Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9649769492040548712 0 kjh the Conjurer (level 1, 0/1 HPs) Began as a Kobold Conjurer on Apr 1, 2026. Slain by a frilled lizard (1 damage) ... on level 1 of the Dungeon on Apr 2, 2026. The game lasted 00:00:34 (28 turns). kjh the Conjurer (Kobold Conjurer) Turns: 28, Time: 00:00:35 Health: 0/1 AC: 4 Str: 4 XL: 1 Next: 11% Magic: 3/3 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) - pincers rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - +0 robe rPois x (150%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn b - fortress talisman %: no passive effects @: crab-form, very slow A: armoured shell, rust breath, amphibious, reduced hp, slow movement, small, no large weapons, nightstalker 3 a: Breathe Rust (0%) You were on level 1 of the Dungeon. You were a heavily-armoured crab. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Talismans b - a fortress talisman (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a heavily-armoured crab. Your body armour is fused into your shell, improving its AC and properties. You can exhale clouds of rust. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You cover ground slowly. Your auxiliary armour is melded. You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, kjh the Kobold Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a fortress talisman. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You see here a fortress talisman. b - a fortress talisman You begin transforming. You continue transforming. x3 You turn into a heavily-armoured crab. HP restored. You encounter a bat. The bat barely misses you. You closely miss the bat. The bat misses you. The bat hits you but does no damage. You nip the bat. The bat is moderately wounded. The bat hits you but does no damage. You encounter a frilled lizard. The bat misses you. The bat hits you but does no damage. You nip the bat. You kill the bat! You encounter a kobold. It is wielding a +0 dagger and quivering stones. Found a parchment of Grave Claw. You encounter a quokka. The frilled lizard hisses angrily. The kobold shouts! The frilled lizard completely misses you. You hear a loud squeak. You closely miss the frilled lizard. You hear a shout! The frilled lizard misses you. You hear a loud squeak. You miss the frilled lizard. The kobold barely misses you. The frilled lizard bites you. Ouch! That really hurt! You die... ### ####... #.##### ###......##.....##### .......##...~.....≈~ .##....##..#......≈~~ ..:lt..#..###...≈≈~≈. ..#rK....##...~≈≈≈≈.~ #.......#..~≈≈≈≈≈.. ...#..#.###..~≈≈~.<. ..##..### ~≈≈≈... .. #..# ≈~~~.≈ #..# ..≈.~≈ ....~≈ You could see a quokka, a kobold and a frilled lizard. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 28 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_rooms Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Armour: Robe || 4 Dodge: Dodged || 6 Form: Crab || 1