kjh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 28, D:1) 4 stones (11, 11, D:1) a quokka skeleton (28, 1, D:1) 3 stones a +0 short sword (28, 24, D:1) a bat skeleton (28, 25, D:1) a frilled lizard skeleton (30, 46, D:1) a +0 hand axe (33, 42, D:1) a +0 leather armour (34, 30, D:1) a bat skeleton (36, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 37, D:1) a +0 pair of boots (39, 42, D:1) a +0 scale mail (41, 1, D:1) 3 poisoned darts (43, 28, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -1, D:2) a +0 whip (5, 5, D:2) an adder skeleton (6, 10, D:2) a +0 short sword a +0 ring mail a +0 whip a +0 ring mail a +0 club a +0 trident a +0 leather armour (10, 12, D:2) a +0 war axe (14, 6, D:2) a hobgoblin corpse (skeletalised by now) (23, -2, D:2) 6 poisoned darts (26, 1, D:2) a +0 dagger (27, 2, D:2) a ball python skeleton (29, 8, D:2) a +0 dagger (40, 8, D:2) a +0 ring mail (41, 17, D:2) a +0 robe (46, -2, D:2) a +0 dagger (47, 0, D:2) a +0 short sword 5 stones (48, 28, D:2) a jackal corpse (skeletalised by now) (49, 27, D:2) a jackal corpse (skeletalised by now) (56, 9, D:2) a quokka corpse (skeletalised by now) (56, 10, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (0, 1, D:3) a +0 chain mail (0, 2, D:3) a +0 club (1, -30, D:3) a +0 robe (1, -10, D:3) a +0 robe (3, -43, D:3) a bat corpse (skeletalised by now) (3, -39, D:3) an adder corpse (skeletalised by now) (9, 0, D:3) an inkwell talisman (10, -1, D:3) a +0 club (13, -31, D:3) a +0 robe (14, -13, D:3) a +0 whip (14, -10, D:3) a +0 whip 6 poisoned darts a kobold skeleton (16, -30, D:3) an iguana corpse (skeletalised by now) (25, -11, D:3) a bat skeleton (27, -27, D:3) an adder skeleton (38, -26, D:3) a +0 plate armour (40, -11, D:3) a +0 dagger (41, -13, D:3) a +1 sling of flaming (54, 3, D:3) a +0 dagger of freezing a goblin skeleton (56, 9, D:3) a +0 chain mail (59, -7, D:3) a human skeleton (64, -32, D:3) a +0 dagger 5 stones Level 4 of the Dungeon [Shop] Uzoekumi's General Store a parchment of Mephitic Cloud (105 gold) a +0 whip (30 gold) a +0 rapier (66 gold) a phial of floods (480 gold) a parchment of Call Imp (69 gold) a +0 leather armour of willpower (108 gold) the +1 helmet of the Pirate {Snipe, Regen+} (258 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (0, 0, D:4) a +0 great mace (3, -12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (5, 1, D:4) a +0 chain mail (7, -2, D:4) a +0 whip (12, -30, D:4) a +0 whip a kobold corpse (skeletalised by now) (12, -19, D:4) a medusa talisman (18, -1, D:4) a +0 vampiric whip (20, -2, D:4) a +0 whip of flaming a +0 whip a gnoll corpse (skeletalised by now) (21, -1, D:4) an iguana skeleton (22, -1, D:4) a +0 spear a gnoll skeleton (22, 0, D:4) a +0 spear (24, 5, D:4) a scarab talisman (27, 9, D:4) a +0 chain mail (39, -5, D:4) an inkwell talisman (44, -5, D:4) a +0 chain mail (50, -43, D:4) a black bear corpse (skeletalised by now) (51, -43, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (13, 34, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (13, 36, D:5) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (16, -2, D:5) a +4 ring of protection (25, 19, D:5) a +0 short sword a +0 leather armour (35, -17, D:5) 2 boomerangs (38, 0, D:5) a ring of protection from fire (38, 18, D:5) a +0 whip a +0 ring mail (39, 18, D:5) a +0 hand axe a +0 short sword a +0 dagger a +0 robe an orc skeleton an orc skeleton (43, 36, D:5) a +0 halberd (44, 36, D:5) an iguana skeleton (45, 35, D:5) a +0 club (45, 36, D:5) a +0 spear a +0 ring mail a +0 buckler a +0 club (46, 33, D:5) a +0 halberd (46, 34, D:5) a +0 halberd (47, -4, D:5) a quokka corpse (skeletalised by now) (48, -18, D:5) a +0 dagger (49, 31, D:5) a +0 cloak (49, 36, D:5) a +0 ring mail (50, 25, D:5) a +0 dagger a +0 robe (50, 26, D:5) a +0 giant spiked club an ogre skeleton (50, 31, D:5) a +0 short sword (50, 32, D:5) a ring of positive energy (51, 25, D:5) a +0 giant club an ogre skeleton (57, 24, D:5) a +0 club Level 6 of the Dungeon (10, 6, D:6) a hound corpse (skeletalised by now) (11, 8, D:6) a +0 giant spiked club (12, 13, D:6) a quill talisman (24, -10, D:6) a parchment of Searing Ray (27, 2, D:6) a +0 dagger a +0 club a +0 club 6 poisoned darts a kobold skeleton (36, -3, D:6) a +0 bardiche (49, 36, D:6) a +0 sling (57, 22, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe an orc skeleton (1, -1, D:7) a +0 dagger (1, 0, D:7) a +0 flail a +0 short sword 2 stones a +0 dagger a +0 robe a +0 short sword a +0 war axe an orc skeleton (2, -1, D:7) a +2 dagger of speed (2, 0, D:7) a +0 dagger 6 poisoned darts a kobold skeleton (3, 0, D:7) a +1 short sword of holy wrath (4, -1, D:7) a +0 whip 2 stones a kobold skeleton (5, -1, D:7) a +0 dagger (5, 0, D:7) a +0 club a +0 club 6 poisoned darts (5, 1, D:7) a +0 short sword 5 stones (14, -2, D:7) the medusa talisman "Liobluz" {rF+ Str+3 Stlth+} [medusa talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (34, 12, D:7) a +0 sling (49, 38, D:7) a rimehorn talisman (51, 36, D:7) a +4 ring of protection Level 8 of the Dungeon (0, 0, D:8) a parchment of Iskenderun's Battlesphere (9, -5, D:8) a +0 sling (9, -4, D:8) 8 gold pieces (9, 7, D:8) a potion of might (9, 11, D:8) a +0 troll leather armour (10, 3, D:8) a +3 mace a +0 robe (13, -11, D:8) 6 gold pieces (14, 5, D:8) a +4 falchion a +0 robe (15, 4, D:8) a +0 robe (16, 2, D:8) a +0 whip (25, -25, D:8) a +0 war axe (26, 7, D:8) a +0 ring mail (28, -23, D:8) a scroll of revelation (32, -26, D:8) a scroll of identify