Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 11756216132206552587 65 kfusco the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Sept 27, 2025. Mangled by Grinder (9 damage) ... while paralysed by Grinder ... on level 4 of the Dungeon. The game lasted 00:06:05 (2590 turns). kfusco the Conjurer (Deep Elf Conjurer) Turns: 2590, Time: 00:06:05 Health: -6/19 AC: 3 Str: 4 XL: 3 Next: 92% Magic: 6/10 EV: 2 Int: 24 God: Gold: 95 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . h - +2 dagger (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . e - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: paralysed A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons c - a +1 dagger of flaming h - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) e - a +1 hat (worn) Wands g - a wand of mindburst (10) Potions b - a potion of magic d - a potion of enlightenment {unknown} i - 2 potions of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) The magic dart hits Grinder! Grinder is moderately wounded. Grinder gestures at you. You suddenly lose the ability to move! You can act again. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, chance to affect: 64%) Grinder's mind is blasted! Grinder gestures at you. Pain shoots through your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is severely wounded. (Press . to maintain the ray.) Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is almost dead. Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder gestures at you. You resist with significant effort. Grinder hits you! You die... Grinder sighs, "Dead already? I want a refund." ###### #....# .#5. #....# .#.. #....#######... #######....##....#..# #...........@....#..# ##.####....##5...#..##### #.# #<#####....#....... #.# #.# #.......# #.# #.# #.......# #.# #.# #....†..# #.# #.# #.......# #.# #.# #.......# #.# ... #...)...# You could see Grinder. Vanquished Creatures An adder (D:2) A gnoll (D:1) 3 endoplasms 3 giant cockroaches (D:1) 9 hobgoblins 4 jackals A quokka (D:2) 5 ball pythons 3 bats 6 frilled lizards 6 goblins 5 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kfusco the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 234 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 274 | D:1 | Reached skill level 5 in Conjurations 360 | D:1 | Learned a level 2 spell: Searing Ray 558 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 576 | D:1 | You fall into a shaft and drop 1 floor! 2570 | D:4 | Noticed Grinder 2581 | D:4 | Paralysed by Grinder for 5 turns 2588 | D:4 | Paralysed by Grinder for 5 turns 2590 | D:4 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, minmay_misc_feat_four_crosses, chequers_garden, columned_hall_lemuel, chequers_serial_rivers_micro_e, st_stairs_8 D:2: layout_basic D:3: layout_basic, serial_shops, nicolae_diamond_shop, st_stairs_4, fountainhead D:4: layout_basic, old_standard_altar, chequers_serial_rivers_room_b, serial_bayou_crossing, st_stairs_5, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 78 Searing Ray || 5 Evoke: Wand || 1 Use: Scroll || 8 Armour: Robe || 8 Dodge: Dodged || 10