Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15039879626141533190 17 kiddage456js the Caller (level 2, -1/19 HPs) Began as a Merfolk Summoner on July 25, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:00 (1506 turns). kiddage456js the Caller (Merfolk Summoner) Turns: 1506, Time: 00:03:00 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 62% Magic: 5/5 EV: 11 Int: 14 God: Gold: 34 SH: 5 Dex: 14 Spells: 2/5 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: reflection @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of reflection (worn) Scrolls d - a scroll of torment {unknown} e - a scroll of blinking {unknown} j - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} h - a potion of curing {unknown} i - a potion of cancellation {unknown} Skills: - Level 2.7 Dodging - Level 2.2 Stealth + Level 2.3 Spellcasting * Level 4.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 28% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 4% 2d5 24% 1 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Confusing Touch Hex 1% N/A 56% 3 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Dispel Undead Necr 1% 3d6 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your cerulean imp hits the adder from afar with a -3 spear. The adder hisses angrily. You hear a shout! Your cerulean imp misses the adder. The adder bites your cerulean imp but does no damage. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You climb downwards. The adder barely misses you. The adder bites you but does no damage. The hobgoblin hits you. The adder barely misses you. You block the adder's attack. There is a stone staircase leading up here. The goblin hits you with a +0 club. The adder bites you. You are poisoned. The adder poisons you! The hobgoblin barely misses you. The adder closely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. You feel sick. The adder attacks as it pursues you! The adder bites you. The adder attacks as it pursues you! The adder closely misses you. You block the goblin's attack. The hobgoblin misses you. You feel sick. You are no longer poisoned. You block the adder's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... # ####.# #####.#### #.# #♣.♣ # #.# ##'## #.# #..# # #.# ##...## #.# #♣.♣ #####.# ##.....## #.####.# #...#.####.......## #....♣.♣ ######.#.#......>......####...#.# ....#.#.##.....SS......'......♣.♣ .##..#<###......gg.....####...#.# #####.#©##....#.@.....## ##.##.# # #.###########.....## ####†# ##########.......## #.# #....##©....###'## #.# #....##.....# #.# #.# #....##.....# #.# #.# #....#(...#####)####### #.# #.###.....#...........# #.# #......####.#......##.# #.# You could see 2 adders, a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) A quokka (D:1) 2 endoplasms (D:1) A goblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 hobgoblins (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kiddage456js the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 503 | D:1 | Learned a level 2 spell: Call Imp 1506 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_corners, serial_forest, infiniplex_forest_join, infiniplex_forest_straight_5, infiniplex_forest_lined_3, infiniplex_forest_clump_diagonal, infiniplex_forest_end_2, infiniplex_forest_clump_tiny, infiniplex_forest_straight_2, infiniplex_forest_lined_2 D:2: minmay_recursive_quarters, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 18 Cast: Summon Small Mamm || 31 Call Imp || 8 Armour: Robe || 16 Dodge: Dodged || 17 Block: Other || 6 Reflection || 1