Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14829691058592584116 19 kellenmcdonnell the Grave Robber (level 2, -1/21 HPs) Began as a Demonspawn Necromancer on Oct 8, 2026. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 3 of the Dungeon. The game lasted 00:06:08 (879 turns). kellenmcdonnell the Grave Robber (DsNe) Turns: 879, Time: 00:06:09 Health: -1/21 AC: 2 Str: 14 XL: 2 Next: 55% Magic: 1/5 EV: 1 Int: 15 God: Gold: 67 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . (100%) c - +2 hand axe (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons c - a +2 hand axe of flaming (weapon) Armour b - a +0 robe (worn) Magical Staves d - a staff of necromancy Jewellery a - an amulet of faith e - a +6 ring of strength (worn) Scrolls c - a scroll of amnesia {unknown} Potions d - a potion of might {unknown} f - a potion of haste {unknown} Skills: * Level 1.5 Fighting + Level 2.1 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 22% 1 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 67% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Aim: an ogre, wielding a +0 giant club (lightly wounded, bound in place, chance to affect: 47%) The ogre resists with some effort. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 47%) Okay, then. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 47%) A fragment of the ogre's soul is dislodged from its body. The ogre looks weaker. The ogre hits your soul wisp with a +0 giant club!! Your soul wisp returns to where it belongs. The ogre is no longer weakened. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 47%) The ogre resists with some effort. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. The ball python constricts you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 47%) The ogre resists with some effort. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ### #.# #.### #################<..# ......S@O...........# ###############......... #......... #...O..... #......... #......... +......... #..o...... You could see an ogre and a ball python. Vanquished Creatures A dart slug (D:1) 2 hobgoblins A quokka (D:1) 4 bats (D:1) 3 frilled lizards 3 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A quokka (D:1) A goblin (D:1) 3 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kellenmcdonnell the Demonspawn Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 105 | D:1 | Found a faded altar of an unknown god. 308 | D:1 | Reached skill level 1 in Fighting 325 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 325 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/5 803 | D:2 | Learned a level 2 spell: Grave Claw 832 | D:2 | Encountered Sigmund 857 | D:3 | Encountered an ogre 879 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, shapermc_ecumenical_altar_gd, minivault_23 D:2: layout_basic, uniq_sigmund, uniq_robin D:3: layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Dodging | 2 | 2.1 Stealth | | 1.7 Spellcasting | | 2.0 Necromancy | | 4.6 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Hand axe || 43 Cast: Soul Splinter || 18 Grave Claw || 1 Drink: Magic || 1 Stab: Sleeping || 3 Armour: Robe || 27 Dodge: Dodged || 31