kjh Level 1 of the Dungeon (2, -16, D:1) a +0 mace (4, -18, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, -18, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -8, D:1) a hobgoblin corpse (skeletalised by now) (15, -12, D:1) a +0 leather armour (19, -24, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, -27, D:1) a +0 club (26, -24, D:1) a +0 club a goblin skeleton (28, -13, D:1) a quokka skeleton (34, -1, D:1) a +0 dagger (36, 2, D:1) a +0 mace (39, -26, D:1) a ball python corpse (skeletalised by now) (39, -9, D:1) a +0 dagger a goblin skeleton (40, 2, D:1) a ball python corpse (skeletalised by now) (41, -11, D:1) a rat skeleton (41, -8, D:1) a +0 dagger (55, -30, D:1) a bat corpse (skeletalised by now) (55, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) (56, -30, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone a kobold corpse (1, -33, D:2) a +0 short sword 4 stones (6, -33, D:2) a quokka corpse (6, 0, D:2) a hobgoblin corpse (8, -27, D:2) an adder corpse (13, -29, D:2) a +0 dagger a goblin corpse (17, -12, D:2) an adder corpse (19, -36, D:2) a rat corpse (skeletalised by now) (21, -33, D:2) a hobgoblin corpse (skeletalised by now) (25, -26, D:2) a +0 mace