Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 9755544837178787544 71 kaleh the Chiller (level 4, -1/33 HPs) Began as a Revenant Ice Elementalist on Sept 20, 2026. Slain by a gnoll ... wielding a +0 halberd (3 damage) ... on level 3 of the Dungeon. The game lasted 00:08:39 (2640 turns). kaleh the Chiller (Revenant Ice Elementalist) Turns: 2640, Time: 00:08:40 Health: -1/33 AC: 5 Str: 11 XL: 4 Next: 5% Magic: 3/7 EV: 11 Int: 24 God: Gold: 157 SH: 0 Dex: 9 Spells: 5/8 levels left rFire + + . (33%) - Nothing wielded rCold + + . (33%) (no offhand) rNeg + + + (0%) d - +1 robe of the Solstice {Rampage rF++ Int+2} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.25/turn b - +6 ring of intelligence MPRegen 0.10/turn %: rampage @: mighty A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons f - a +3 rapier Armour a - a +0 robe d - the +1 robe of the Solstice (worn) {Rampage rF++ Int+2} (You took it off a goblin on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. e - a +1 pair of gloves (worn) Jewellery b - a +6 ring of intelligence (worn) c - a ring of protection from cold (worn) Wands e - a wand of paralysis (4) Scrolls x - a scroll of amnesia a - a scroll of enchant armour c - a scroll of silence {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of fear {unknown} i - a scroll of identify h - 2 scrolls of enchant weapon {unknown} m - a scroll of noise {unknown} n - a scroll of summoning {unknown} q - a scroll of brand weapon {unknown} Potions g - a potion of magic e - a potion of enlightenment j - a potion of brilliance {unknown} k - a potion of haste {unknown} l - a potion of moonshine {unknown} o - a potion of lignification {unknown} Skills: + Level 2.4 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 0.1 Translocations * Level 5.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Blink Tloc 6% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 56% 1d9 3% 3 Ozocubu's Armour Ice 28% N/A 3% 3 Summon Ice Beast Ice/Summ 16% N/A 11% 3 Poisonous Vapours Alch/Air 12% 1d1 12% 1 Shock Conj/Air 12% 1d3 12% 1 Jinxbite Hex 6% 2d2 17% 2 Momentum Strike Conj/Tloc 6% 3d8 17% 2 Scorch Fire 6% 2d5 17% 2 Passage of Golubria Tloc 3% N/A 71% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 73% 4 Brom's Barrelling Bould Conj/Erth 3% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The gnoll is lightly wounded. The gnoll misses you. The gnoll hits you from afar with a +0 halberd. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) You freeze the gnoll! You kill the gnoll! You barely miss the gnoll. The gnoll throws a throwing net. The throwing net closely misses you. You have reached level 4! You rampage towards the gnoll! Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? Okay, then. The gnoll closely misses you. The gnoll hits you with a +0 halberd. The gnoll hits you but does no damage. There is a stone staircase leading up here. The gnoll closely misses you. The gnoll hits you with a +0 halberd! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You feel better. The gnoll misses you. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. It was a potion of might. You feel very mighty all of a sudden. The gnoll closely misses you. The gnoll hits you with a +0 halberd. You die... #...# #.............+.# ###...### #.#####......)#.# #.'...'.#######.#...'.......#.# #.#...#.........#.###.......#.# #.#######...........#.......#.# #.# #.......###.#.####+#....# #.# #.###.#.# #.#.# #.#)#### #.# #.# #.#.###.#.# #.#.# #.#####.###.#...#.#.####.<.#### #...........#.j...#...........# #########.######@.........#.###.# ...............j.j......#.....#^# #.#######.#..####.....).......... #.# #.#.......####....#.#.#.# #.# #.#...##### #..........# #.# #.#.......# #....##..... #.# #.#..####.# #........#.. #.# #.#.....#.# #....#...### #.#######.#....##.####....#...##) #†........#)...##.....#'#.....##' ###########....######.#.####..#.. You could see 3 gnolls. Vanquished Creatures 3 adders A gnoll (D:4) 3 endoplasms 4 hobgoblins 4 jackals (D:2) A quokka (D:3) A ball python (D:3) 7 bats A frilled lizard (D:3) 7 goblins 7 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaleh the Revenant Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 369 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 1032 | D:2 | Identified the +1 robe of the Solstice {Rampage rF++ Int+2} 1075 | D:2 | Reached skill level 5 in Ice Magic 1280 | D:2 | Learned a level 1 spell: Poisonous Vapours 1280 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1280 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 2481 | D:3 | Learned a level 2 spell: Blink 2636 | D:4 | Reached XP level 4. HP: 28/33 MP: 3/7 2640 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, feat_on_display, minivault_23 D:2: layout_basic, grunt_decor_arrowhead, minivault_27 D:3: layout_basic D:4: layout_layer_cave, vehumet_altar_wand_db, nicolae_overflow_crystal_walls, minmay_temple_entry_statues_pillars, serial_library_regret_index_split_case Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Ice Magic | 5 | 5.3 Stealth | | 2.1 Spellcasting | | 2.6 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Spellclaws | 24 | || 24 Normal | 20 | || 20 Melee: Unarmed | 44 | || 44 Cast: Freeze | 58 | || 58 Drink: Curing | | 1 || 1 Might | | 1 || 1 Read: Identify | 2 | || 2 Enchant armour | 1 | || 1 Amnesia | 1 | || 1 Armour: Robe | 38 | 6 || 44 Dodge: Dodged | 46 | 5 || 51