Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 605574494430334303 0 kaleh the Cudgeller (level 1, 14/14 HPs) Began as an Octopode Wanderer on Aug 1, 2026. Got out of the dungeon alive. The game lasted 00:00:12 (1 turns). kaleh the Cudgeller (Octopode Wanderer) Turns: 1, Time: 00:00:13 Health: 14/14 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 hat (worn) Potions w - a potion of heal wounds Skills: + Level 2.0 Fighting + Level 2.0 Maces & Flails + Level 1.0 Dodging + Level 1.3 Stealth + Level 1.0 Spellcasting + Level 1.0 Conjurations + Level 1.1 Evocations + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 4% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 1% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, kaleh the Octopode Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 flail, a +0 hat, a potion of heal wounds; and the following spell memorised: Shock; and the following spells available to memorise: Mephitic Cloud. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..~~~~.~~~~... #..~~~~.~~~~..# #..~~~~.~~~~..# #..≈≈≈~.~~~~..# #..~≈~~.~~~≈..# #..P~≈...~~P..# #.............# #......@......# #.............# ...P≈~...~~P... ...~≈≈~.~~~~... ...~~~~.~~~~... ...~~~~.~~~~... ...~~~~.~~~~... .#.~~~~.~~~~... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaleh the Octopode Wanderer began the quest for the Orb. 0 | D:1 | kaleh set off with the following items: a +0 flail, a +0 | hat, a potion of heal wounds; and the following spell | memorised: Shock; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic