Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 8983434934952240506 0 kaleh the Apothecary (level 1, 13/13 HPs) Began as an Octopode Wanderer on Aug 2, 2026. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). kaleh the Apothecary (Octopode Wanderer) Turns: 1, Time: 00:00:07 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) Wands a - a wand of flame (4) Scrolls f - a scroll of fear Skills: + Level 1.0 Fighting + Level 2.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Spellcasting + Level 3.2 Alchemy + Level 1.1 Evocations + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 16% 1d1 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Alch/Erth 2% N/A 82% 4 Sticky Flame Fire/Alch 4% 2d4 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, kaleh the Octopode Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a parchment of Hailstorm. Found a staircase leading out of the dungeon. You begin with the following items: a +0 sling, a wand of flame (4), a scroll of fear; and the following spell memorised: Poisonous Vapours; and the following spells available to memorise: Petrify, Sticky Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### . #ß.ß#.. ....... ....... ##..ß.... #ß..:.... #@....... #ß....... ##..ß.... ....... ....... #ß.ß#.. #### # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaleh the Octopode Wanderer began the quest for the Orb. 0 | D:1 | kaleh set off with the following items: a +0 sling, a wand | of flame (4), a scroll of fear; and the following spell | memorised: Poisonous Vapours; and the following spells | available to memorise: Petrify, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains