kerlis Level 1 of the Dungeon [Shop] Gosix's Magic Scroll Emporium a scroll of vulnerability (52 gold) a scroll of blinking (97 gold) a scroll of noise (13 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of blinking (97 gold) a scroll of blinking (97 gold) (8, -23, D:1) a +0 whip (19, 0, D:1) a +0 ring mail (29, -28, D:1) a book of Cantrips (30, -24, D:1) a +0 dagger (32, -16, D:1) 2 poisoned darts (33, -39, D:1) 3 stones (39, -39, D:1) a +0 ring mail (45, 3, D:1) a scroll of amnesia a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (2, 1, D:2) a +0 whip 4 stones (2, 36, D:2) a +0 club (3, 0, D:2) a +0 mace (9, 21, D:2) a +0 club (12, 27, D:2) a +0 ring mail (22, 14, D:2) 2 stones (23, -4, D:2) a +0 club (43, 18, D:2) a +0 whip (45, 36, D:2) a book of Transmutation (46, 39, D:2) a +0 dagger (47, 4, D:2) a +0 club (56, 41, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (4, 10, D:3) a +0 giant club (8, -13, D:3) a +2 hand axe of electrocution a +0 hand axe a +0 club (9, -14, D:3) a +0 dagger a +0 robe (9, -13, D:3) a +0 hand axe (12, -19, D:3) a +0 hand axe a +0 animal skin an amulet of magic regeneration a +0 robe (16, -22, D:3) a +1 whip of distortion (19, 9, D:3) a +0 hand axe a +0 chain mail (19, 20, D:3) a quokka corpse (skeletalised by now) (43, 18, D:3) a +0 club a +0 leather armour a +0 war axe a +0 leather armour (43, 19, D:3) a +0 flail (44, 19, D:3) a +0 dagger a +0 robe (47, 14, D:3) a potion of might (48, 12, D:3) 3 scrolls of butterflies (48, 15, D:3) a scroll of blinking (48, 18, D:3) a +0 club a +0 leather armour (49, 14, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (49, 17, D:3) a +0 club (50, 12, D:3) a scroll of identify (51, 14, D:3) a potion of ambrosia (53, -10, D:3) a +0 club 3 boomerangs (54, -11, D:3) a +0 dagger a +0 robe (55, -12, D:3) a +0 mace a +0 hand axe