Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 15732938013716913198 9 kjh the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Mar 11, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:22 (295 turns). kjh the Magician (Djinni Fire Elementalist) Turns: 295, Time: 00:03:23 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 20% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) b - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of conjuration (weapon) Skills: + Level 2.2 Dodging + Level 1.7 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 19% 2d7 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel a surge of power! You conjure some foxfire! The jackal bites you. The foxfire burns the jackal. The jackal is lightly wounded. Your foxfire dissipates! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! The ball python misses you. The ball python grabs you. The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The foxfire burns the jackal. The jackal is severely wounded. The foxfire burns the ball python. You kill the ball python! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal completely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a jackal (severely wounded) You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.##.## ##.......## #..†# ####.#### ##.....## #.# ......# ##...## #.# .###..# ##+## #.# .# #..# #.# #.# .###..# #.# #.# ......# ########.## #.# ####.#####.....v...## #.# #.........†.v@..†#########.# #######.###.#hh.#....).....# #.# #.......########## #.# ###.##### #.#####.# #.......# ######### You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A quokka (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | kjh set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 177 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 295 | D:1 | HP: 1/21 [jackal (2)] 295 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_corners Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.2 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Staff || 8 Unarmed || 1 Cast: Foxfire || 12 Armour: Robe || 30 Dodge: Dodged || 21