Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 16566599390779176439 19 kfusco the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on May 26, 2025. Incinerated by a bombardier beetle (3 damage) ... with a burning spray ... on level 2 of the Dungeon. The game lasted 00:04:46 (1786 turns). kfusco the Conjurer (Deep Elf Conjurer) Turns: 1786, Time: 00:04:47 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 13/17 EV: 12 Int: 27 God: Gold: 28 SH: 0 Dex: 17 Spells: 3/7 levels left rFire . . . k - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring "Irybbiq" {*Slow MP+9 Int+5 Dex+4} HPRegen 0.22/turn (no ring) MPRegen 0.30/turn %: slow self (1%) @: on fire, glowing A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons i - a +0 dagger k - a +0 sling (weapon) Missiles e - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery c - the ring "Irybbiq" (worn) {*Slow MP+9 Int+5 Dex+4} (You acquired it on level 1 of the Dungeon) [ring of magical power] *Slow: It may slow you when you take damage. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). Scrolls d - a scroll of amnesia {unknown} Potions b - a potion of magic g - a potion of brilliance Skills: * Level 1.3 Ranged Weapons + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.4 Conjurations * Level 0.8 Invocations * Level 0.9 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Slow Hex 16% N/A 9% 1 c - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 5% 2 Confusing Touch Hex 4% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Airstrike Air 2% 2d(1-17) 65% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 65% 4 Forge Lightning Spire Air/Frge 4% 3d4 65% 4 Irradiate Conj/Alch 8% 3d14 67% 5 Detonation Catalyst Fire/Alch 4% 2d2 94% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. Magic restored. You start waiting. Done waiting. d - a scroll labelled HOJAOR TOU You see here 6 stones. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, chance to affect: 37%) The bombardier beetle easily resists. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. You finish channelling your searing ray. The liquid fire burns you! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... ##.##### #....# #......# ####.# #####......# #.# ...#......# #.# #......### #.# #......# #######.# #......# #.......#### #......# #.........†) #...@..# #.......#### #.##.### #.......# #. #. #B# ######### #. # ... #. ......... #. .#....... #. #.#....... #. # #....... #. #......#. #. You could see a bombardier beetle. Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 4 ball pythons A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kfusco the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 439 | D:1 | You fall into a shaft and drop 1 floor! 447 | D:2 | Noticed a bombardier beetle 540 | D:1 | Learned a level 1 spell: Slow 543 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 580 | D:1 | Reached skill level 1 in Ranged Weapons 1421 | D:1 | Learned a level 2 spell: Searing Ray 1423 | D:1 | Identified a scroll of acquirement 1423 | D:1 | Acquired the ring "Irybbiq" {*Slow MP+9 Int+5 Dex+4} 1786 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring D:2: minmay_diamond_boxcup, layout_basic, kennysheep_potato Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 | 1.3 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.1 Conjurations | | 4.4 Invocations | | 0.8 Evocations | | 0.9 Action || total ---------------------------++------- Cast: Magic Dart || 41 Slow || 6 Searing Ray || 3 Use: Scroll || 4 Potion || 3 Armour: Robe || 7 Dodge: Dodged || 6