gloves (17, 21, Lair:5) a +0 hand axe (19, 21, Lair:5) the +5 trident of Friendship {entangle, rElec Will+ Int-4} rElec: It insulates you from electricity. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (20, 23, Lair:5) 2 flux baubles (60, 38, Lair:5) a +0 pair of gloves