Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 14757396772236726013 0 kaleh the Digger (level 1, 13/13 HPs) Began as an Octopode Wanderer on Aug 1, 2026. Got out of the dungeon alive. The game lasted 00:00:11 (1 turns). kaleh the Digger (Octopode Wanderer) Turns: 1, Time: 00:00:11 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 hat (worn) Scrolls f - a scroll of fear Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 2.0 Dodging + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 3.0 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 10% 3d7 34% 3 Summon Seismosaurus Egg Summ/Erth 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, kaleh the Octopode Wanderer. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled LICHEY RIYGGA. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a +0 hat, a scroll of fear; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow, Summon Seismosaurus Egg. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # .# #. # # #.# #...# #.#..# ..#.# #.#.#.# #.#.#.#.#.?# #.≈≈≈≈~.# #.#≈...~#..# #.≈@..~.# #.#≈...~#..# #.≈≈≈≈~.# ..#.#.#.#..# .##.# #.#.### .. .# #.#.# # # # ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaleh the Octopode Wanderer began the quest for the Orb. 0 | D:1 | kaleh set off with the following items: a +0 short sword, a | +0 hat, a scroll of fear; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Stone Arrow, Summon Seismosaurus Egg. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, minmay_misc_feat_chi, st_stairs_2, chequers_mini_garden