Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 2922640447351549092 0 kaleh the Grave Robber (level 1, 13/13 HPs) Began as an Octopode Wanderer on Aug 1, 2026. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). kaleh the Grave Robber (Octopode Wanderer) Turns: 1, Time: 00:00:10 Health: 13/13 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles b - 10 poisoned darts (quivered) Scrolls t - a scroll of teleportation Skills: + Level 1.0 Fighting + Level 1.0 Axes + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.3 Stealth + Level 2.0 Spellcasting + Level 2.0 Necromancy + Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 7% 2d6 30% 3 Dispel Undead Necr 7% 3d8 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, kaleh the Octopode Wanderer. The transcendent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a parchment of Summon Small Mammal and a grey potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, 10 poisoned darts, a scroll of teleportation; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Vampiric Draining, Dispel Undead. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. ... .. #.. ... ... #.. ... ..# ..# #.# #.. #.##.##.# #.#.#.# ...###...###... .:.....@....... ...###...###... #.#.#.# #.##.##.# ..# #.# #!. ... ... ..# #.. ... .# #. ... # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaleh the Octopode Wanderer began the quest for the Orb. 0 | D:1 | kaleh set off with the following items: a +0 hand axe, 10 | poisoned darts, a scroll of teleportation; and the | following spell memorised: Kiss of Death; and the following | spells available to memorise: Vampiric Draining, Dispel | Undead. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, chequers_jeans