kevicency Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 2, D:1) a jackal corpse (skeletalised by now) (2, -12, D:1) a bat skeleton (13, -18, D:1) a jackal skeleton (14, -26, D:1) a +0 dagger a kobold skeleton (14, -3, D:1) a +1 short sword of speed a kobold skeleton (15, -54, D:1) a +0 club (16, -44, D:1) a +0 ring mail (25, -6, D:1) a bat skeleton (26, -15, D:1) a +0 ring mail (31, -37, D:1) a +0 club (35, -39, D:1) a +0 ring mail (37, -14, D:1) a bat corpse (skeletalised by now) (42, -25, D:1) a +0 dagger (44, -30, D:1) a +0 spear (47, -29, D:1) a quokka corpse (skeletalised by now) (59, -15, D:1) a +0 robe Level 2 of the Dungeon (8, -2, D:2) a +0 dagger (9, 5, D:2) a bat corpse (skeletalised by now) (10, 6, D:2) a +0 short sword (11, -19, D:2) a ball python skeleton (13, -19, D:2) a frilled lizard skeleton (16, -34, D:2) a +0 chain mail (16, -7, D:2) a bat skeleton (22, -9, D:2) a +0 short sword (32, -11, D:2) a +0 hand axe (34, -12, D:2) a +0 whip (35, -27, D:2) a +3 chain mail (40, -8, D:2) a +0 club a kobold skeleton (54, -27, D:2) a rat skeleton (54, -13, D:2) a +0 dagger (54, -12, D:2) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (56, -15, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (6, 8, D:3) a +0 quarterstaff (7, -10, D:3) a rat corpse (skeletalised by now) (7, -3, D:3) a +0 club a goblin skeleton (16, -29, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, -29, D:3) a jackal corpse (skeletalised by now) (27, -26, D:3) a +0 dagger (35, -3, D:3) a +1 flail of protection (35, 3, D:3) a bat skeleton (36, 4, D:3) a +0 club a +0 sling a goblin skeleton (37, -24, D:3) a jackal skeleton (38, -24, D:3) a quokka skeleton (38, -23, D:3) a hobgoblin skeleton a jackal skeleton (45, -2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (54, 3, D:3) a +0 dagger (56, 2, D:3) a +0 ring mail (59, 3, D:3) a +0 battleaxe Level 4 of the Dungeon [Shop] Xeaguf's Antique Weapon Boutique the +4 mace of Fate {venom, rF+ Str+2 Int+3} (1058 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a +2 war axe of electrocution (455 gold) a +0 war axe (77 gold) a +2 antimagic long sword (495 gold) a +0 whip (55 gold) a +0 quarterstaff (110 gold) a +1 morningstar of protection (312 gold) a +0 whip of holy wrath (143 gold) a +0 glaive of flaming (440 gold) the +6 hand axe of Checkmate {protect, rPois rF- Int+4} (1016 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). a +0 hand axe (66 gold) (0, 0, D:4) a +0 robe (2, 4, D:4) a +0 dagger (11, -23, D:4) a +0 dagger of electrocution a goblin corpse (skeletalised by now) (19, -34, D:4) a +0 club a gnoll corpse (20, -2, D:4) a +0 robe (22, -38, D:4) a potion of moonshine (25, -36, D:4) a dart slug corpse (26, -38, D:4) 6 boomerangs (27, -2, D:4) a +0 war axe a +0 robe a +0 dagger a +0 mace an orc skeleton an orc skeleton (28, -2, D:4) a +0 leather armour a +0 war axe (45, -15, D:4) a hound corpse (skeletalised by now) the Ecumenical Temple