Dungeon Crawl Stone Soup version 0.34-a0-24-g86e90a63c3 (webtiles) character file. Game seed: 1128526931488998071 226 kareem the Conjurer (level 6, -1/32 HPs) Began as a Tengu Conjurer on Apr 28, 2025. Shot with an arrow by a centaur (17 damage) ... on level 3 of the Dungeon on May 1, 2025. The game lasted 00:06:31 (3187 turns). kareem the Conjurer (Tengu Conjurer) Turns: 3187, Time: 00:06:32 Health: -1/32 AC: 2 Str: 8 XL: 6 Next: 1% Magic: 7/12 EV: 12 Int: 20 God: Gold: 108 SH: 0 Dex: 12 Spells: 9/12 levels left rFire . . . g - +2 short sword (holy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . p - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.13/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons e - a +0 war axe g - a +2 short sword of holy wrath (weapon) Armour a - a +0 robe (worn) p - a +0 hat (worn) Jewellery j - an amulet of faith Scrolls c - 2 scrolls of fear {unknown} d - a scroll of identify {unknown} n - a scroll of amnesia {unknown} o - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of haste h - a potion of curing {unknown} i - a potion of might {unknown} k - a potion of cancellation {unknown} l - a potion of enlightenment {unknown} m - a potion of heal wounds {unknown} Skills: + Level 4.2 Dodging - Level 2.0 Stealth + Level 3.5 Spellcasting + Level 6.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Gozag Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You kill the bat! Search for what [? for help]? . You see here a +0 short sword. You see here a +0 hat. p - a +0 hat You start putting on your armour. You continue putting on your +0 hat. x5 You finish putting on your +0 hat. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. A ball python comes into view. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! A centaur comes into view. The magic dart hits the centaur but does no damage. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow closely misses you. The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... .# .# .# .# .# .# ##### ## ######.†.## ##. #..#......# .... #..#..@...# .... ######.....#...# .... #..#..#.#..#...# .... #..#.....#####c# .#####.....#..# .# ...#..#.#..#..# # ...#.....###### ......#..# #...†.#..# You could see a centaur. Vanquished Creatures 3 jellies (D:3) 4 gnolls (D:2) 4 adders A dart slug (D:1) 3 ribbon worms An orc (D:3) 14 endoplasms A giant cockroach (D:1) 7 hobgoblins A quokka (D:2) 3 ball pythons 6 bats 2 frilled lizards (D:1) 5 goblins 13 kobolds 5 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kareem the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 447 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 967 | D:1 | Learned a level 2 spell: Searing Ray 1218 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/7 1377 | D:2 | Reached skill level 6 in Conjurations 1377 | D:2 | Reached XP level 4. HP: 4/24 MP: 1/9 1743 | D:2 | Found a broken altar of Ashenzari. 2265 | D:3 | Found an opulent altar of Gozag. 2389 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/10 2389 | D:3 | Upgraded the game from 0.34-a0-3-g68670cc5b6 to | 0.34-a0-24-g86e90a63c3 2959 | D:3 | Reached XP level 6. HP: 32/32 MP: 7/12 3187 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_corners, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, infiniplex_forest_clump_double, infiniplex_forest_clump_small, minmay_tetromino_l2 D:2: layout_loops_ring, basic_altar, hangedman_decor_clover_reticule D:3: cheibrodos_fertilizer, layout_loops_corners, mainiacjoe_overflow_catwalk, hangedman_decor_push, minmay_liquid_box Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.2 Conjurations | 6 | 6.8 Spellcasting | 3 | 3.5 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Short sword | 15 | 2 || 17 Peck | 4 | 1 || 5 Kick | 4 | || 4 Punch | 1 | || 1 Cast: Magic Dart | 32 | 85 || 117 Searing Ray | 7 | 7 || 14 Use: Potion | 1 | || 1 Armour: Robe | 14 | 5 || 19 Dodge: Dodged | 13 | 12 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3167 | 3060 | 107 | 483 | 2193 | 3 | 1055.7 | Dungeon | 3167 | 3060 | 107 | 483 | 2193 | 3 | 1055.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1203 daAuts D:2: 1042 daAuts D:3: 921 daAuts