Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 18123474414420910668 310 kiddage456js the Conjurer (level 6, -11/32 HPs) Began as a Deep Elf Conjurer on July 15, 2025. Was an Initiate of Vehumet. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:08:02 (3170 turns). kiddage456js the Conjurer (Deep Elf Conjurer) Turns: 3170, Time: 00:08:03 Health: -11/32 AC: 5 Str: 4 XL: 6 Next: 17% Magic: 9/14 EV: 11 Int: 25 God: Vehumet [......] Gold: 215 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . s - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +2 pair of boots Will ..... (no amulet) Stlth ++ l - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 215 gold pieces. Inventory: Hand Weapons g - a +1 whip of electrocution s - a +1 dagger of venom (weapon) Missiles k - 5 poisoned darts Armour a - a +0 robe (worn) p - a +2 pair of boots (worn) Jewellery l - a ring of poison resistance (worn) Scrolls c - a scroll of vulnerability {unknown} d - 3 scrolls of teleportation f - a scroll of blinking i - 2 scrolls of noise j - a scroll of enchant weapon {unknown} q - a scroll of fear {unknown} Potions b - 2 potions of berserk rage e - 4 potions of curing h - a potion of haste {unknown} m - 2 potions of brilliance {unknown} n - a potion of attraction {unknown} o - a potion of ambrosia {unknown} r - a potion of enlightenment {unknown} t - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.1 Spellcasting * Level 6.6 Conjurations + Level 2.0 Translocations * Level 3.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History What level of the Dungeon? (default 4, ? - help) Found a basalt altar of Yredelemnul. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. t - a ruby potion b - 2 potions of berserk rage (gained 1) An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre but do no damage. The ogre is poisoned. The ogre is moderately wounded. You stop channelling your searing ray. The ogre completely misses you. You hit the ogre. The ogre looks as sick as possible! The ogre is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### # ....# ..#.# ###.#.# ..... ... ####### #O# #.....# #@# #.###.####.# #..........# #########.####### #................ #.#######....#.## ###.##########.# ............##.# ############ .##.#######.##.# #........... You could see an ogre (extremely poisoned). Vanquished Creatures A crocodile (Sewer) A brain worm (Sewer) A hound (D:4) 4 adders 3 river rats (D:3) A ribbon worm (D:3) 3 orcs (D:4) 7 endoplasms 5 hobgoblins 4 jackals (D:1) 7 quokkas 6 ball pythons 14 bats 4 frilled lizards A giant cockroach (D:4) 6 goblins 6 kobolds 7 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kiddage456js the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Noticed a large abomination 0 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 4 | D:1 | Noticed a large abomination 7 | D:1 | Noticed a large abomination 8 | D:1 | Noticed a large abomination 9 | D:1 | Noticed a large abomination 10 | D:1 | Noticed a large abomination 12 | D:1 | Noticed a large abomination 12 | D:1 | Noticed a small abomination 14 | D:1 | Noticed a large abomination 14 | D:1 | Noticed a large abomination 16 | D:1 | Noticed a large abomination 16 | D:1 | Noticed a large abomination 18 | D:1 | Noticed a large abomination 18 | D:1 | Noticed a large abomination 18 | D:1 | Noticed a small abomination 20 | D:1 | Noticed a large abomination 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 175 | D:1 | Learned a level 2 spell: Searing Ray 207 | D:1 | Found a faded altar of an unknown god. 500 | D:1 | Reached skill level 5 in Conjurations 1256 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 2079 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2087 | D:2 | Learned a level 4 spell: Fulminant Prism 2092 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2106 | D:3 | Found a glowing drain. 2126 | D:3 | Reached skill level 1 in Alchemy 2168 | Sewer | Entered a sewer 2212 | Sewer | Noticed a brain worm 2217 | Sewer | Killed a brain worm 2218 | Sewer | Reached skill level 6 in Conjurations 2218 | Sewer | Reached skill level 1 in Translocations 2218 | Sewer | Reached XP level 5. HP: 22/28 MP: 5/13 2255 | Sewer | Noticed a crocodile 2268 | Sewer | Killed a crocodile 2533 | D:3 | Reached XP level 6. HP: 32/32 MP: 11/14 3053 | D:4 | Found a staircase to the Ecumenical Temple. 3084 | Temple | Entered the Ecumenical Temple 3104 | Temple | Became a worshipper of Vehumet 3170 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: kennysheep_six_static_rooms, layout_loops_cross D:3: layout_basic, portal_sewer_entry_c, minmay_misc_feat_columns, interstate_on_off D:4: layout_basic, minmay_temple_entry_large_hall, nicolae_shop_hand_me_the_aux Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 4 | 4.1 Alchemy | 2 3 | 3.0 Translocations | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 1 | || 1 Whip | | 6 || 6 Dagger | | 6 || 6 Cast: Magic Dart | 57 | 37 || 94 Searing Ray | 9 | 10 || 19 Iskenderun's Myst | | 2 || 2 Use: Scroll | 4 | 1 || 5 Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | | 11 || 11 Dodge: Dodged | 2 | 17 || 19