klanker Level 1 of the Dungeon [Shop] Tifiygg's Antique Armour Emporium a +0 leather armour (44 gold) a +0 pair of gloves (99 gold) a +0 pair of gloves (99 gold) the +0 helmet of Jaroc {Rampage rN+ Int-3 SInv} (299 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (88 gold) the +0 robe "Icoskomn" {Int+2} (266 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 robe (19 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) (5, 26, D:1) a +0 whip (18, 38, D:1) a rat skeleton (20, 38, D:1) a +0 dagger (23, 6, D:1) a +0 leather armour (23, 10, D:1) a hobgoblin corpse (skeletalised by now) (25, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 36, D:1) a quokka skeleton (26, 46, D:1) 8 stones (35, 12, D:1) 3 poisoned darts (39, 5, D:1) a rat corpse (skeletalised by now) (41, 24, D:1) a +0 leather armour (41, 35, D:1) a frilled lizard skeleton (42, 2, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (45, 44, D:1) 12 gold pieces (46, 43, D:1) 13 gold pieces (47, 44, D:1) 11 gold pieces (48, 20, D:1) a +0 chain mail (49, 26, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip 2 stones a kobold skeleton (3, -1, D:2) a rat skeleton (4, 12, D:2) a frilled lizard skeleton (7, -13, D:2) a jackal skeleton a jackal skeleton (7, 8, D:2) a +0 dagger (7, 9, D:2) a +0 dagger (7, 10, D:2) a +0 scythe a +0 robe (8, 15, D:2) a +0 robe (9, -8, D:2) the +1 quarterstaff "Cofoumej" {heavy, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (20, -21, D:2) a rat corpse (skeletalised by now) (25, -11, D:2) an adder skeleton (31, -18, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (35, 18, D:2) a hobgoblin corpse (skeletalised by now) (36, 9, D:2) a +0 ring mail (37, -21, D:2) a +0 dagger (40, -9, D:2) a jackal skeleton (41, -16, D:2) a +0 dagger (42, -17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, -8, D:2) a jackal skeleton (43, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -9, D:2) a jackal skeleton (48, -24, D:2) a jackal corpse (skeletalised by now) (49, -24, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (10, -10, D:3) a +0 flail (12, -11, D:3) a +0 mace a +0 leather armour an orc skeleton (24, 8, D:3) a ball python corpse (skeletalised by now) (33, -12, D:3) a +0 short sword (34, -12, D:3) a +0 mace a +0 mace a boomerang (41, 47, D:3) a +0 ring mail (43, -7, D:3) a human skeleton (46, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (47, 18, D:3) a hobgoblin skeleton (48, 10, D:3) a +0 dagger (48, 32, D:3) 4 poisoned darts Level 4 of the Dungeon (4, 17, D:4) a +2 dagger of electrocution a goblin corpse (skeletalised by now) (5, 30, D:4) a +0 sling (9, 17, D:4) a +0 club (16, 7, D:4) a +0 club (20, 25, D:4) a +0 scale mail (24, 30, D:4) a +0 spear (26, -6, D:4) a +0 dagger (26, -1, D:4) a +0 club (28, 0, D:4) a +0 club an orc skeleton (30, 12, D:4) a +0 giant spiked club (33, 18, D:4) a quokka skeleton (36, 32, D:4) a +4 dagger (39, 30, D:4) a +0 short sword a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 10, D:4) a +0 leather armour (40, 31, D:4) a +0 ring mail a +0 club a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, 7, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (skeletalised by now) (8, -4, D:5) a +0 dagger an orc corpse (skeletalised by now) (25, -8, D:5) a +0 mace a +0 ring mail (32, 3, D:5) a +0 robe a +0 dagger an orc skeleton (52, -14, D:5) the +6 short sword "Joeheud" {spect, Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. (54, -13, D:5) a +0 dagger (61, 16, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (5, -1, D:6) an iguana skeleton (21, 22, D:6) a +1 whip of venom a +0 leather armour (32, -4, D:6) a +0 trident (44, 17, D:6) a potion of curing (51, 20, D:6) a wand of warping (12)