Dungeon Crawl Stone Soup version 0.34-a0-1037-g7267fc8787 (webtiles) character file. Game seed: 2997652246699053487 6 kevicency the Tinkerer (level 1, 0/13 HPs) Began as a Gnoll Forgewright on Oct 28, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (212 turns). kevicency the Tinkerer (Gnoll Forgewright) Turns: 212, Time: 00:00:23 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 90% Magic: 3/6 EV: 2 Int: 14 God: Gold: 15 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 7.0 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 36% 4 Forge Lightning Spire Air/Frge 13% 3d4 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History c - a scroll labelled GEONORPHA DYME A hobgoblin and a kobold come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! A ball python comes into view. The hobgoblin shouts! You hear an angry hiss. The ball python moves out of view. You hear an angry hiss. A ball python comes into view. Casting: Kinetic Grapnel (safe; 1% risk of failure) Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (76% to hit) The kinetic grapnel hits the hobgoblin. The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! Casting: Kinetic Grapnel (safe; 1% risk of failure) Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (79% to hit) The kinetic grapnel hits the ball python! You kill the ball python! You barely miss the kobold. The kobold hits you with a +0 whip. You closely miss the kobold. You bite the kobold, but do no damage. The kobold hits you with a +0 whip. You closely miss the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (70% to hit) The kinetic grapnel hits the kobold. The kobold barely misses you. The grapnel guides your strike. You hit the kobold. You kill the kobold! The ball python barely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 1% risk of failure) Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (constricting you, 79% to hit) The kinetic grapnel hits the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #.....###...# #.#####.......#.# ...........####.# ....####.#...##.# .. #...#..#.####.# #.#.##........# #.#....>..######## #S###............. #@# #....####....# #.# #...## #.†##.# ..# #...# #.###.# ...# ##..####.###.. #~~≈≈ ##.##...#.... #...# #.........### ....# ..#.####### #..#.. # You could see a ball python (grapneled). Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kevicency the Gnoll Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 212 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, st_stairs_9 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Mace || 6 Bite || 1 Cast: Kinetic Grapnel || 10 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 214 | 214 | 0 | 0 | 166 | 1 | 214.0 | Dungeon | 214 | 214 | 0 | 0 | 166 | 1 | 214.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 214 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 214 | 214 | 0 | 0 | 166 | 1 | 214.0 | Dungeon | 214 | 214 | 0 | 0 | 166 | 1 | 214.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 214 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, st_stairs_9