kilrfish Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, -5, D:1) a bat corpse (skeletalised by now) (16, -23, D:1) a quokka corpse (skeletalised by now) (18, -14, D:1) a +0 club 3 stones (19, -14, D:1) a +0 club (23, -2, D:1) a quokka skeleton (31, 2, D:1) a +0 dagger (32, 15, D:1) a rat corpse (skeletalised by now) (33, -5, D:1) a +0 hand axe (35, -15, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (42, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 1, D:2) a hobgoblin skeleton (2, 25, D:2) a hobgoblin corpse (skeletalised by now) (8, 13, D:2) a staff of air (8, 17, D:2) a +0 hand axe (12, 35, D:2) a +0 spear (13, 5, D:2) a +0 mace (15, 18, D:2) a +0 club a goblin skeleton (20, 18, D:2) a frilled lizard skeleton (22, 5, D:2) a +0 short sword (38, 42, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a bombardier beetle corpse (4, -1, D:3) a potion of curing (13, 2, D:3) a +0 dagger (17, 20, D:3) a +0 long sword (23, 17, D:3) a bat corpse (skeletalised by now) (24, -21, D:3) a hobgoblin corpse (27, -2, D:3) a rat corpse (31, -6, D:3) a +0 club (33, -18, D:3) a +0 club (36, -3, D:3) a +2 pair of boots