kareem Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, 16, D:1) a +0 scale mail (8, 19, D:1) a +0 dagger a kobold skeleton (11, -10, D:1) a +0 whip (15, -23, D:1) a +0 dagger (18, -21, D:1) a bat skeleton (19, -31, D:1) a +0 dagger (20, -2, D:1) a bat skeleton (24, -1, D:1) a +0 whip (38, -32, D:1) 6 stones (39, -18, D:1) a quokka corpse (skeletalised by now) (42, -24, D:1) a +0 dagger (42, -22, D:1) a hobgoblin corpse (skeletalised by now) (50, 16, D:1) 2 stones a +0 short sword a kobold skeleton (52, -30, D:1) a +0 dagger (53, -24, D:1) a +0 whip (56, -10, D:1) a bat corpse (skeletalised by now) (61, -30, D:1) a +0 club (62, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (0, 10, D:2) a +0 robe (2, 2, D:2) a +0 dagger (3, -1, D:2) a +1 dagger of freezing (3, 11, D:2) a +0 falchion (5, 7, D:2) a hobgoblin skeleton (5, 15, D:2) a +0 dagger (7, 7, D:2) a +0 dagger 5 stones a kobold skeleton (10, 1, D:2) a +0 flail a gnoll corpse (skeletalised by now) (11, 1, D:2) a +0 sling (11, 2, D:2) a +0 flail a gnoll corpse (skeletalised by now) (12, 1, D:2) a +0 club (15, 3, D:2) a +0 scale mail a +0 short sword the human skeleton of Terence (16, -1, D:2) a +0 dagger (18, 33, D:2) a +0 short sword a kobold skeleton (23, -6, D:2) a +0 helmet (30, 18, D:2) 5 stones (31, 5, D:2) 6 poisoned darts (32, 0, D:2) a +0 ring mail (32, 15, D:2) a +0 short sword (38, 5, D:2) a +0 ring mail (46, -1, D:2) a +0 whip a stone Level 3 of the Dungeon [Shop] Ximup's Distillery a potion of enlightenment (55 gold) 2 potions of degeneration (22 gold) a potion of degeneration (11 gold) a potion of attraction (33 gold) (0, 0, D:3) a +0 club (1, 31, D:3) 6 stones (3, -6, D:3) a +0 dagger (8, -6, D:3) a +0 short sword (12, 2, D:3) a +0 leather armour (12, 37, D:3) an adder skeleton (13, 14, D:3) a +0 falchion (17, 29, D:3) a +0 spear (24, 5, D:3) an adder skeleton (25, 29, D:3) a +0 pair of boots (37, 4, D:3) a jackal skeleton (38, 3, D:3) a jackal skeleton (42, 5, D:3) a stone (44, 37, D:3) 2 stones (47, 37, D:3) a +0 pair of boots (52, -5, D:3) a bat skeleton (57, 38, D:3) a hobgoblin skeleton Level 4 of the Dungeon [Shop] Uhuixzef's Antique Armour Emporium a +0 barding (437 gold) a +0 leather armour (38 gold) a +0 robe (13 gold) a +0 ring mail (76 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (2371 gold) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. a +1 scale mail of fire resistance (304 gold) a +0 robe of willpower (146 gold) (1, -20, D:4) a +0 barding (1, 15, D:4) a +0 hand axe (20, 7, D:4) a +0 club an orc skeleton (21, -9, D:4) a +0 leather armour (31, -28, D:4) a hound skeleton (37, -9, D:4) a +0 whip an orc skeleton (42, -5, D:4) a quokka corpse (skeletalised by now) (44, 6, D:4) a maw talisman (50, -25, D:4) a +0 dagger (50, 0, D:4) an adder skeleton (55, -25, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) 4 stones (6, -7, D:5) a +0 leather armour (26, -1, D:5) a +0 plate armour (32, 5, D:5) a +0 ring mail 3 boomerangs a +0 hand axe an orc skeleton (33, 5, D:5) a +0 leather armour a +0 dagger an orc skeleton (34, -14, D:5) a +0 club (34, -13, D:5) a +0 flail a +2 whip of venom (34, 5, D:5) a +0 club (36, 6, D:5) a +0 club (43, -12, D:5) 6 stones (49, -9, D:5) a +0 dire flail 6 poisoned darts a hound skeleton a kobold skeleton (53, -19, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Juiduami's Distillery a potion of mutation (96 gold) a potion of mutation (96 gold) [Shop] Ceppay's Armour Shoppe a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +3 leather armour of fire resistance (312 gold) a +0 scale mail (52 gold) a +0 plate armour (299 gold) [Shop] Cyxowno's Distillery (Shop contents are unknown) (0, 0, D:6) an adder skeleton (5, 8, D:6) a +0 robe a +0 dagger an orc skeleton (7, -29, D:6) a +0 giant club an ogre skeleton (7, -28, D:6) a +0 orcbow (7, -9, D:6) a +0 whip a gnoll skeleton (10, -10, D:6) a hound skeleton (21, 15, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (23, -27, D:6) a +0 giant spiked club an iguana corpse (skeletalised by now) (35, -6, D:6) a +0 orcbow a centaur skeleton (40, 3, D:6) a scroll of noise (46, 5, D:6) a curare-tipped dart a +0 whip 3 stones a +0 club a kobold corpse (skeletalised by now) (47, -32, D:6) a +0 club an orc skeleton (47, 5, D:6) a +0 dagger a kobold corpse (skeletalised by now) (49, 11, D:6) a +0 trident a +0 leather armour an orc skeleton (50, 9, D:6) a +0 dagger a +0 robe an orc skeleton (50, 10, D:6) a +0 mace an orc skeleton (51, -41, D:6) 2 stones (53, -9, D:6) a +0 short sword of protection a -1 spear of flaming (57, -1, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, -1, D:7) a +0 leather armour a +0 hand axe an orc skeleton (10, -7, D:7) a +0 chain mail a +0 short sword (11, -3, D:7) a +0 robe a +1 hand axe (14, -2, D:7) 5 stones a +0 robe (16, 0, D:7) a +0 dagger an orc skeleton (16, 2, D:7) a +0 robe (17, 17, D:7) 4 javelins (25, -12, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, 10, D:7) a +0 mace (28, 4, D:7) a +0 robe a +0 dagger (28, 5, D:7) a +0 robe a +0 dagger an orc skeleton (32, -8, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -13, D:7) 5 stones (42, 5, D:7) a +0 falchion (44, -4, D:7) a +0 helmet (51, 2, D:7) a +0 sling (51, 5, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (53, 23, D:7) a +0 leather armour (54, 23, D:7) a +2 whip of venom a +0 scale mail of fire resistance a +0 spear the demonspawn corpse of Amaemon (skeletalised by now) (56, -9, D:7) a +0 flail (57, 11, D:7) 6 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a kobold skeleton (1, 0, D:8) a +0 short sword 14 poisoned darts a +0 dagger a kobold skeleton (4, -2, D:8) a +0 club (5, -1, D:8) a +0 leather armour (7, -4, D:8) 8 stones (10, -3, D:8) 5 stones (12, -1, D:8) a +0 halberd (15, -1, D:8) a +0 spear (20, -1, D:8) a +0 spear a gnoll skeleton (26, 23, D:8) a +0 club (26, 24, D:8) a +0 whip a gnoll corpse (skeletalised by now) (27, 22, D:8) a +0 club an orc skeleton (28, 11, D:8) a +4 dagger a curare-tipped dart a +0 whip a kobold skeleton (29, 11, D:8) a +0 dagger 2 stones a +0 short sword a +0 club a +1 scimitar of flaming a kobold skeleton a kobold skeleton (30, 10, D:8) a +0 club (30, 12, D:8) a +0 dagger a kobold skeleton (31, 24, D:8) a +0 ring mail a +0 mace (33, 24, D:8) 3 stones a +0 club a curare-tipped dart a +0 dagger a kobold skeleton a kobold skeleton (34, 24, D:8) a +0 falchion 8 poisoned darts a +0 club a +0 short sword a +1 robe of willpower a +4 dagger of chaos the human skeleton of Psyche a kobold skeleton (35, 11, D:8) a +0 morningstar (36, 22, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (36, 29, D:8) a +0 rapier (37, 9, D:8) a +0 sling (37, 11, D:8) a +0 club (39, 17, D:8) a staff of death (41, -1, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (3, -11, D:9) a yak skeleton (10, -26, D:9) a potion of degeneration (10, -18, D:9) 7 stones a +0 whip a gnoll skeleton (10, -14, D:9) a +0 flail a +0 halberd a gnoll skeleton (13, -1, D:9) a +2 heavy dire flail a +0 giant club (17, -7, D:9) a +0 chain mail (24, 1, D:9) a +0 spear a gnoll skeleton (28, -27, D:9) a staff of fire (32, -4, D:9) a +0 ring mail a +0 trident of venom (32, -3, D:9) a +0 club a gnoll skeleton (34, -12, D:9) a +0 dagger (35, -41, D:9) a +0 spear a gnoll skeleton (37, -38, D:9) a +0 ring mail a +0 spear (38, -35, D:9) a +0 whip (39, -20, D:9) a yak skeleton (40, -21, D:9) a yak skeleton (42, -12, D:9) a +0 leather armour (46, -9, D:9) the +5 hand axe of the Warrior {holy, MP-9 Str+7 Stlth+} Str+7: It affects your strength (+7). MP-9: It affects your magic capacity (-9). Stlth+: It makes you more stealthy. (50, -33, D:9) a howler monkey skeleton (53, -20, D:9) a +0 orcbow (55, -38, D:9) a +5 dagger of freezing a +0 robe a +2 dagger a +0 robe a +2 heavy battleaxe a +0 robe a +1 battleaxe of freezing a +0 robe a +4 scimitar a +0 robe Level 10 of the Dungeon (28, -11, D:10) the +4 hand axe of the Nexus {protect, Dex+3} Dex+3: It affects your dexterity (+3). (43, -5, D:10) a +0 club (46, -14, D:10) a +0 troll leather armour a troll skeleton (47, -13, D:10) a +0 falchion Level 11 of the Dungeon Level 12 of the Dungeon (29, -28, D:12) a +0 whip (32, -26, D:12) a troll corpse (skeletalised by now) (33, -39, D:12) a scroll of poison (33, -37, D:12) a +0 short sword (37, -25, D:12) a +1 halberd of venom (43, -24, D:12) a +0 whip (45, -17, D:12) a +0 hand axe (48, -17, D:12) a yak corpse (skeletalised by now) (48, -16, D:12) a yak corpse (skeletalised by now) (49, -29, D:12) a +0 robe (49, -16, D:12) a yak corpse (skeletalised by now) (49, -15, D:12) a yak corpse (skeletalised by now) (51, -11, D:12) a +0 club Level 13 of the Dungeon Level 14 of the Dungeon (0, 0, D:14) a +0 robe (6, 11, D:14) a +0 orcbow a centaur corpse (skeletalised by now) (7, 17, D:14) a +0 dagger (15, -5, D:14) a +0 dagger an elf corpse (skeletalised by now) (48, 8, D:14) 5 large rocks a cyclops corpse (skeletalised by now) (51, -19, D:14) a +0 shortbow (58, -22, D:14) 4 large rocks a cyclops corpse (skeletalised by now) Level 15 of the Dungeon (21, 0, D:15) a +0 mace (22, 0, D:15) a +0 flail (23, -5, D:15) a hell rat corpse (skeletalised by now) (23, -3, D:15) a hell rat corpse (skeletalised by now) (24, -5, D:15) a +0 robe a +0 dagger (46, 3, D:15) a ring of positive energy (54, -20, D:15) a +0 falchion (58, -18, D:15) a scroll of poison the Ecumenical Temple Level 1 of the Orcish Mines (29, -12, Orc:1) a +0 troll leather armour a +0 giant club a +0 giant spiked club a troll corpse (skeletalised by now) (30, -14, Orc:1) a human skeleton (30, -12, Orc:1) a +0 giant spiked club a +0 giant club a troll corpse (skeletalised by now) (30, -11, Orc:1) 2 large rocks a cyclops corpse (skeletalised by now) (32, -22, Orc:1) a human skeleton (32, -6, Orc:1) a human skeleton (35, -15, Orc:1) a +0 demon trident of freezing (35, -14, Orc:1) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (36, -15, Orc:1) a stone (36, -14, Orc:1) the +8 plate armour of the Forsaken Yaks {*Corrode Will++ SInv Stlth+} Will++: It greatly increases your willpower. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (36, -13, Orc:1) an amulet of the acrobat (37, -13, Orc:1) a +1 pair of gloves (38, -14, Orc:1) 6 large rocks (39, -20, Orc:1) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (39, -19, Orc:1) 2 large rocks a cyclops corpse (skeletalised by now) (39, -8, Orc:1) a +0 giant spiked club a +0 dire flail (41, -18, Orc:1) a human skeleton (41, -10, Orc:1) a human skeleton Level 2 of the Orcish Mines [Shop] Beloca's Distillery a potion of degeneration (14 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) a potion of might (56 gold) 2 potions of curing (84 gold) a potion of degeneration (14 gold) 2 potions of might (112 gold) a potion of degeneration (14 gold) [Shop] Onlirur's Antique Weapon Shop a +0 dagger (36 gold) a +0 rapier (72 gold) a +4 quarterstaff (468 gold) a +0 quarterstaff (72 gold) a +2 shortbow of freezing (313 gold) a +2 glaive of protection (356 gold) a +3 spear of flaming (403 gold) a +0 battleaxe (117 gold) [Shop] Xykafu's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of poison (48 gold) a scroll of teleportation (36 gold) a scroll of poison (48 gold) a scroll of poison (48 gold) a scroll of revelation (90 gold) [Shop] Kuseuqom's Magic Scroll Shoppe a scroll of fog (40 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of vulnerability (40 gold) a scroll of silence (95 gold) a scroll of revelation (75 gold) [Shop] Boryloli's Magic Scroll Emporium a scroll of noise (14 gold) a scroll of poison (56 gold) a scroll of identify (28 gold) a scroll of silence (133 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) (0, 0, Orc:2) a +0 flail a +0 chain mail (1, 0, Orc:2) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (1, 1, Orc:2) a +0 war axe a +0 leather armour (2, -2, Orc:2) a +0 whip (15, -4, Orc:2) the granite talisman of Ulisiher {Dex+4 Slay+3} [granite talisman] Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Level 1 of the Elven Halls (11, -13, Elf:1) a +0 short sword a +0 short sword (15, -10, Elf:1) a +0 scale mail (15, -9, Elf:1) a +0 rapier of protection (27, 1, Elf:1) a +1 hand axe of electrocution (28, 1, Elf:1) a +6 dagger a +0 leather armour an elf skeleton (29, -5, Elf:1) a +2 short sword of holy wrath an elf skeleton (29, -3, Elf:1) a +0 short sword a +0 leather armour an elf skeleton (30, 1, Elf:1) a +0 longbow a +0 dagger a +3 leather armour Level 2 of the Elven Halls [Shop] Pabbe's Gadget Gallery a wand of roots (6) (187 gold) a wand of flame (7) (63 gold) a wand of light (5) (273 gold) a wand of paralysis (5) (156 gold) (0, 0, Elf:2) a +2 heavy glaive (1, -1, Elf:2) a +0 vampiric quick blade (3, 0, Elf:2) a +0 scimitar a +2 buckler (22, 24, Elf:2) a +0 dagger (23, 23, Elf:2) a +2 long sword of protection a +0 chain mail a +0 longbow a +0 dagger 6 stones a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (39, -4, Elf:2) a +0 short sword (39, 19, Elf:2) a +0 orcbow (44, 26, Elf:2) a scroll of torment (54, -9, Elf:2) a +0 short sword a +0 scale mail Level 3 of the Elven Halls [Shop] Idasah's Armour Emporium a +0 scale mail (68 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 leather armour (34 gold) an orb of light (272 gold) a +4 plate armour of cold resistance (850 gold) a +0 leather armour (34 gold) a +0 leather armour (34 gold) [Shop] His Don's General Store a scroll of revelation (97 gold) 2 atropa-tipped darts (23 gold) a wand of flame (7) (63 gold) a potion of haste (130 gold) a scroll of brand weapon (123 gold) 9 stones (11 gold) 6 stones (7 gold) a +0 dagger (26 gold) a +0 flail (45 gold) [Shop] Jinenytt's General Store 3 stones (5 gold) a +0 robe (11 gold) 2 stones (3 gold) a scroll of teleportation (51 gold) a +5 short sword of draining (550 gold) a scroll of identify (34 gold) an amulet of regeneration (510 gold) 7 stones (11 gold) [Shop] Vuota's Weapon Emporium a +1 long sword of flaming (252 gold) 6 stones (11 gold) the +5 orcbow "Komm" {freeze, *Corrode rElec Will+ MP+9} (1219 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. a +0 orcbow (66 gold) 6 stones (11 gold) 4 stones (7 gold) 5 stones (9 gold) 5 stones (9 gold) 4 atropa-tipped darts (68 gold) 8 stones (15 gold) [Shop] Migu's Book Shop a manual of Short Blades (1120 gold) a book of Beasts (504 gold) a book of the Senses (392 gold) the Grimoire of Excavation and the Fifth Circle (532 gold) Spells Type Level a - Sandblast Earth 1 b - Momentum Strike Conjuration/Translocation 2 c - Passwall Earth 3 d - Leda's Liquefaction Alchemy/Earth 4 e - Animate Armour Summoning/Earth 4 a book of Spatial Translocations (252 gold) (0, 0, Elf:3) the +8 storm bow {elec, penet} (16, -27, Elf:3) the +0 chain mail of the Guilds {Harm *Slow Str-2 Slay+6} Str-2: It affects your strength (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (17, -25, Elf:3) the +6 halberd of Taxation {flame, *Rage rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). the ring "Cumpax" {EV+5 Dex-5 SInv Stlth+} [ring of evasion] EV+5: It affects your evasion (+5). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (17, -19, Elf:3) the +1 falchion of the Shore {flame, ^Contam rElec rN+ Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (18, -31, Elf:3) the +10 falchion of the Heavens {venom, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (21, -43, Elf:3) a +0 short sword an elf corpse (skeletalised by now) (23, -44, Elf:3) a +2 long sword of protection an elf corpse (skeletalised by now) (23, -43, Elf:3) a +0 rapier (24, -45, Elf:3) a +0 ring mail a +0 long sword (24, -44, Elf:3) a +0 short sword (27, -39, Elf:3) a +0 long sword (32, -2, Elf:3) the staff of Qinuriv {rElec rPois rF+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (43, 2, Elf:3) a +0 rapier (59, -23, Elf:3) a +0 rapier a +0 leather armour (61, -23, Elf:3) a +0 dagger a +0 long sword an elf corpse (skeletalised by now) (62, -27, Elf:3) a +0 short sword a +0 scale mail (62, -24, Elf:3) a +2 dagger of protection a +0 ring mail a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (62, -1, Elf:3) a +0 scale mail an elf corpse (skeletalised by now) (63, -26, Elf:3) a +1 short sword of draining a +0 buckler (63, -1, Elf:3) a +0 short sword a potion of degeneration (64, -26, Elf:3) a +0 short sword (64, -24, Elf:3) a +0 rapier (65, -38, Elf:3) a +1 trident of protection (65, -11, Elf:3) 6 scrolls of identify Level 1 of the Lair of Beasts (13, 23, Lair:1) a black mamba corpse (skeletalised by now) (20, -22, Lair:1) a cane toad skeleton (21, -7, Lair:1) a wolf skeleton (26, -25, Lair:1) a +0 whip (46, 24, Lair:1) a yak skeleton a yak skeleton (54, 6, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +4 trident of freezing (7, -9, Lair:2) 8 stones a book of Blood (15, -5, Lair:2) a +0 quarterstaff (16, 6, Lair:2) a black mamba skeleton (17, -17, Lair:2) a yak skeleton a yak skeleton a yak skeleton (17, -16, Lair:2) a yak skeleton (19, 29, Lair:2) a rime drake skeleton (22, 13, Lair:2) 4 stones (23, 14, Lair:2) a polar bear skeleton (30, 32, Lair:2) a +0 pair of boots (36, 29, Lair:2) a yak skeleton (36, 30, Lair:2) a yak skeleton (39, -16, Lair:2) a +0 scimitar (44, 7, Lair:2) a yak skeleton (45, 6, Lair:2) a yak skeleton a yak skeleton (47, 6, Lair:2) a yak skeleton (49, -6, Lair:2) a komodo dragon corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 barding a +2 longbow of flaming (4, -4, Lair:3) a hydra skeleton (7, -11, Lair:3) a +0 robe (8, -11, Lair:3) 6 stones (8, -8, Lair:3) a snapping turtle corpse (skeletalised by now) (9, 2, Lair:3) a +0 long sword (12, 1, Lair:3) a +0 shortbow (15, -1, Lair:3) a komodo dragon skeleton (16, -1, Lair:3) a hell rat skeleton (47, -20, Lair:3) a +0 leather armour (49, -16, Lair:3) a yak skeleton (49, -14, Lair:3) a yak skeleton (51, -14, Lair:3) a yak skeleton (66, 12, Lair:3) 8 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak skeleton a cane toad skeleton (6, 14, Lair:4) a bullfrog skeleton (10, 20, Lair:4) a water moccasin skeleton (30, 38, Lair:4) a dream sheep skeleton (32, -1, Lair:4) a hog skeleton (34, 19, Lair:4) a cane toad skeleton (36, 19, Lair:4) a rime drake skeleton (43, 5, Lair:4) a hog skeleton (43, 6, Lair:4) a hog skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a death yak skeleton (1, -2, Lair:5) a wolf skeleton (1, -1, Lair:5) a yak skeleton (1, 0, Lair:5) an elephant skeleton (2, -1, Lair:5) a yak skeleton a komodo dragon skeleton (2, 0, Lair:5) a yak skeleton a death yak skeleton a yak skeleton (9, -5, Lair:5) a +2 pair of gloves (13, -36, Lair:5) the +8 short sword "Humiutau" {antimagic, rC+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (16, -3, Lair:5) a polar bear corpse (skeletalised by now) (20, -7, Lair:5) a rime drake skeleton (22, -21, Lair:5) an orb of energy (22, -19, Lair:5) the +4 falchion "Isaanal" {heavy, ^Fragile rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. (23, -29, Lair:5) a merfolk skeleton (23, -18, Lair:5) a +0 trident (23, -15, Lair:5) a +0 short sword (24, -18, Lair:5) a +0 chain mail (25, -20, Lair:5) a staff of cold (25, -19, Lair:5) a +3 rapier of draining (35, 8, Lair:5) an electric eel skeleton (36, 2, Lair:5) a komodo dragon skeleton (37, -32, Lair:5) 4 stones (37, 4, Lair:5) an electric eel skeleton (39, -31, Lair:5) a blink frog skeleton (40, 1, Lair:5) a blink frog skeleton (42, 5, Lair:5) a manticore skeleton (43, -32, Lair:5) a cane toad corpse (skeletalised by now) (44, 0, Lair:5) a cane toad skeleton (44, 12, Lair:5) a rime drake corpse (skeletalised by now) (45, -29, Lair:5) a cane toad skeleton (45, 2, Lair:5) a blink frog skeleton (46, -6, Lair:5) a polar bear skeleton (49, 0, Lair:5) a blink frog skeleton (49, 9, Lair:5) a black mamba skeleton (51, 2, Lair:5) a wolf skeleton (53, -10, Lair:5) a blink frog skeleton (53, -1, Lair:5) a yak skeleton a yak skeleton (53, 0, Lair:5) a yak skeleton (53, 1, Lair:5) a yak skeleton (53, 3, Lair:5) a blink frog skeleton (54, -30, Lair:5) 4 stones (54, -4, Lair:5) a blink frog skeleton (54, -1, Lair:5) a wind drake skeleton (54, 0, Lair:5) a wind drake skeleton (54, 1, Lair:5) a yak skeleton a yak skeleton a yak skeleton (55, -2, Lair:5) a hydra skeleton (55, 4, Lair:5) a hydra skeleton (58, -43, Lair:5) a +1 plate armour of cold resistance (58, 7, Lair:5) 9 stones (59, 4, Lair:5) an elephant skeleton (61, -24, Lair:5) a manticore skeleton Level 1 of the Shoals (5, 18, Shoals:1) a +1 spear of draining a +5 ring of evasion a +0 glaive of draining the ring "Honiopuim" {rPois rN+ rCorr Str+3 Dex-4} [ring of positive energy] Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +1 halberd of draining (13, 20, Shoals:1) the staff of the Hidden Vale {rC+ Int+2 SInv Ice Air} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (35, 0, Shoals:1) a ring of protection from fire (35, 4, Shoals:1) a +2 sling of electrocution a +0 club a faun corpse (skeletalised by now) (36, 4, Shoals:1) a +0 sling a +0 club a faun corpse (skeletalised by now) (37, 4, Shoals:1) a +0 sling a +0 quarterstaff (41, 6, Shoals:1) a +1 helmet (51, 16, Shoals:1) 2 boomerangs (still there?) a +1 trident of venom (still there?) Level 2 of the Shoals [Shop] Tristan's Dragon-Slaying Spoils +0 steam dragon scales (560 gold) +0 acid dragon scales (560 gold) +0 swamp dragon scales (700 gold) the +0 fire dragon scales "Ocegal" {+Inv rPois rF++ rC- Dex+6 Slay-5} (977 gold) Dex+6: It affects your dexterity (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. +Inv: It lets you turn invisible. the +0 ice dragon scales "Niolach" {*Corrode *Slow rF- rC++ Str+9 Stlth+} (1085 gold) Str+9: It affects your strength (+9). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. +0 pearl dragon scales (1400 gold) +2 shadow dragon scales (1288 gold) +0 storm dragon scales (1120 gold) +0 gold dragon scales (1120 gold) quicksilver dragon scales (840 gold) (35, 4, Shoals:2) a +0 sling a +0 club (40, 26, Shoals:2) a +0 rapier a +0 robe (41, 25, Shoals:2) a manticore corpse (skeletalised by now) Level 3 of the Shoals (0, 0, Shoals:3) the +1 quarterstaff "Tofialapn" {flame, Str+8} Str+8: It affects your strength (+8). (3, -13, Shoals:3) the +0 ring mail "Piamn" {MP+9} MP+9: It affects your magic capacity (+9). Level 4 of the Shoals [Shop] Amypim's Armour Emporium a +0 robe of willpower (115 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 chain mail (67 gold) a +0 plate armour (345 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +2 barding (525 gold) the +0 leather armour "Asoari" {Fly rCorr Int+7} (471 gold) Int+7: It affects your intelligence (+7). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 ring mail (60 gold) (0, 0, Shoals:4) a sea snake corpse (skeletalised by now) (2, -24, Shoals:4) a harpy corpse (skeletalised by now) (3, -22, Shoals:4) a +0 spear (4, -23, Shoals:4) a harpy corpse (skeletalised by now) (4, 4, Shoals:4) the +7 short sword of Oseyq Ogh {drain, rElec} rElec: It insulates you from electricity. an amulet of reflection (5, -23, Shoals:4) a manticore corpse (skeletalised by now) (5, -21, Shoals:4) a +0 rapier of draining a +0 robe (6, -23, Shoals:4) a sea snake corpse (skeletalised by now) (6, -20, Shoals:4) a +0 trident (7, -21, Shoals:4) a +0 leather armour 3 javelins a +3 heavy spear a merfolk corpse (skeletalised by now) (8, -31, Shoals:4) a +2 spear of flaming 2 javelins a +0 leather armour (8, 13, Shoals:4) a water nymph corpse (skeletalised by now) (9, -28, Shoals:4) a +0 rapier a +0 robe (10, -26, Shoals:4) a +0 leather armour a +0 trident of protection (11, -12, Shoals:4) a +4 antimagic spear (29, -11, Shoals:4) a wind drake corpse (skeletalised by now) (30, -33, Shoals:4) a snapping turtle corpse (skeletalised by now) (31, -31, Shoals:4) a harpy corpse (skeletalised by now) (31, -10, Shoals:4) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (46, -9, Shoals:4) a sea snake corpse (skeletalised by now) (55, 8, Shoals:4) the +1 hand axe of the Evil Eye {pain, ^Drain rElec rC+ rN+ Stlth+} rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (58, 4, Shoals:4) a +0 heavy trident 2 boomerangs Level 1 of the Spider Nest (0, 0, Spider:1) 4 stones (25, -21, Spider:1) a +0 mace Level 2 of the Spider Nest (0, 0, Spider:2) a ring of resist corrosion (6, -4, Spider:2) 3 poisoned darts (19, -21, Spider:2) the +8 orcbow of the Beastly God {heavy, rPois rF++ rC- SInv} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. (21, -5, Spider:2) the +6 great sword "Zyk Dump" {speed, Fly rC- rCorr SInv} rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (30, 4, Spider:2) 4 large rocks (34, -2, Spider:2) a +0 broad axe a +0 leather armour (41, 0, Spider:2) the +6 arbalest "Damnation" {damnation} (45, -35, Spider:2) 47 gold pieces (45, -34, Spider:2) a scroll of blinking (45, -33, Spider:2) the +0 helmet of Impermeability {+Blink rPois} rPois: It protects you from poison. +Blink: It lets you blink. (45, -32, Spider:2) a scroll of fear (45, -31, Spider:2) a wand of light (3) Level 3 of the Spider Nest Level 4 of the Spider Nest (8, 13, Spider:4) the +2 pair of gloves "Wubil" {*Slow rElec rF- Stlth+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (10, 2, Spider:4) an orb of energy (11, 5, Spider:4) a +1 hat Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (13, -10, Slime:5) the amulet of Perul {RegenMP+ Int+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). RegenMP+: It increases your rate of magic regeneration. (20, -1, Slime:5) the staff "Nuhiz" {rPois Dex+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (20, 6, Slime:5) the +1 quarterstaff "Xewab" {vamp, rElec rN+ Str-4} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (21, 5, Slime:5) the +9 plate armour of Lilacs {rElec Regen+ Str+6 Dex-4} Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Level 1 of the Vaults (0, 0, Vaults:1) the +2 scimitar "Embalmer" {antimagic, Fly rPois rCorr} rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (37, 12, Vaults:1) the +2 hat of the Swan {^Drain rC+ Str+7} Str+7: It affects your strength (+7). rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. (39, 11, Vaults:1) the ring of Pecereiw {Fire rCorr Int+3 Dex-2 SInv} [ring of fire] Fire: It enhances your fire magic. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Level 2 of the Vaults (0, 0, Vaults:2) the staff "Concordance" {rPois rC+ Tloc Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (5, -24, Vaults:2) a +0 chain mail a +3 battleaxe a human skeleton (6, -24, Vaults:2) a +0 robe a +0 dagger a human skeleton (15, -9, Vaults:2) a +0 arbalest a +0 scale mail a human corpse (skeletalised by now) (15, -8, Vaults:2) a +0 falchion (29, -47, Vaults:2) a +0 dire flail a +0 ring mail (38, -43, Vaults:2) a +0 arbalest (39, -42, Vaults:2) a +0 arbalest (40, -41, Vaults:2) a +0 arbalest (43, 9, Vaults:2) the +10 dagger "Wal Opu" {flame, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (52, 1, Vaults:2) a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) the +1 ring mail of Cunec {rElec rPois Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. (13, -17, Vaults:3) a +0 flail (16, -11, Vaults:3) a +0 great mace of protection (17, -10, Vaults:3) a +0 scale mail (17, -7, Vaults:3) a +0 flail a +0 ring mail Level 4 of the Vaults (0, 0, Vaults:4) the +7 shortbow of Deformation {flame, +Blink rC- rN+++ Str-4} Str-4: It affects your strength (-4). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. +Blink: It lets you blink. (1, 6, Vaults:4) a +1 great sword of flaming a fire giant skeleton (2, 4, Vaults:4) a glowing shapeshifter skeleton (9, 1, Vaults:4) a +2 arbalest of freezing a yaktaur corpse (skeletalised by now) (10, 0, Vaults:4) a yaktaur corpse (skeletalised by now) (10, 1, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (10, 9, Vaults:4) a +0 long sword a +0 ring mail (22, 4, Vaults:4) a +0 morningstar a +0 leather armour (25, 29, Vaults:4) the +6 broad axe of Jucequ Senou {heavy, rC+ rN+ Str-2 Int+3} Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. (53, 51, Vaults:4) a +0 dagger a +0 robe a human corpse (skeletalised by now) (54, 9, Vaults:4) a +0 scale mail a human corpse (skeletalised by now) (54, 52, Vaults:4) an ugly thing corpse (skeletalised by now) (54, 59, Vaults:4) a scroll of noise (58, 59, Vaults:4) a scroll of identify Level 1 of the Realm of Zot (0, 0, Zot:1) a storm dragon corpse (skeletalised by now) (12, 12, Zot:1) a +1 short sword of flaming a +0 long sword a +0 cloak a yellow draconian skeleton a white draconian skeleton (12, 13, Zot:1) 3 poisoned darts (14, 23, Zot:1) a +0 dire flail (15, 23, Zot:1) a +0 flail (16, 24, Zot:1) a +0 glaive (18, 20, Zot:1) a +0 war axe (56, 14, Zot:1) a +0 mace (61, 4, Zot:1) +0 storm dragon scales a storm dragon corpse (skeletalised by now) Level 2 of the Realm of Zot (0, 0, Zot:2) the amulet of Gepita {rN+ Will+ Regen+ Int+3 Slay+3} [amulet of regeneration] Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (unseen) (0, 2, Zot:2) a scroll of teleportation (0, 4, Zot:2) the ring "Bumnor" {rC+ EV+5 Str+3 Int+3} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (unseen) (2, 0, Zot:2) 16 gold pieces (2, 2, Zot:2) 2 potions of haste (2, 4, Zot:2) a +0 flail of protection (unseen) (4, 0, Zot:2) a wand of polymorph (5) (4, 4, Zot:2) the +0 chain mail of Hairiness {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (6, 0, Zot:2) a potion of mutation (6, 2, Zot:2) a potion of magic (6, 4, Zot:2) a book of Debilitation (8, 0, Zot:2) a +2 flail of holy wrath (unseen) (8, 2, Zot:2) a potion of berserk rage (8, 4, Zot:2) a ring of wizardry (26, -3, Zot:2) a book of Ice (26, -2, Zot:2) a +3 shortbow of freezing (unseen) (27, -3, Zot:2) a scroll of fog (28, -3, Zot:2) the +1 helmet "Qilonu" {^Drain Int+8} Int+8: It affects your intelligence (+8). ^Drain: It drains your maximum health when unequipped. (unseen) (29, -3, Zot:2) 22 gold pieces (30, -3, Zot:2) a +0 morningstar (30, -2, Zot:2) 18 gold pieces Level 3 of the Realm of Zot (1, -22, Zot:3) a +0 glaive a red draconian corpse (skeletalised by now) (40, -1, Zot:3) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (41, -3, Zot:3) a +1 chain mail of willpower (44, -12, Zot:3) +0 storm dragon scales a storm dragon skeleton (49, -9, Zot:3) 4 curare-tipped darts Level 4 of the Realm of Zot Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 battleaxe (1, -1, Zot:5) a +0 long sword a +0 cloak a purple draconian corpse (skeletalised by now) (1, 0, Zot:5) a +0 long sword a +0 cloak a purple draconian corpse (skeletalised by now) (2, -1, Zot:5) a +0 short sword (2, 0, Zot:5) a +0 flail a red draconian corpse (skeletalised by now) (23, -32, Zot:5) a +8 club of venom a +0 scimitar a ring of protection from cold (28, -31, Zot:5) a +11 heavy club (61, -17, Zot:5) a ring of willpower Level 1 of the Depths (0, 0, Depths:1) a +2 great sword of flaming (24, -7, Depths:1) a +0 ring mail a +3 dire flail of protection (29, -12, Depths:1) a +0 long sword a +0 leather armour a +2 kite shield of reflection a +0 battleaxe a +0 leather armour of willpower a tengu corpse (skeletalised by now) a tengu corpse (skeletalised by now) (47, 8, Depths:1) a dwarf skeleton (47, 20, Depths:1) the +10 chain mail "Beloukol" {rF- Dex+4} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. (47, 21, Depths:1) a +0 chain mail (48, 12, Depths:1) a dwarf skeleton (49, 16, Depths:1) a +0 demon whip of venom (49, 18, Depths:1) a dwarf skeleton (50, 18, Depths:1) a +0 scimitar of electrocution (50, 20, Depths:1) a dwarf skeleton (51, 18, Depths:1) a dwarf skeleton (51, 21, Depths:1) a +0 plate armour Level 2 of the Depths [Shop] Vimumeorr's Distillery a potion of mutation (160 gold) a potion of lignification (60 gold) a potion of degeneration (20 gold) a potion of berserk rage (100 gold) 3 potions of berserk rage (300 gold) a potion of mutation (160 gold) a potion of might (80 gold) a potion of enlightenment (100 gold) [Shop] Ankul's Antique Armour Shoppe a +0 chain mail (211 gold) a +0 scale mail (188 gold) the +1 chain mail "Vuog" {rPois rC- rCorr Str+2} (1104 gold) Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 ring mail (188 gold) a +0 ring mail (188 gold) a +2 ring mail of poison resistance (846 gold) a +2 robe of positive energy (690 gold) a +0 ring mail (188 gold) [Shop] Faec Qamm's Armour Emporium a +0 helmet (103 gold) a +0 chain mail (103 gold) a +0 plate armour (529 gold) a +0 robe (16 gold) a +3 chain mail of cold resistance (609 gold) a +3 chain mail (494 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 chain mail (103 gold) [Shop] Heamecez's Book Shoppe a book of Callings (462 gold) a book of Dangerous Friends (882 gold) a book of Fire (672 gold) a book of the Warp (1302 gold) a book of the Tundra (924 gold) a book of Battle (672 gold) (0, 0, Depths:2) a +0 dire flail an ettin corpse (skeletalised by now) (1, 1, Depths:2) a +0 dire flail (1, 30, Depths:2) 5 poisoned darts (14, 35, Depths:2) a +0 dire flail an ettin corpse (skeletalised by now) (15, 35, Depths:2) a +0 dire flail (20, 37, Depths:2) 2 scrolls of identify (21, 37, Depths:2) the +6 quarterstaff of Qozadoe {venom, SInv} SInv: It lets you see invisible. (23, -15, Depths:2) a ring of protection from cold (23, -1, Depths:2) 2 javelins (24, -12, Depths:2) a +0 ring mail (24, -5, Depths:2) a scroll of identify (25, 37, Depths:2) a +1 heavy morningstar (26, -11, Depths:2) a +0 orcbow (26, -2, Depths:2) 8 stones (26, 30, Depths:2) an iron troll corpse (skeletalised by now) (26, 33, Depths:2) 2 large rocks a stone giant corpse (skeletalised by now) (26, 37, Depths:2) an amulet of faith (27, -9, Depths:2) a +0 sling (28, 33, Depths:2) 3 large rocks a stone giant corpse (skeletalised by now) (31, 44, Depths:2) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (32, 29, Depths:2) a +0 dire flail (32, 30, Depths:2) a +0 troll leather armour a +0 dire flail an iron troll skeleton an ettin skeleton (33, -1, Depths:2) 3 stones (33, 30, Depths:2) a +0 troll leather armour a +0 dire flail a +1 dire flail of venom a deep troll skeleton an ettin skeleton (33, 43, Depths:2) a storm dragon corpse (skeletalised by now) (42, 43, Depths:2) a shadow dragon skeleton (43, 43, Depths:2) a death drake corpse (skeletalised by now) Level 3 of the Depths (0, 0, Depths:3) a staff of alchemy a +0 club (0, 1, Depths:3) a +3 quarterstaff of distortion the +4 quarterstaff of Okawaru's Fury {pain, ^Contam *Noise Will++ rCorr} Will++: It greatly increases your willpower. *Noise: It may make a loud noise when swung. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 club (12, -10, Depths:3) 3 large rocks a stone giant corpse (skeletalised by now) (36, -6, Depths:3) the ring of Tiomiasm {Str+2 Dex+6} [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). (57, -20, Depths:3) a +0 demon whip (58, -37, Depths:3) a +0 robe a +0 dagger a human corpse (skeletalised by now) (58, -36, Depths:3) a +2 kite shield of cold resistance a +0 leather armour a +3 war axe (60, -27, Depths:3) a +0 quarterstaff Level 4 of the Depths [Shop] Nejoll's Jewellery Boutique a ring of ice (350 gold) a blade talisman (420 gold) a ring of positive energy (280 gold) a ring of see invisible (210 gold) a granite talisman (840 gold) a beast talisman (280 gold) a ring of poison resistance (280 gold) an amulet of reflection (420 gold) a ring of wizardry (420 gold) [Shop] Direq's Book Shoppe a manual of Short Blades (1920 gold) a book of Dreams (576 gold) the Encyclopedia of Combustive Distance (912 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Flame Wave Conjuration/Fire 4 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Dispersal Translocation 6 a book of Death (1056 gold) a book of Party Tricks (528 gold) [Shop] Suedwik's Book Shoppe a book of Iron (494 gold) Great Wizards, Vol. II (494 gold) a manual of Staves (1040 gold) a book of Annihilations (780 gold) a book of Beasts (468 gold) a book of Cantrips (208 gold) a book of Unlife (468 gold) (2, 13, Depths:4) a +0 long sword a +0 cloak of stealth (25, -1, Depths:4) a +0 long sword a +1 cloak (44, 41, Depths:4) a +0 cloak of willpower