kjh Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -15, D:1) a +0 dagger (3, -18, D:1) a +2 whip of venom 3 stones (3, -4, D:1) a +0 dagger (4, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -17, D:1) a +0 club (12, -4, D:1) a +0 dagger (15, 12, D:1) a +0 dagger (27, 14, D:1) a frilled lizard corpse (skeletalised by now) (32, 14, D:1) a quokka corpse (skeletalised by now) (33, -8, D:1) a frilled lizard corpse (skeletalised by now) (35, -9, D:1) a +0 club a kobold corpse (skeletalised by now) (35, -8, D:1) a +0 club (36, 10, D:1) a +0 ring mail (37, 12, D:1) a +0 mace (39, -7, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (14, -3, D:2) a +0 sling (28, -4, D:2) a +0 sling (29, -7, D:2) a +0 dagger of freezing (40, -5, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (44, 16, D:2) a +0 falchion (46, 13, D:2) a jackal corpse (skeletalised by now) (47, 12, D:2) a jackal corpse (skeletalised by now) (47, 13, D:2) a jackal corpse (skeletalised by now) (50, 5, D:2) a ball python skeleton an adder skeleton (50, 30, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (5, -31, D:3) a +0 flail (6, -12, D:3) a potion of ambrosia (7, -14, D:3) a +0 plate armour (7, -9, D:3) a +0 short sword (10, -11, D:3) a +0 dagger a +0 robe (17, -8, D:3) a ball python skeleton (21, -14, D:3) a +0 dagger (25, -28, D:3) a +0 dagger (26, 11, D:3) a +0 hand axe (30, -25, D:3) a frilled lizard skeleton (41, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (43, 1, D:3) a +0 club (47, 12, D:3) a hobgoblin skeleton (48, 12, D:3) a rat skeleton (50, -23, D:3) a +0 cloak