Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 7661324268282163426 5 kareem the Ducker (level 1, -1/12 HPs) Began as a Tengu Gladiator on Apr 28, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (168 turns). kareem the Ducker (Tengu Gladiator) Turns: 168, Time: 00:00:29 Health: -1/12 AC: 3 Str: 14 XL: 1 Next: 80% Magic: 2/2 EV: 12 Int: 8 God: Gold: 15 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls f - a scroll of enchant weapon {unknown} g - a scroll of immolation {unknown} Potions h - 2 potions of curing {unknown} Skills: - Level 2.0 Fighting + Level 3.5 Long Blades - Level 2.0 Throwing + Level 3.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History No target in view! No target in view! No target in view! HP restored. An endoplasm, a quokka and a bat come into view. Found a runed hand axe. The quokka completely misses you. The bat misses you. The endoplasm misses you. The quokka completely misses you. You barely miss the quokka. Your kick misses the quokka. The bat hits you but does no damage. The bat misses you. The endoplasm freezes you. You are frozen. The quokka bites you. The bat hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat misses you. The endoplasm attacks as it pursues you! The endoplasm completely misses you. The bat misses you. The bat barely misses you. The quokka completely misses you. The bat barely misses you. The quokka attacks as it pursues you! The quokka completely misses you. The quokka misses you. You hit the quokka. You kill the quokka! You hit the endoplasm. Your peck misses the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You die... .# ... #..######### ..........# #......## ##### #!.....b####...# #.........†#..J@....# ).#........##.###...# . #........##....#### # #........###...# # #........# #...# # #........# #...# # #....!...# #...# ## #...# .# #...# You could see an endoplasm and a bat. Vanquished Creatures An endoplasm (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kareem the Tengu Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 168 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_rooms Action || total ---------------------------++------- Melee: Long sword || 10 Kick || 3 Peck || 1 Armour: Leather armour || 7 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 0 | 135 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 0 | 135 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 169 daAuts