kjh Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 2, D:1) a +0 short sword 3 stones a kobold skeleton (4, -1, D:1) a rat skeleton (4, 0, D:1) a bat skeleton (5, 4, D:1) a +0 club (7, -1, D:1) a parchment of Static Discharge (7, 38, D:1) a +0 robe (12, 15, D:1) a ball python skeleton (15, 16, D:1) a hobgoblin skeleton (15, 26, D:1) a jackal corpse (skeletalised by now) (15, 28, D:1) a jackal skeleton (16, 26, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 14, D:1) a ball python skeleton (19, 19, D:1) a +0 short sword a kobold skeleton (21, 0, D:1) a parchment of Summon Ice Beast (24, 28, D:1) a +0 whip (27, 25, D:1) a +0 dagger 5 stones a kobold skeleton (31, 13, D:1) a parchment of Tukima's Dance (36, 27, D:1) a +0 club a goblin skeleton (37, 1, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (3, 12, D:2) a bat corpse (4, 28, D:2) a +0 robe (6, 27, D:2) a parchment of Searing Ray (10, 51, D:2) a +0 hammer (11, 50, D:2) a +0 cloak the gnoll corpse of Crazy Yiuf