kaleh Level 1 of the Dungeon (12, -34, D:1) a ball python corpse (skeletalised by now) (22, -21, D:1) a +0 club (35, -17, D:1) a +0 hand axe (39, -36, D:1) a rat skeleton (39, -24, D:1) a ball python skeleton (41, -18, D:1) a bat skeleton (47, -30, D:1) a +0 helmet (50, -35, D:1) a +0 ring mail (51, -34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, -13, D:2) a +0 chain mail (2, 0, D:2) a frilled lizard corpse (skeletalised by now) (5, -29, D:2) the +2 leather armour "Kitemp" {Int+5 Dex-4 SInv} Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of boots (17, -32, D:2) a +0 spear (23, -2, D:2) a +0 robe (25, -25, D:2) a rat skeleton (26, -31, D:2) a +0 mace (30, -16, D:2) a +0 spear (33, -4, D:2) a staff of air (35, -10, D:2) a +0 leather armour (40, -29, D:2) a +0 leather armour (40, 9, D:2) a +0 helmet Level 3 of the Dungeon (21, 22, D:3) a +0 ring mail (22, 19, D:3) a +0 dagger (29, 2, D:3) a +0 whip (34, 3, D:3) a +0 leather armour (41, 29, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (1, -1, D:4) a +0 club (1, 13, D:4) a +0 ring mail (3, -3, D:4) 10 gold pieces (11, 16, D:4) a hobgoblin corpse (12, -5, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour