kilrfish Level 1 of the Dungeon (3, -37, D:1) a potion of might (4, -8, D:1) a +0 hand axe (12, -43, D:1) a +0 dagger (18, -13, D:1) a ball python skeleton (28, -8, D:1) a +0 whip (36, -21, D:1) a +0 leather armour (36, -15, D:1) a +0 short sword (37, -30, D:1) a potion of curing (39, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 15, D:2) a rat corpse (skeletalised by now) (10, 3, D:2) a potion of curing (14, 9, D:2) a spore talisman (23, 9, D:2) a parchment of Forge Blazeheart Golem (23, 17, D:2) a +0 dagger (25, 18, D:2) an orb of mayhem (45, -6, D:2) a quokka corpse (47, 9, D:2) a +0 club a goblin corpse (47, 16, D:2) the +0 scale mail of Baekos {+Inv Slay-5 Stlth+} +Inv: It lets you turn invisible. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a hobgoblin corpse (48, -1, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 club a hobgoblin corpse a goblin corpse (48, 1, D:2) a hobgoblin corpse (48, 7, D:2) a +0 club (48, 14, D:2) a +0 club (52, 12, D:2) a +0 ring mail